Commit graph

1728 commits

Author SHA1 Message Date
BoulderBadgeDad
939c660498 Fix #792: 'reconcile' playlist sync mode (edit in place, keep image/description)
Replace mode (default) deletes + recreates the server playlist every sync,
which wipes its custom image, description, and identity. Add an opt-in
'reconcile' sync mode that edits the existing playlist in place — adds the
tracks now in the source, removes the ones gone — without destroying the
object, so the user's custom art/description survive.

- Pure planner plan_playlist_reconcile(current, desired) -> {add, remove}.
- Per-client reconcile_playlist: Plex addItems/removeItems on the same object;
  Navidrome Subsonic updatePlaylist delta (songIdToAdd / descending
  songIndexToRemove); Jellyfin add + remove-by-PlaylistItemId on /Playlists/{id}/Items.
- sync_service: reconcile branch with a replace FALLBACK (if a server's in-place
  edit is unavailable/fails, sync still succeeds destructively — logged loudly).
- Default stays 'replace' (no behavior change). New Settings > Playlist sync mode
  picker (replace/reconcile/append) backed by playlist_sync.mode; per-request
  sync_mode still overrides.
- Reconcile skips the post-sync source-image push so a custom poster isn't
  re-clobbered (the bug).

Tests: planner (add/remove/dedupe/order/empty) + reconcile-or-replace dispatch
(success / false-fallback / exception-fallback / no-method). Per-server in-place
API calls need dev validation against real Plex/Jellyfin/Navidrome.

NOTE: opt-in only; default behavior unchanged.
2026-06-04 15:15:49 -07:00
BoulderBadgeDad
3fe635fcd6 no-sound fix: resume context on the 'play' event (covers all play paths)
Harden the previous fix: setPlayingState(true) misses resume/play calls that
bypass it (lines that just do 'if paused, play()'). Move the resume onto the
audio element's 'play' event, which fires on every playback start regardless
of code path. Keep the resume in npInitVisualizer for the first-play case
(context is created suspended after the 'play' event already fired). Drop the
now-redundant setPlayingState hook.
2026-06-04 14:36:06 -07:00
BoulderBadgeDad
5cb65ab00e Fix: streamed tracks play with no sound (suspended Web Audio context)
The visualizer calls createMediaElementSource(audioPlayer), which permanently
reroutes the shared <audio> element's output through npAudioContext. That
context is created from an async play().then() callback (outside the user
gesture), so browsers start it 'suspended' under the autoplay policy — and the
only resume() lived in the visualizer loop, which runs when the Now Playing
modal opens, NOT on play. Result: the element advances (looks like it's
playing) but its audio drains into a suspended context = no sound, everywhere.

Add npEnsureAudioContextRunning() and call it on every play start
(setPlayingState(true)) plus right after the context is created in
npInitVisualizer. Resuming an already-running/absent context is a safe no-op.
2026-06-04 14:29:13 -07:00
BoulderBadgeDad
3b155411c2 Fix #787: Find & Add now records a durable manual match that survives a rescan
Find & Add on the playlist-sync page only wrote sync_match_cache, which is
DELETEd wholesale after every DB scan — so the source->library pairing (and
the user's manual matches) reverted to 'extra'/red-dot on the next shallow
scan. The three match stores (sync_match_cache, manual_library_track_matches,
discovery extra_data) were disconnected and all pointed at tracks.id, which a
rescan re-keys (esp. Jellyfin/Navidrome GUIDs).

Unify the match so it's one durable fact, recorded once, honored everywhere:
- Find & Add also writes a durable manual_library_track_matches row (one-way;
  the manual-match tool has no playlist to act on, so no reverse). Carries the
  library file path.
- New library_file_path column (idempotent migration) + find_track_id_by_file_path:
  re-resolve a stale library_track_id after a rescan re-keys the track, and
  self-heal the row.
- The sync compare display's override lookup now falls back to the durable
  manual match (resolve_durable_match_server_id) when sync_match_cache misses —
  so the pairing persists across a scan instead of reverting to a red dot.
  Purely additive: only adds matches when the cache returns nothing.

Tests: durable resolver (valid / stale-reresolve+self-heal / no-match / not-in-
playlist / missing-methods), file_path persistence + find_track_id_by_file_path.
2026-06-04 13:46:24 -07:00
dev
0fe0a4c45b perf(webui): make the UI usable with password-manager extensions
Password managers (Bitwarden/1Password/LastPass) treat this app's many API-key/
token/secret fields as login forms and re-scan the whole, constantly-mutating DOM
on every change — pegging the main thread for seconds and making hover/click/
scroll feel laggy. Two mitigations (measured to make the app usable with the
extension enabled):

- Tag all inputs with data-bwignore / data-1p-ignore / data-lpignore so the
  managers skip them (no autofill detection work).
- Rate-monitor equalizer: skip DOM writes while it's off-screen (offsetParent
  null). All pages stay mounted, so updating the hidden grid still triggered the
  managers' MutationObserver on every backend rate-monitor event for no benefit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 21:53:10 +02:00
dev
89fe7703fa perf(webui): flatten scroll-container background + scope explorer wheel listener
Two measured, universally-beneficial fixes (kept after determining the rest of
the earlier perf work was chasing a Bitwarden extension that pegged the main
thread, not real app bugs):

- .main-content had a linear-gradient background. A gradient on the scroll
  container is re-rastered across the whole scrolled area every scroll frame
  (the compositor can't translate a cached tile): ~25% dropped frames -> <1%
  once flattened to a solid color (visually identical, was rgb 10->15->11).

- The explorer wheel-zoom listener was a non-passive listener on `document`,
  which disables compositor (async) scrolling app-wide so every wheel/trackpad
  scroll runs through the main thread. Scoped it to the explorer viewport.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 20:35:21 +02:00
BoulderBadgeDad
adbdda7b0e Library Re-tag: add light/full depth setting, default source to active, fix dropdown CSS
- depth setting (light = core tags + matched source ids; full = same
  multi-source enrichment cascade a fresh download gets, run additively
  via embed_source_ids). Threaded through scan/finding/auto-apply and the
  repair_worker fix handler.
- source now defaults to 'auto' (= your source priority / active source)
  instead of blank.
- give native <option> popups a solid dark background (were white-on-white).
- tests for full-depth full_meta payload + enrich invocation + light no-op.
2026-06-04 10:21:30 -07:00
BoulderBadgeDad
d91e6a384d Remove the old Retag Tool (superseded by Library Re-tag job + Write Tags)
The old per-download Retag Tool was limited (only native-pipeline downloads,
100-group cap, manual per-group) and did the wrong thing — it moved/reorganized
files instead of just tagging. It's superseded by the new Library Re-tag job
(whole-library, in-place) + the enhanced-library 'Write Tags' button.

Removed: the post-download record_retag_download ingestion hook (stops writing
retag_groups on every download), core/library/retag.py, the web_server state +
deps + /api/retag/* endpoints + the tool:retag WebSocket emit, the dashboard
card + both modals (index.html), the core.js socket handler, and the tools-page
wiring + help entry (wishlist-tools.js). Updated the import-pipeline test.

Verified: web_server parses, app + core imports OK, 392 tests pass, no live
references to removed symbols.

Left as inert (harmless) for a careful follow-up sweep: the retag_groups/
retag_tracks tables + their DB CRUD methods (no longer written/read), and the
now-orphaned retag JS helper functions (no entry point/wiring/socket calls them;
interspersed with wishlist functions, so not blind-deleted).
2026-06-04 09:33:03 -07:00
BoulderBadgeDad
50b6876d6b Library re-tag: render the per-track old->new diff in the finding card
Wire library_retag into the repair findings UI: a 'Re-tag' type badge, an
'Apply Tags' fix button, and an expandable detail that shows, per track, every
tag that would change as old -> new (plus source/mode/cover-action summary and
any unmatched tracks). So the dry-run finding is actually reviewable before you
apply it — the rich details_json the job stores now surfaces in the card.
2026-06-04 09:01:29 -07:00
BoulderBadgeDad
83e3f6b660 2.6.6: add curated highlights to the version modal (VERSION_MODAL_SECTIONS)
The version-button modal renders from VERSION_MODAL_SECTIONS (the curated
highlight reel), separate from the WHATS_NEW detailed log. Its top entries were
stale (2.5/2.6.0 era), so promote the 2.6.6 highlights to the top per the file's
release process: Artist Map v2, self-explaining recommendations, the cover-art
filler file-embedding, and a Recent Fixes & Performance roundup (qBittorrent
5.2.0, organize-by-playlist #780, nav/scroll perf #783, dashboard mobile).
2026-06-03 22:33:07 -07:00
BoulderBadgeDad
febefc8324 Release 2.6.6: version bump + What's New
- Bump _SOULSYNC_BASE_VERSION 2.6.5 -> 2.6.6 (the single source of truth that
  propagates to the UI, backups, and the update check).
- Add the 2.6.6 What's New block (qBittorrent 5.2.0 login fix, Cover Art Filler
  on-disk detection + file embedding + stricter matching, recommendations
  explainability + Discover section, organize-by-playlist #780, nav/scroll perf
  #783, dashboard mobile polish).
- Finalize the 2.6.5 block: it shipped in tag 2.6.5 but was left flagged
  unreleased (so its notes never displayed) — stripped the flag + dated it per
  the file's own release convention.
2026-06-03 22:28:06 -07:00
BoulderBadgeDad
b4ddb66d0b Dashboard: harden rate-monitor (enrichment) equalizer responsiveness
The #rate-monitor-section equalizer had breakpoints but two narrow-bar gaps:
- The status pill ("Not configured", "Yielding") is wider than a thin
  equalizer column and spilled over neighbours — now capped to the bar width
  with the label truncating via ellipsis.
- Wrapped rows were left-aligned (orphan bar stranded) with no vertical gap —
  now centered with a row-gap so multi-row layouts read intentionally.
Plus smaller value/name fonts at <=480px so tiny bars stay legible.
2026-06-03 21:20:23 -07:00
BoulderBadgeDad
8b585b9b02 PR #783 follow-up: revert Socket.IO to polling-first transport
PR #783 reordered transports to websocket-first for faster connects. Reverting
to the polling-first default: it's the most compatible behind reverse proxies
that don't forward WebSocket upgrade headers (common self-hosted setups), where
websocket-first silently breaks real-time updates. The connect-time gain isn't
worth the connectivity risk. Everything else from #783 (scroll-pause, content-
visibility, dashboard parallelization, settings fixes, reduce-effects) kept.
2026-06-03 21:07:40 -07:00
BoulderBadgeDad
4c65f403e1
Merge pull request #783 from nick2000713/perf/webui-navigation-scroll
perf(webui): faster navigation, smoother scroll, fix spurious settings save on load
2026-06-03 21:06:33 -07:00
BoulderBadgeDad
c0c4528a28 PR #780 follow-ups: snapshot-based stale check + submit guard + dead code
- Stale-cache check (playlistTrackCacheIsStale) compared raw track_count to the
  filtered/cached track list, so any playlist with local or unavailable tracks
  always looked 'stale' and refetched + re-mirrored on every modal open. Now it
  compares the upstream snapshot_id (stored at cache time in the shared fetch
  choke point), and returns not-stale when no snapshot is available — explicit
  invalidation on refresh still handles real changes.
- organize_download: guard executor.submit so a refused job cleans up the batch
  instead of stranding it in 'analysis' (holding a limited analysis slot).
- Removed the dead, deprecated, unused mirrorSpotifyPlaylistTracks.
2026-06-03 20:45:17 -07:00
BoulderBadgeDad
0353d365d6
Merge pull request #780 from kekkokk/feature/organize-by-playlist-library
Fix organize-by-playlist: library registration, wishlist after failed downloads, and stale playlist cache
2026-06-03 20:33:18 -07:00
BoulderBadgeDad
0c40dc2d3d Worker orbs: make the nucleus health state gradual, kill the flicker
The error/health state was jarring: a red ring flickering at sin(time*12) plus
stress speeding up the heartbeat, which read as the whole glow flickering. Now
it's all gradual: stress no longer changes the heartbeat speed, the red tint is
softened (never full alarm-red) and eases in/out via a small accumulating
errorHeat bump + smooth decay, and the warning ring is a single soft ring that
breathes slowly (sin*1.4) at low alpha instead of strobing.
2026-06-03 19:14:22 -07:00
BoulderBadgeDad
7706e1b16b Dashboard: make the enrichment services cluster mobile-responsive
On mobile, worker-orbs is disabled so the enrichment buttons render as real
buttons. They were a ragged centered flex-wrap with the wide 'Manage Workers'
pill jammed inline. Now (<=768px, scoped to #dashboard-page so Settings etc.
are untouched): the 44px icon buttons spread evenly across the full width in an
auto-fit grid, and the Manage Workers pill gets its own full-width row.
2026-06-03 19:10:31 -07:00
BoulderBadgeDad
8723f9c433 Worker orbs: tone down the nucleus pulse — subtle, not throbbing
The expanding heartbeat ring read as a heavy circular pulse. Now: the nucleus
barely breathes (size oscillation cut ~70%), the glow holds steady instead of
pulsing, the logo no longer visibly throbs, and the heartbeat ring is a single
very-faint halo that only appears when workers are actually busy. The red
error-warning ring is unchanged (still punchy, since it only fires on real
failures).
2026-06-03 18:57:26 -07:00
BoulderBadgeDad
0a5cda5189 Discover: promote recommendations to a first-class section + show the 'why'
- New 'Recommended For You' carousel section on the Discover page (between the
  hero and Your Artists), so recommendations aren't buried behind a hero modal
  button. Reuses the recommended-card markup/CSS, the watchlist add handler, and
  primes the modal cache so 'View All' opens instantly in sync.
- Re-frames the now-stale copy: recommendations are library-wide (the similar-
  artists worker feeds the whole library), not watchlist-only.
- Shows the real explanation from the backend's 'because' field —
  'Because you have X & Y' (with a full-list hover tooltip) instead of just a
  count — in both the section cards, the modal cards, and the hero subtitle.
- Cards lazy-enrich their images via the same endpoint the modal uses.
2026-06-03 18:28:19 -07:00
BoulderBadgeDad
48b8247a0c Worker orbs: nucleus reflects worker health, not just activity
The hub now reads as a health gauge on top of the activity gauge. A new
decaying errorHeat (0..1) is bumped by onStatus whenever a worker reports a
real error increment, and cools over ~6s. While stressed the nucleus blends
toward red, its heartbeat quickens (agitation), and a fast-flickering red
warning ring appears — so a glance distinguishes 'busy and healthy' from
'something's actually failing'. Since 404s are classified as not_found now,
this only lights up on genuine failures (timeouts, 5xx).
2026-06-03 18:20:46 -07:00
BoulderBadgeDad
5149aca358 Worker orbs: drip real pulses steadily instead of bursting on each status tick
Status pushes land every ~2s, so the previous fixed 'drain 2/frame' fired a
whole window's worth of pulses in a fraction of a second then went quiet.
Now each orb sets a release rate when a status arrives (pending / ~2s, with
a floor so a lone event still shows within ~0.75s) and the loop drips pulses
out via a fractional accumulator — so a busy worker streams a steady line up
its spoke and a slow one sends the occasional single pulse.
2026-06-03 17:49:43 -07:00
BoulderBadgeDad
9a5c85a424 Worker orbs: drive hub pulses from real enrichment telemetry
The inbound pulses are now event-driven instead of a random trickle:
- core.js forwards every enrichment:<id> WebSocket status to a new
  window.workerOrbs.onStatus hook (extra listener, UI handlers untouched).
- onStatus diffs the cumulative stats counters (matched/not_found/repaired/
  synced/scanned, and errors) between pushes and queues one pulse per real
  item processed (worker's brand colour) or error (red). First sample only
  sets a baseline so we never dump the whole backlog at once.
- tick() drains a couple of queued pulses per frame so bursts stagger up
  the spoke; cap of 8 queued per update prevents flooding on big jumps.
- Falls back to the old ambient trickle for any orb that hasn't received a
  status yet, so nothing goes dead if the socket is quiet.

Bonus perf: an idle/slow worker now emits almost nothing instead of a
constant random stream of particles.
2026-06-03 17:40:52 -07:00
dev
05c15833fa perf(webui): faster navigation, smoother scroll, no spurious settings save
Navigation & sidebar feedback:
- Show legacy pages optimistically on pointerdown + CSS :active so the
  sidebar reacts instantly instead of waiting for the click/router cycle.
- Defer heavy per-page init via requestIdleCallback so a page becomes
  scrollable before its init work runs.

Scroll smoothness:
- Cache particle canvas dimensions (no forced reflow per navigation).
- Pause particle + worker-orb canvas redraws during active scroll so the
  scroll gets the full frame budget.
- content-visibility:auto on discover shelves and search/wishlist/library
  list items to skip off-screen layout.

Dashboard:
- Run the independent initial loads in parallel (Promise.all) instead of
  six sequential awaits, collapsing the reflow cascade.

Settings:
- Wire input listeners once instead of rescanning the ~960-node subtree
  on every visit.
- Suppress auto-save while the form is programmatically populated on load,
  fixing a spurious full save (4 POSTs + backend service re-init) that
  fired on every Settings visit.

Reduce Visual Effects = full performance mode:
- Also halts particles, worker orbs and all filters; hides the static
  sidebar aura circles that looked broken without their blur/animation.

Global search bar hidden on settings/help/issues/import pages.
2026-06-04 02:40:27 +02:00
BoulderBadgeDad
634b9ca0a0 Worker orbs: cache glow sprites for perf + SoulSync logo in enrichment modal topbar
Performance:
- Bake one soft glow sprite per colour into an offscreen canvas and blit
  it with drawImage instead of allocating a radial gradient every frame.
  This was the hot path: sparks + inbound pulses + every orb glow each
  built a gradient per frame (100+/frame at 60fps). Colours quantised to
  8-step buckets to bound the cache (imperceptible tint shift, keeps the
  rainbow path from minting a sprite every frame).
- Cache each orb's button element at init so the 30-frame active-state
  check no longer re-runs querySelector.
- Net: the pulses/glows look identical, far fewer allocations per frame.

UI:
- Enrichment manager modal topbar icon now uses the SoulSync logo
  (trans2.png) instead of the helix emoji, matching the dashboard button.
2026-06-03 17:30:54 -07:00
BoulderBadgeDad
6dfe9f3d6a Worker orbs/hub: preserve logo aspect ratio + use SoulSync logo on Manage Workers button
- Nucleus logo now fits to the pulsing radius using the image's natural
  width/height, so it no longer stretches to a square.
- Manage Workers button swaps the helix emoji for the SoulSync logo
  (trans2.png) inside the existing accent badge.
2026-06-03 17:26:50 -07:00
BoulderBadgeDad
37f9046afd Worker orbs: render the SoulSync logo as the hub nucleus
The Manage Workers hub now draws /static/trans2.png (the SoulSync mark)
at its center instead of a plain colored core, scaled to the pulsing
radius and brightening slightly with energy. Energy-reactive glow, rings
and inbound pulses still surround it. Falls back to the drawn core while
the image loads.
2026-06-03 17:24:18 -07:00
BoulderBadgeDad
44fe7a7c33 Worker orbs: make the hub a living system — reactive, orbital, data-fed
Three upgrades to the Manage Workers nucleus:
- Energy-reactive: hub size, glow, heartbeat speed and ring count all
  scale with how many workers are actually running. Calm + dim when idle,
  big/bright/fast with 1-3 radiating rings when busy. The animation now
  reads as a live gauge.
- Inbound pulses: active workers fire colored particles along their spokes
  into the hub, so it visibly collects their output (eased to accelerate
  on arrival; cleared on collapse so they don't snap).
- Orbital rotation: worker orbs get a tangential nudge around the nucleus
  so the cluster slowly revolves like an atom instead of drifting randomly
  (active orbs orbit a touch faster).
2026-06-03 17:20:19 -07:00
BoulderBadgeDad
31d8ffaa55 Worker orbs: Manage Workers button becomes a pulsing hub/nucleus
The 'Manage Workers' orb now acts as a central nucleus instead of just
another drifting particle:
- Settles at canvas center with strong pull + heavy damping (no jitter)
- Drawn larger and brighter with a slow breathing pulse, white core
  highlight, and an expanding heartbeat ring
- Wired to every worker orb with full-length spokes (a traveling pulse
  runs along each), so it visually reads as the center managing the cluster
- Other orbs repel off it, leaving a clean halo around the nucleus
2026-06-03 17:12:00 -07:00
BoulderBadgeDad
623f7b16e0 Manage Workers button: join the worker-orbs collapse/reveal animation
The screenshot said it all — the orbs collapse into the floating particle cluster
after 7s idle, but the Manage Workers pill just sat there static. It wasn't in
worker-orbs.js's WORKER_DEFS. Added .em-manage-btn (purple) so it collapses into
a floating orb with the others and reveals on header hover — now it behaves like
the rest of the cluster instead of an out-of-place static button.
2026-06-03 16:50:57 -07:00
BoulderBadgeDad
08dcd00217 Enrichment manager modal: orb-style entrance (springy rise + cascading worker rail)
The modal opened with a plain pop — out of place next to the worker orbs. Now it
springs up from the bottom (toward the Manage Workers button) with the SAME easing
the orbs reveal with, then the worker rail assembles one-by-one: each chip springs
in staggered (scale 0.4→1) with a brief pulse of its own brand colour. Mirrors the
orb motion language AND walks your eye across every worker + its live state dot /
coverage bar as they land — cool + informative. Respects prefers-reduced-motion.
2026-06-03 16:47:22 -07:00
BoulderBadgeDad
152e8b6bf3 Similar Artists orb: wire it into the WebSocket status broadcast (the real fix)
THE root cause of 'orb frozen, click does nothing visibly': when a socket is
connected, the orbs don't poll — update*Status() bails on socketConnected and
relies on server pushes. similar_artists was missing from BOTH the server emit
loop (_emit_enrichment_status_loop's workers dict) and the client dispatch
(core.js socket.on('enrichment:<id>')), so the orb never received status → never
updated. Clicks DID pause the backend (modal showed paused), but the orb visual
was frozen. Added the worker to the emit loop + the socket.on handler.
2026-06-03 16:09:22 -07:00
BoulderBadgeDad
0a77542d84 Similar Artists orb: match the AudioDB/standard wiring exactly (no inline onclick)
Root cause of 'click does nothing': I flip-flopped between inline onclick and
addEventListener. A cached index.html with my inline onclick + fresh JS with
addEventListener = the click fires the toggle TWICE (pause then resume) = no net
change. Now identical to AudioDB/Deezer/etc.: NO inline onclick on the button,
single addEventListener('click', toggle) in the init. One handler, one fire.
2026-06-03 16:03:45 -07:00
BoulderBadgeDad
b79b26b7c5 Similar Artists orb: inline onclick (like Amazon) so the click reliably fires
The addEventListener wiring evidently wasn't firing the toggle (orb showed
running but clicking didn't pause). Switched the button back to an inline
onclick=toggleSimilarArtistsEnrichment() — identical to the Amazon orb, which
works — and exposed the fn on window so the inline handler always resolves.
Toggle logic unchanged (active ? pause : resume).
2026-06-03 15:59:23 -07:00
BoulderBadgeDad
940afbf4b2 Similar Artists orb: use the exact same toggle logic as the other orbs
Stop diverging — match toggleAmazonEnrichment/toggleSpotifyEnrichment verbatim:
contains('active') ? pause : resume. A paused orb isn't 'active', so a click
resumes it (same as every other worker). My earlier 'paused'-class variant was
what broke unpausing.
2026-06-03 15:53:47 -07:00
BoulderBadgeDad
c635ca5b82 Similar Artists orb: toggle from real backend state (fix 'won't unpause')
Class-based toggle had a hole: the orb may lack the 'paused' class even when the
backend is paused (before the first 2s status poll, or worker fallback), so a
click would PAUSE the already-paused worker (no-op) → 'clicking doesn't unpause'.
Now the toggle reads /status first and does the opposite of the real paused
state, so a paused worker always resumes on click.
2026-06-03 15:52:59 -07:00
BoulderBadgeDad
8e6cd0382c Similar Artists orb: register with the worker-orbs collapse/reveal system
The orb was excluded from worker-orbs.js's WORKER_DEFS list, so it never got the
shared 'collapse to floating orb after 7s idle / reveal on header hover'
animation (worker-orb-hidden / worker-orb-reveal) every other orb has. Added its
container (.similar-artists-enrich-button-container, purple) to the list.
2026-06-03 15:39:46 -07:00
BoulderBadgeDad
5949c104c3 Similar Artists orb: reliable pause + standard addEventListener wiring
- Orb wouldn't pause when the worker had finished its library: the toggle keyed
  off classList.contains('active'), but a done worker sits in the green
  'complete'/idle state, so clicking tried to resume (no-op). Now it pauses
  unless already paused → pausable in any state.
- Switched from inline onclick to addEventListener (matches spotify/itunes/etc.,
  the majority pattern) instead of the amazon/discogs inline style.
2026-06-03 15:33:39 -07:00
BoulderBadgeDad
8ba20f7c49 Similar Artists worker: DB-backed stats (orb matches modal) + default on
- get_stats now reports PERSISTENT counts from the DB (matched/not_found/pending
  + a progress.artists breakdown) instead of in-memory session counters, so the
  dashboard orb tooltip and the Manage modal agree (was showing 0 vs 14 after a
  restart) and it survives restarts — same approach as the other workers.
- Orb tooltip reads progress.artists ('Artists: 14 / 15 (93%)') like the rest.
- Worker now defaults to ON (running) instead of opt-in-paused; still honors a
  saved pause across restarts. It self-paces (~3s/artist) and backs off on
  MusicMap outages, so the orb spins/active like the others when there's work.
10 seam tests pass.
2026-06-03 15:26:29 -07:00
kekkokk
0b1fdba2a1 Fix standalone mirrored playlist sync and post-sync downloads.
SoulSync standalone matches library tracks without Plex fetchItem,
reports missing counts correctly, and skips server playlist writes.
Automation re-syncs when the mirror grows; after sync finishes, starts
organize download (organize-by-playlist) or wishlist processing.

UI: Spotify URL playlist-folder controls, organize toggle layout in the
discovery modal, reload organize preference when reopening Download Missing.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 00:24:00 +02:00
BoulderBadgeDad
d70d410f6f Similar Artists worker: dashboard enrichment bubble
Adds the dashboard status bubble (the small icon row) for the Similar Artists
worker, alongside the modal entry. Mirrors the per-source bubbles: MusicMap logo,
purple accent, spinner + active/complete/paused states, hover tooltip, and a 2s
status poll against /api/enrichment/similar_artists/status. Click toggles
pause/resume. Tooltip shows matched/pending (the worker has no artist/album/track
phases). 74 JS integrity tests pass.
2026-06-03 15:19:46 -07:00
BoulderBadgeDad
89e3486e84 Similar Artists enrichment worker (MusicMap → match → store) for library artists
Closes the gap where similar artists only existed for WATCHLIST artists: a new
background worker populates them for the whole LIBRARY, slotting into the
existing enrichment-worker pattern (bubble + Manage Enrichment Workers modal,
status/pause/resume, matched/not_found/pending/errors).

Per source-matched library artist → get_musicmap_similar_artists(name, 25)
(the same matcher the artist-detail page uses: fetches MusicMap names, matches
each to the user's source chain — primary + active fallbacks — returns only
matched artists) → store via add_or_update_similar_artist keyed by the artist's
metadata source id, the SAME key the watchlist scanner + artist map use, so the
two cooperate (idempotent upsert + retry_days window).

  - core/similar_artists_worker.py: pure seams (pick_source_artist_id,
    map_payload_to_store_kwargs, process_artist) + the threaded worker; skips
    artists not yet source-matched; classifies not_found vs transient error
    (retry after 30d).
  - DB migration: similar_artists_match_status / _last_attempted on artists
    (mirrors every other source worker's tracking columns).
  - Registered in EnrichmentService + instantiated in web_server, DEFAULT-PAUSED
    (opt-in) like Amazon — MusicMap is scraped/outage-prone + this is library-wide.
  - SERVICE_ENTITY_SUPPORT['similar_artists']=('artist',) so the modal breakdown
    ('artists with / without similars') + Retry work; manual-match (inapplicable
    to a relationship) is gated out via relationship:true.
  - 10 seam tests; existing 80 enrichment tests still pass.

Note: keys under profile 1 (single-profile setups); multi-profile is future work.
2026-06-03 15:07:49 -07:00
BoulderBadgeDad
c8626b1e83 Artist Map v2: offset toolbar back button clear of the mobile hamburger menu
The fixed hamburger (top:16 left:16, 44px, z9999) sat on top of the map's back
button on mobile. Push .artmap-nav-left right by 52px on <=760px so the back
button clears it.
2026-06-03 14:32:44 -07:00
BoulderBadgeDad
c5e12b904f Artist Map v2: mobile-responsive toolbar/header
- Toolbar wraps on phones (<=760px): back + title + stats and the compact tools
  stay on row 1, the search drops to its own full-width row below so nothing gets
  crushed. Brand text hidden, stats truncate with ellipsis.
- Island nav + canvas height now MEASURE the toolbar height instead of assuming
  ~50px, so the taller wrapped header doesn't overlap the nav or clip the canvas.
64 JS integrity tests pass.
2026-06-03 14:14:07 -07:00
BoulderBadgeDad
e00589f40a Artist Map v2: mobile responsive (bottom-sheet panel, full-width map, resize reflow)
- Info panel becomes a bottom SHEET on phones (<=760px): slides up when you tap
  a bubble, doesn't steal map width (islands frame full-width via _artMapReservedW
  = 0 on mobile). Grip/handle to dismiss; a floating menu FAB opens it to the
  dashboard + top-artists. Desktop stays the right sidebar.
- Genre sidebar hidden on mobile (the top-left quick-jump nav handles genre
  switching; no room for a sidebar).
- Touch tap now selects a bubble (card in the sheet) instead of opening the modal,
  matching desktop click; ignores taps that were drags.
- Resize/orientation: debounced reflow that re-styles the panel for the new
  breakpoint, recomputes canvas size (minus sidebar/toolbar), and re-frames the
  focused island / fit. 64 JS integrity tests pass.
2026-06-03 14:00:07 -07:00
BoulderBadgeDad
409595974e Artist Map v2: bring the info panel to life — live watchlist state, debounced select, navbar fix
- Watchlist button now reflects real state: shows 'On watchlist' (filled) vs
  'Watchlist' (outline), confirmed per-artist via /api/watchlist/check, and
  flips instantly when you add/remove (cached in _watchSet so it stays correct
  as you browse). Uses the artist's source id, works on any map.
- Debounced hover-select: the card only swaps to a bubble you've settled on for
  ~0.8s, so sweeping toward the panel no longer keeps changing the card on
  bubbles you pass over. Clicking a bubble selects it instantly (bypasses the
  debounce, pins the card) instead of auto-opening the modal — Details button
  still opens it.
- Fix: panel started at top:0 and covered the navbar; now it starts below the
  .artist-map-toolbar (measured) so the toolbar stays clear. 64 tests pass.
2026-06-03 13:49:56 -07:00
BoulderBadgeDad
ed2a97d701 Fix: artist detail forced Enhanced view on source-only artists, hiding discog
The persisted Standard/Enhanced preference was re-applied on every artist load
BEFORE the data came back — so for an artist not in the library (source-only, no
Enhanced view) it still flipped to Enhanced, which showed an empty Enhanced pane
and never rendered the discography.

Now the preference is applied inside loadArtistDetailData, after we know the
artist's status (data.artist.server_source). Only library artists honour a saved
'enhanced' choice; source-only artists always stay on Standard (discography).
2026-06-03 13:40:00 -07:00
BoulderBadgeDad
b0c0acb379 Artist Map v2: right-side info panel (dashboard + coverage + top artists + artist card)
A polished detail panel on the right of every map (never collides with the genre
sidebar; islands now frame in the space left of it):
  - Header dashboard: view title, Artists / Watchlist / Genres stat tiles, and a
    watchlist-coverage bar for the current genre/view.
  - Top-artists list: the current island's biggest artists, clickable (shows
    their card + ripples them on the map).
  - Rich artist card on hover/click: large art (from the decoded bitmap), genre
    chips, popularity bar, connection count, watchlist/discovered badge, and
    actions — Explore from here, Details, Watchlist toggle, Open artist page.
    Card stays pinned (no auto-revert) so you can reach its buttons; a back
    button returns to the list.
64 JS integrity tests pass.
2026-06-03 13:28:57 -07:00
BoulderBadgeDad
0d91bb78db Artist Map v2: fancier bloom — bubbles surface up into place
Bubbles now rise up into position (water-surfacing) with a soft ease-out-back
settle and alpha fading in a touch faster than scale. Stagger is continuous
radial + a deterministic per-bubble jitter so they fill in organically instead
of popping in visible rings/segments. 64 JS integrity tests pass.
2026-06-03 13:19:25 -07:00
BoulderBadgeDad
37595314f1 Artist Map v2 fix: streamed art now appears on its own (no manual zoom)
Root cause of the 'loads as placeholder orbs, only pops in after a zoom' bug:
streamed images were cached in _artMap.images but written into the buffer via
the per-node composite path, which didn't reliably refresh in one-island /
overflow mode — so covers stayed as placeholders until a zoom forced a full
rebuild that picked up the cached bitmaps.

Now that each map's buffer is small (one focused island, or a small explore
map), a throttled FULL rebuild on image arrival is cheap and always bakes every
cached image. Dropped the composite call from the stream; art fills in by itself
as it loads. 64 JS integrity tests pass.
2026-06-03 13:13:09 -07:00
BoulderBadgeDad
f95b52e3c4 Artist Map v2 — polish: island halo, hover-pop, genre quick-jump, declutter
- Soft genre-hued halo glows behind the focused island (cached per-hue sprite →
  one drawImage, no per-frame gradient) so it reads as a place on the water.
- Hover-pop: hovered bubbles scale up + get a bright hue ring + glow, even on
  static genre islands (drawn on top), so hover always feels tactile/responsive.
- Genre quick-jump: click the genre name in the nav for a dropdown of every
  genre island — jump straight to one instead of only prev/next.
- Decluttered: dropped the redundant in-world island titles in one-island mode
  (the nav bar already names the genre, and they could clip off the top).
64 JS integrity tests pass.
2026-06-03 13:01:58 -07:00
BoulderBadgeDad
e2eac64dce Artist Map v2: de-lag one-island genre view + move island nav to top-left
- Focused islands now render from the high-res buffer (one cheap crisp blit)
  instead of redrawing every bubble each frame for the bob. In one-island mode
  the buffer already covers just that island at high resolution, so this is
  crisp AND cheap — kills the genre lag. Bob/shove stay live only for small
  views (zoomed-in subsets, explore) where per-frame redraw is cheap.
  (Overflow threshold 650→140; the loop parks once the island bakes.)
- Fewer bubbles per island (maxPerIsland 500→300) — less cramped, lighter bloom.
- Island nav bar moved from bottom-center to top-left (clears the genre sidebar
  + toolbar). 64 JS integrity tests pass.
2026-06-03 11:09:02 -07:00
BoulderBadgeDad
80d775a5da Artist Map v2 — one-island-at-a-time view + API-backed toolbar search
Two things from feedback:

1) Toolbar search now queries the metadata source for ANY artist (like the
   discover page) and launches an exploration on click — instead of only
   filtering the current map's nodes (which showed nothing for off-map names).

2) Genre + watchlist maps now frame ONE genre island at a time, with prev/next
   nav (and ← / → keys) through the genres. This sidesteps the persistent
   'renders small/sparse' bug entirely: only the focused island is visible, so
   the buffer covers a small region at HIGH res (crisp covers, no more shrunk
   images) and the live layer handles just ~hundreds of bubbles (bob works, no
   overflow). Each island blooms in (drop-in-water) on focus. Explore stays
   multi-island (it's small). A bottom nav bar shows genre name + i/N.
   Streaming caches off-island images silently (no redraw) so navigating is
   instant. 64 JS integrity tests pass.
2026-06-03 11:00:10 -07:00
BoulderBadgeDad
21b6d17d3c Artist Map v2 — Phase F (fix): robust live/buffer partition + 30fps loop
Fixes the genre-map 'renders small/sparse after the reveal, zoom fixes it' bug.
Root cause: tighter islands (Phase D) raised the fit-zoom so nearly every bubble
crossed the live-size threshold → the buffer excluded them all (thought they
were live) but the live layer is capped, so only ~600 of 1800 drew until a zoom
rebuilt the partition.

Fix: _artMapRebuildBuffer now counts would-be-live bubbles; if more than the
live layer can draw (>450), it sets _liveOverflow and bakes EVERYTHING into the
buffer (full, correct render). The live layer + bob only take over once zoomed
in enough that few bubbles qualify. So the overview is always complete,
regardless of zoom. Trade-off: very large maps (genre 1800) render from the
buffer (no per-bubble bob, slightly softer when deeply zoomed until the
zoom-rebuild sharpens) — correctness over flourish on the crowd.

Also: whole animation loop capped at ~30fps (reveal/ripple/bob all read fine at
30) to cut the churn on dense maps; a pending rebuild (dirty) always draws so the
throttle can't skip the post-reveal bake. 64 JS integrity tests pass.
2026-06-03 10:46:41 -07:00
BoulderBadgeDad
682bdc7fb1 Artist Map v2 — Phase F (perf): de-lag hover, dense zoom, fix tooltip photo
Addresses the perf + tooltip feedback:
  - Hover constellation no longer clips per node every frame (images are already
    pre-masked circles) — that per-node ctx.clip() was the hover-lag culprit once
    the ambient loop forced continuous redraws. Now a plain drawImage + arc tint.
  - Ambient buoyancy loop runs at ~30fps when idle (full 60 only during
    reveal/ripple), halving redraw cost on dense zoomed-in maps while keeping the
    bob smooth.
  - Gloss highlight gated to bubbles >=12px on screen (skips the dense swarm) —
    halves per-frame drawImage cost when zoomed in.
  - Tooltip photo now paints from the already-decoded bitmap into a canvas
    instead of a fresh <img src> reload — fixes the blank photo when sweeping
    across dense zoomed-in bubbles (the <img> was churn-reloading faster than it
    could decode). 64 JS integrity tests pass.
2026-06-03 10:31:54 -07:00
BoulderBadgeDad
cdc1f0bc10 Artist Map v2 — Phase E: click ripple shoves nearby bubbles
Clicking (or tapping) the map now drops a water ripple: a hue-tinted ring
expands from the point AND nearby bubbles get shoved radially outward at the
wavefront, then settle back as it passes and decays (_artMapNodeDisplacement —
a gaussian bump at the expanding front, world-space radial push). Ripples emit
from the clicked bubble's centre in its genre hue (or the bare click point),
and still open the artist after a beat. Replaces the old single purple ring.

Note: the physical shove acts on live-layer (zoomed-in) bubbles; at the far-out
overview the ring shows but the tiny baked bubbles don't move. 64 tests pass.
2026-06-03 10:16:27 -07:00
BoulderBadgeDad
33c4eea201 Artist Map v2 — Phase D: ambient buoyancy + glassy bubbles + tighter islands
- Ambient bob: bubbles gently float (sine offset, phase varies by position so
    they move in a wave, not in unison). Driven by a persistent rAF loop that runs
    only while bubbles are on screen + the tab is visible, and parks when zoomed
    out (_liveCount==0) or the map closes — so an idle overview costs nothing.
  - Glassy specular highlight (cached sprite, cheap drawImage per bubble) so
    bubbles read as glossy orbs at every size.
  - Tighter island spacing (water gap 7*nodeR → 3.5*nodeR) so the settled
    overview is more substantial, not thin-spread — addresses the 'mini version'
    feel after the reveal ripples fade.
  - Ambient resumes on zoom and on tab re-focus; stops cleanly on close.
64 JS integrity tests pass.
2026-06-03 10:13:05 -07:00
BoulderBadgeDad
9cce7810ea Artist Map v2 — Phase C: ripple-bloom reveal
Islands now bloom in like drops on water instead of a flat fade:
  - Each island reveals in turn (staggered by island order); within an island,
    bubbles fade + scale (0.55→1, ease-out) outward from the centre by radial
    distance — a drop-in-water bloom. Genre titles fade in just after.
  - A hue-tinted water ripple ring expands from each island centre as it blooms
    (_artMapDrawRipples — reused by click ripples in Phase E).
  - During the reveal the static buffer is bypassed so EVERY bubble can animate
    (live layer, cap 2200); when the bloom ends it bakes into the buffer once and
    steady-state returns to the cheap two-layer path.
  - aAlpha folds into the global draw-alpha multiplier so fades compose cleanly.
64 JS integrity tests pass.
2026-06-03 09:52:38 -07:00
BoulderBadgeDad
f311ff0440 Artist Map v2 — Phase B: genre islands everywhere
All three maps (watchlist / genre / explore) now lay out as genre 'islands' on
the water via one shared engine (_artMapLayoutIslands):
  - Group artists by primary genre (long tail folds into 'Other'; max 14 islands).
  - Each island is a FILLED disc of covers packed centre-out (no empty donut
    hole), most-popular nearest the middle, focal artists sized up + centre-most.
  - Islands spread by golden spiral + push-apart with generous water between.
  - Clean floating genre TITLE above each island (hue-tinted, glow) instead of
    the old giant translucent label bubble.
  - Per-genre accent hue tints member-bubble borders so clusters read as a family.
  - Discovery edges (watchlist→similar, center→ring1→ring2) remapped to the new
    node ids so the hover constellation still works across islands.

Replaces the per-artist donut clusters from the screenshots. Shared helpers:
_artMapGroupByGenre, _artMapPackDisc, _artMapRemapEdges, _artMapFitToContent.
64 JS integrity tests pass.
2026-06-03 09:48:18 -07:00
BoulderBadgeDad
0f63024d4b Artist Map v2 — Phase A.1: pre-masked circular images, consistent art, clean reveal
Addresses the screenshot feedback (mix of detailed covers + blank dots, lag,
'weird' load):
  - Pre-mask each album image into a circle ONCE at load (a canvas), so every
    draw is a plain drawImage instead of a per-frame ctx.clip(). Clipping was
    the live-layer stutter — hundreds of clips per frame. Now free.
  - Draw album art at nearly every on-screen size (only sub-2.2px fall back to a
    dot), instead of detailed-vs-blank-dot tiers. Consistent 'sea of covers'.
  - Reveal is now a clean ease-out-cubic fade of the whole map (buffer blit +
    live layer ramp together via _drawAlphaMul) — dropped the bouncy per-node
    pop that read as 'weird'. The real island ripple bloom comes in Phase C.
64 JS integrity tests pass.
2026-06-03 09:37:17 -07:00
BoulderBadgeDad
4b04f765a0 Artist Map v2 — Phase A: two-layer live animation engine
Foundation for the water/ripple redesign. Splits rendering into:
  - Static far-field buffer: small/distant bubbles, baked once (cheap blit).
  - Live overlay layer: every bubble big enough to read (radius*zoom >= LIVE_PX)
    redrawn each frame in world space, so it can scale/bob/ripple. Viewport-
    culled + capped at 600 draws.
The partition is frozen at buffer-build zoom (_liveBuildZoom) so the two sets
stay exact complements even mid-zoom — no flicker, no double-draw.

Adds an idle-capable rAF loop (_artMapStartLoop/_artMapStepAnimations) that runs
only while something animates and stops when still. First payload: a reveal —
the far field fades in globally while live bubbles pop outward from the camera
centre (ease-out-back, staggered by distance). Wired into all three loaders.

Bonus: live bubbles now draw full-res at the current zoom instead of through the
4096px-capped buffer, so zoomed-in artwork is crisp (addresses the earlier
low-res complaint structurally). Engine only — the island layout, ripple
choreography and click physics build on this in B–E. 64 JS integrity tests pass.
2026-06-03 09:22:40 -07:00
BoulderBadgeDad
8d4de4dc49 Artist Map v2 — Phase 5: incremental buffer compositing (no lag while images stream)
The streaming fix in Phase 4 still rebuilt the ENTIRE offscreen buffer (~1500
nodes) on each image wave, and any hover/pan during streaming hit that same
dirty flag — so interacting while images loaded redrew the whole world over and
over (the 'laggy until all images load' jank).

Now each arriving image composites ONLY its own node into the existing buffer
(_artMapCompositeNode) and does a cheap rAF-coalesced blit — no full rebuild.
The per-node draw is extracted into _artMapDrawNodeToBuffer so the full rebuild
and the incremental compositor share identical drawing (can't drift). Falls back
to a full rebuild only if the buffer isn't built yet. Pan/hover stay at
blit-speed the entire time images stream in.
2026-06-03 08:54:32 -07:00
BoulderBadgeDad
ff2bddf1db Artist Map v2 — Phase 4: progressive image streaming (paint-first, click-click-click)
All three maps (watchlist/genre/explore) now paint instantly with placeholder
circles and stay fully interactive (pan/zoom/hover/click) while images stream
in throttled ~280ms waves and sharpen the map in place. Replaces the old
blocking 'await all N images then paint' loaders — the headline 'feels slow'
fix. Focal/large nodes fetch first; a per-open load token cancels stale streams
when you jump to another artist, so rapid click-through never piles up fetches.
2026-06-03 08:46:11 -07:00
BoulderBadgeDad
c97108ff6b Artist Map v2 — Phase 3 polish: crisp adaptive images, snappier glowing hover, premium backdrop
- Images: decode adaptively (focal/watchlist nodes ~256-384px, small nodes
  ~112-150px) instead of a flat 128px — crisp where it matters, memory still
  bounded (~150-250MB, not 6GB). Fixes the low-res look.
- Hover constellation: drop the activation delay 800ms → 220ms (it felt 'gone'
  because nothing happened for nearly a second), and draw the connection lines
  as a wide-faint halo + crisp core (a real glow) with no per-frame gradients
  or shadowBlur — stays cheap.
- Backdrop: subtle cached radial glow + vignette behind the map for depth
  instead of a flat fill (one cheap fillRect/frame).

JS clean; 64 integrity tests pass.
2026-06-03 08:25:34 -07:00
BoulderBadgeDad
20b77a774a Artist Map v2 — the real lock: downscale artist images on decode (6GB → ~100MB)
Perf telemetry was the giveaway: after the buffer cap, rebuild + draw were both
~10ms, yet fps stayed 1-3 and the browser 'locked'. Cheap draw + locked system =
memory/GPU thrash, not drawing.

Cause: artist images load at up to 1000×1000, and a dense map holds ~1500 of
them — ~1500 × 1000² × 4B ≈ 6 GB of decoded ImageBitmap memory. The browser GCs/
evicts textures constantly → systemic lag the canvas timers don't see.

Fix: decode straight to a 128px avatar via createImageBitmap resize options
(nodes render tiny anyway). ~1500 × 128² × 4B ≈ 100 MB instead of 6 GB. Falls
back to full decode on engines that ignore the resize opts.

This is the one that should actually make it smooth. Perf overlay stays on 'd'.
2026-06-03 08:18:41 -07:00
BoulderBadgeDad
6fa733dc6e Artist Map v2 — fix the real bottleneck: cap the offscreen buffer (76MP → ~12MP)
Perf telemetry from the genre map (2004 nodes) proved it: the offscreen buffer
was 7465×10240 (76 megapixels) — rebuilt in ~979ms on every zoom and blitted at
~150ms/frame (3 fps), with the constellation overlay piling on top. The buffer
renders the WHOLE world, and the size cap was 10240px.

Cap the max buffer dimension to 4096 (MAX_BUFFER_PX). On the dense genre map
that's ~12MP instead of 76MP → ~6x faster rebuild and blit, and more nodes drop
under the LOD dot threshold so the rebuild also draws fewer image-clips. The cap
only binds on large worlds; small watchlist/explorer maps don't reach it and
stay full-resolution.

Tunable; perf overlay ('d' → app.log) stays so we can confirm the new numbers.
2026-06-03 08:03:30 -07:00
BoulderBadgeDad
884c3b5c07 Artist Map perf overlay: also POST timings to app.log (readable server-side)
The on-canvas overlay text can't be copied (and can't be grabbed mid-freeze), so
when perf mode is on ('d'), the frontend now also POSTs the render timings to
/api/discover/artist-map/perf ~1.5x/sec, which logs them as [ARTMAP-PERF] in
app.log. Lets the bottleneck be diagnosed from the server side with no manual
copying.
2026-06-03 07:54:32 -07:00
BoulderBadgeDad
77d6d49069 Artist Map v2 — fix regression + add perf overlay
- REVERT the spatial-grid hit-test I added in Phase 1. It inserted each node
  into every grid cell its bounding box overlaps; the genre map's huge cluster
  nodes span an enormous number of cells, so the first hover/click triggered a
  multi-second synchronous build → 'can't hover or click' freeze. Back to a flat
  O(N) single-pass hit-test (no per-move sort) — sub-ms even for thousands of
  nodes, can't lock up.
- Keep the safe Phase 1 wins (render coalescing, tooltip de-churn, solid-stroke
  connection lines).
- Add a perf overlay toggled with 'd' on the map: shows node/edge counts, the
  offscreen buffer size + scale, zoom, and the last buffer-rebuild + draw times.
  So we can measure the real drag/zoom bottleneck (buffer rebuild) instead of
  optimising blind.

JS clean; 64 integrity tests pass.
2026-06-03 07:34:41 -07:00
BoulderBadgeDad
b85392977c Artist Explorer: search-and-select instead of free text
The Explorer prompt accepted any loose text and explored whatever you typed.
Now it's a proper picker: type -> debounced search of the metadata source
(reuses /api/discover/build-playlist/search-artists — Hydrabase if active,
Spotify if configured, else the active metadata source) -> shows real artist
results with images -> click one to explore that resolved artist. Enter picks
the top match (never explores raw text); Escape/Cancel/backdrop close.

Pure frontend: rebuilds _showArtistMapSearchPrompt() (same Promise<name|null>
contract, so the caller is unchanged), reusing the playlist-builder's search
endpoint + picker styling. No backend change.
2026-06-03 07:12:04 -07:00
Francesco Durighetto
9ff2e7084a Fix organize-by-playlist downloads: library entries, wishlist, and stale Spotify cache
Persist organize_by_playlist on mirrored playlists and run playlist-folder
downloads from the auto-sync pipeline instead of the global wishlist phase.
Register SoulSync library rows after playlist-folder post-processing, route
failed organize batches to the wishlist correctly, and skip sync-time
unmatched wishlist only when organize download handles retries.

Invalidate stale playlist track caches on refresh (Spotify and Deezer ARL),
re-mirror on refetch, and improve standalone playlist modals (re-analysis,
Open in Mirrored). Add filesystem missing-track detection and tests.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 10:26:32 +02:00
BoulderBadgeDad
1b21983ce7 Artist Map v2 — Phase 2: richer real data on hover (connection counts)
Investigating 'each mode is different / not good enough' showed the engine is
already shared across all three modes (watchlist/genre/explore) and already does
LOD rendering, eased camera, and debounced zoom-rebuilds — so the inconsistency
was perception driven mostly by the (now-fixed) lag, not separate engines.

This phase surfaces more real data the map already has: the hover tooltip now
shows each artist's live connection count (computed from the map edges), shown
consistently across all three modes. Cheap (only recomputed when the hovered
artist changes, after Phase 1's de-churn). Additive + safe.

JS syntax clean.
2026-06-02 23:41:56 -07:00
BoulderBadgeDad
14388d4f42 Artist Map v2 — Phase 1: performance engine
Kills the hover/move lag on dense maps. Root causes were in the live
mouse/render path, not the layout:

- Render coalescing: _artMapRender() now just requests a single rAF; the actual
  draw (_artMapDraw) runs at most once per frame. A burst of mousemove/pan/
  animation calls no longer triggers many full-buffer blits per second.
- Tooltip de-churn: only rebuild the tooltip innerHTML (and reload its image)
  when the hovered artist changes; a plain mousemove just repositions. Was
  rebuilding innerHTML + a new <img> every pixel of movement.
- Spatial-grid hit-test: bucket nodes into a coarse world grid and test only the
  cell under the cursor, instead of sorting + scanning every node each move.
  Grid rebuilds only when the node set changes.
- Constellation lines: draw all connection lines as ONE solid-stroke path
  instead of creating a fresh linear-gradient object per line every frame —
  that per-frame gradient churn was the main 'connected lines' lag.

No layout/data/click changes; behaviour identical, just frame-bound. Pure
frontend; JS syntax clean.
2026-06-02 23:37:27 -07:00
BoulderBadgeDad
b0d5008673 Global process-first now re-queues failed too (matches per-worker pin)
Global priority previously set order only; per-worker pin also re-queued the
group's failed items. Made global consistent: setting a group globally now also
resets that group's not_found -> pending on every supporting worker, so each
worker sweeps ALL pending + failed of the group before moving on. Toast reports
total re-queued. Workers that don't enrich the group are skipped.
2026-06-02 20:48:39 -07:00
BoulderBadgeDad
3a560bd1bb Enrichment manager: rebuilt header + global process-first + cleaner rows
- Rebuilt the modal header: gradient top bar with a glowing 🧬 icon chip,
  gradient title + subtitle, and styled refresh/close — replaces the flat bar.
- Global 'process first everywhere' control in the header: Artists/Albums/
  Tracks/Auto applies to every worker at once (workers that don't enrich a
  group are skipped via the 400 the endpoint already returns). Sets order only.
- Match rows: replaced the loud accent-gradient artwork placeholder with a
  subtle neutral chip showing the entity glyph; real images layer over it and
  remove themselves on error, so missing/broken art never leaves ragged gaps.
- Removed overflow:hidden from .em-row.

Frontend only; JS syntax clean.
2026-06-02 20:41:05 -07:00
BoulderBadgeDad
f827ddc282 Enrichment manager: merge coverage+order into one card set, fix ordering, richer rows
Addresses three pieces of UI feedback:
- Fix entity order: enrichment coverage was rendering by object-key order
  (albums first). Now sorted canonically artist → album → track via
  _emOrderEntities, used everywhere.
- Combine 'Processing order' and 'Enrichment coverage' into a single set of
  entity cards: each card shows coverage (segmented matched/not_found/pending
  bar + %) AND is the click target to pin that group to enrich first, with
  live 'Now' / pinned 'First 📌' / 'Done' states and per-worker accent. Drops
  the two redundant sections (and the old chain/stats renderers).
- Richer match rows: status stripe down the left edge (red=not found,
  amber=pending), larger rounded artwork with a gradient placeholder, parent
  context (artist/album), and a subtle slide-on-hover.

Frontend only; JS syntax clean.
2026-06-02 20:27:57 -07:00
BoulderBadgeDad
f8afe56642 Enrichment priority: pinning sweeps the whole group; rail shows live phase
Aligns the 'process this group first' behaviour with intent:
- Pinning a group now also re-queues that group's previously-failed
  (not_found -> pending) items, so the worker processes ALL unmatched in the
  group (pending + missing), not just never-tried ones. Safe from loops: each
  is attempted once, still-unmatched return to not_found, and the pending-only
  worker hook won't re-pick them. Toast reports how many were re-queued.
- The left rail now shows each worker's current group while running
  ('Running · albums'), so you can see what every service is on at a glance.

Frontend only; reuses the tested /priority + /retry endpoints.
2026-06-02 19:58:14 -07:00
BoulderBadgeDad
62ee1f8520 Enrichment manager: 6 UX improvements
- #1 Unconfigured-source banner: when a source has enabled=false, show a
  notice that browsing works but matches/retries won't run until it's set up.
- #2 Rate-limit detail: when rate_limited, surface 'resumes in ~Xm' (from the
  status payload) instead of just a pill.
- #3 Richer rows: unmatched items now show parent context — an album's artist,
  a track's album — via a parent expression in the query (+ test).
- #4 Bulk select: per-row checkboxes + a bulk bar to retry several at once
  (capped concurrency), reusing the /retry item endpoint.
- #5 Remember last worker: selection persists in localStorage and is restored
  on open; openEnrichmentManager(workerId) supports future deep-linking
  (bubbles left on their pause-on-click behaviour).
- #6 Keyboard nav: ArrowUp/Down moves focus between rows; actions are native
  buttons (Enter/Space) and Escape closes — list isn't poll-refreshed so focus
  is stable.

53 enrichment tests green; JS syntax clean.
2026-06-02 19:50:57 -07:00
BoulderBadgeDad
e53a157793 Enrichment manager: 'process this group first' + refined hero header
Per-worker processing-order override + UI polish.

Feature — pin an entity group to enrich first:
- Each worker normally runs artist -> album -> track. A user can pin one
  group (artist/album/track) to run first from the modal; the worker keeps
  that group first until it's exhausted, then resumes the normal chain.
- core/worker_utils.py: read_enrichment_priority() (reads
  <service>_enrichment_priority each loop, live) + priority_pending_item()
  (shared, whitelisted query returning the worker's expected item shape;
  Spotify/iTunes get album_individual/track_individual via a type map).
- A guarded ~6-line hook at the top of all 11 workers' _get_next_item.
  CRITICAL: when nothing is pinned (default) the hook returns immediately,
  so default enrichment order is byte-identical to before. Discogs (no track)
  and Genius (no album) only honor their supported entities.
- core/enrichment/api.py: GET/POST /api/enrichment/<id>/priority (+ config_get
  hook); POST validates the entity against what the source enriches.
- 14 new tests (helper shapes, exhaustion, route get/set/clear/validate).

UI:
- Refined hero header: identity + inline status left, single Pause right,
  'now enriching' quiet sub-line; overall coverage % moved into the stats
  section ('82% matched · 1,203 of 1,460'). Hero gently pulses while running.
- New processing-order strip: artist→album→track steps showing the live phase
  (pulsing 'now'), pinned group ('first' + 📌), and done/remaining; click a
  step to pin it, click again for auto.

py_compile clean across all 11 workers; 52 enrichment tests green.
2026-06-02 19:45:04 -07:00
BoulderBadgeDad
fc9a9f1c90 Enrichment manager v2: working retry + bulk retry-all-failed
Fixes a correctness bug and adds bulk re-queuing.

- Bug: per-row 'Retry' used clear-match, which sets an item to not_found
  with last_attempted=NULL. The worker only retries not_found items where
  last_attempted < (now - 30d), and 'NULL < cutoff' is false in SQLite, so
  those items were never re-queued. Fixed by resetting match_status to NULL
  (pending), which every worker's queue picks up on the next pass.
- New POST /api/enrichment/<id>/retry with scope 'item' | 'failed'
  (failed = re-queue every not_found item of an entity type), backed by a
  pure whitelisted build_reset_query + MusicDatabase.reset_enrichment().
- UI: per-row Retry now hits /retry; a 'Retry all failed' bulk button appears
  when the current entity has not-found items (confirm + count toast); a hint
  line explains retry/match/auto-retry behaviour.
- 11 new tests (38 enrichment tests total, all green).
2026-06-02 19:19:39 -07:00
BoulderBadgeDad
0b3c3f656d Add Manage Enrichment Workers modal (v1 + polish)
Dashboard 'enrichment bubbles' could pause/hover but offered no way to
*manage* a worker. This adds a full management modal opened from a new
header button, covering all 11 enrichment sources.

Backend (testable core helper + seam tests; no live-DB dependency):
- core/enrichment/unmatched.py: pure, whitelisted SQL builders for the
  unmatched browser. service/entity validated against a support map (never
  interpolated raw); search + pagination bound as params; tracks join albums
  for artwork; limit capped at 200.
- database/music_database.py: get_enrichment_unmatched() +
  get_enrichment_breakdown() (the breakdown splits matched/not_found/pending,
  which the existing get_stats().progress lumps together).
- core/enrichment/api.py: GET /api/enrichment/<id>/{unmatched,breakdown} on
  the existing blueprint + a db_getter hook.
- web_server.py: wire db_getter=get_database.
- tests/enrichment/test_unmatched.py: 19 tests across builders, DB methods,
  and Flask routes.

Frontend (vanilla, matches app conventions):
- webui/static/enrichment-manager.js: worker rail with live status + coverage
  micro-bars, accent-themed detail panel (hero header, segmented matched/
  not_found/pending stat cards, current item, pause/resume), and a searchable
  paginated unmatched browser with inline manual match (reusing
  search-service + manual-match) and retry (clear-match re-queues).
- Polish: entrance/exit motion, scroll-lock, Escape, refresh control,
  flicker-free polling (in-place updates), skeleton loaders, relative
  timestamps, per-worker accent theming, real dashboard logos reused at
  runtime (with the same invert/circle treatment), responsive rail.
- index.html: header button + script include. style.css: full styling.

Reuses existing pause/resume, status, and manual search+assign endpoints.
Backend tests green (19 new + 11 existing enrichment tests).
2026-06-02 19:06:44 -07:00
BoulderBadgeDad
dfa5204e0a Repair settings: dropdown for fixed-choice settings (canonical source_selection)
The canonical source_selection setting was rendering as a free-text box — easy
to typo an invalid mode. Added a generic choice mechanism so it's a dropdown:

- RepairJob.setting_options: {key: [allowed values]} (default {} — opt-in).
- CanonicalVersionResolveJob declares source_selection's three modes.
- repair_worker.get_all_job_info() includes setting_options in the job payload.
- enrichment.js renders a <select> (options prettified, current value selected)
  for any key listed in setting_options; everything else renders by value type
  as before. The save path already reads <select>.value as a string, so no
  change needed there.

Generic — any future job can get dropdowns the same way. Jobs that don't
declare setting_options are untouched (empty dict -> existing input rendering).

Tests: source_selection exposes the 3 options and its default is one of them.
23 repair-job/worker + canonical tests pass (other jobs unaffected).
2026-06-02 15:33:13 -07:00
BoulderBadgeDad
28850672a6 Fix: duplicate detector kept lossy over lossless (rank format first)
The Duplicate Detector's 'Keep Best' auto-selection ranked copies by highest
bitrate -> duration -> track number, with no notion of format. A FLAC whose
bitrate the library scan never populated (a common gap) therefore lost to a
282 kbps MP3: 282 > 0, so the MP3 was kept and the FLAC deleted (reported on
Havok 'Prepare For Attack', and again on Kendrick GNX).

Fix: rank by format/lossless tier FIRST, then bitrate, duration, track number.
A lossless file now always beats a lossy one regardless of the recorded
bitrate; bitrate/duration/track# only break ties within the same format.

- core/library/duplicate_keep.py (new): pure, importable pick_duplicate_to_keep
  + duplicate_keep_sort_key + format_rank_for_path (extension rank mirroring
  auto_import_worker._quality_rank: flac=10 ... mp3=5 ... unknown=1).
- core/repair_worker.py: _fix_duplicates auto-pick now calls
  pick_duplicate_to_keep instead of the bitrate-first max().
- webui/static/enrichment.js: the KEEP/REMOVE recommendation mirrors the same
  format-first ranking so the badge matches what the backend will delete.

Parity: Python uses '.ext' keys (os.path.splitext), JS uses 'ext'
(split('.').pop()) -> identical results; both keep the first copy on a full
tie. Verified the only other dedup path (the standalone Duplicate Cleaner
automation, core/library/duplicate_cleaner.py) was already format-priority-first
and correct -- no change needed there.

Tests: tests/test_duplicate_keep.py (11 -- incl. the exact FLAC-with-missing-
bitrate vs 282 kbps MP3 case, format ranking, within-format tie-breakers, and
edge cases). 147 repair/duplicate tests still pass.

Note: why FLAC bitrate is NULL in the DB is a separate library-scan gap;
format-first ranking makes the keep decision correct regardless.
2026-06-01 12:49:34 -07:00
BoulderBadgeDad
6bc2836f47 Feature: preferred album-art source selection (opt-in, ordered, with fallback)
Lets users pick which providers' cover art to use and in what priority,
generalizing the single prefer_caa_art toggle into an ordered, mix-and-match
list (Sokhi's request). Fully opt-in: default album_art_order is [], so every
existing install is byte-for-byte unchanged until the user enables sources.

How it works:
- Per album, walk the user's ordered sources top-to-bottom; the first source
  that actually has THIS album's cover wins. A miss falls through to the next;
  if all miss, the download's own art is kept (today's default). The worst case
  is always exactly the cover you'd get today -- never wrong art, never an
  error into the download.
- Connection-gated: a source is only tried when the user is connected to it
  (free sources CAA/Deezer/iTunes/AudioDB always; Spotify only when
  authenticated). Tidal/Qobuz/HiFi deferred (cover-URL construction + no clean
  core accessor -- not shipping unverified extraction).
- Album-match validated: a source's art is used only when the album it returns
  matches the requested artist+album (significant-token subset, tolerant of
  Deluxe/Remastered/articles/feat./multi-artist). A loose top search hit for a
  different record is treated as a miss -> guarantees no wrong-album art.
- The list supersedes the legacy prefer_caa_art toggle: when album_art_order is
  non-empty it is the sole authority (add 'caa' to the list to use Cover Art
  Archive), and prefer_caa_art is neutralized for both the embedded-tag art and
  cover.jpg paths. With an empty list, prefer_caa_art behaves exactly as before.

Implementation:
- core/metadata/art_sources.py: pure resolver -- effective_art_order (config +
  legacy back-compat) and resolve_cover_art (ordered walk + fallback,
  exception-safe per source). No network/config/DB; fully unit-testable.
- core/metadata/art_lookup.py: availability gating, per-source lookups against
  existing clients (Deezer/iTunes/AudioDB/Spotify search + CAA via MBID),
  album-match validation, per-album caching, and select_preferred_art_url --
  the single gate the pipeline calls (no-op unless an explicit list is set).
- core/metadata/artwork.py: wired into embed_album_art_metadata and
  download_cover_art, gated so no configured list == current behavior.
- web_server.py: GET /api/metadata/art-sources (connected sources only).
- config/settings.py: default album_art_order: [].
- webui (index.html + settings.js): reorderable list in Core Features reusing
  the hybrid-source-list pattern + real service logos (with emoji fallback);
  load/save wired through the existing metadata_enhancement settings flow.
  loadArtSourceOrder populates the saved order synchronously (filtered to known
  sources, not availability) so a save before the availability fetch resolves,
  or a temporarily-disconnected source, can never wipe the saved order.

Tests: 40 unit/seam tests (resolver ordering/fallback/back-compat, availability,
per-source extraction, album-match validation incl. wrong-album/wrong-artist
rejection, caching, exception-safety, the off-by-default gate). Full metadata
suite still green (610 passed) -- the gated integration changes nothing when no
list is configured.

Note: the settings UI (DOM-heavy, not unit-testable in the JS harness) and the
live per-source art-fetch quality are validated by manual testing.
2026-06-01 11:45:07 -07:00
BoulderBadgeDad
6e7948b642 Mirrored playlist modal: revamp + fix header clipping on long playlists
The preview modal looked amateur and its header/footer clipped on long
playlists (wolf39's 316-track "Road trip" showed neither title nor buttons).

Root cause of the clip: .mm-list (the scroll area) was a flex child with
flex:1 but no min-height:0. Flex items default to min-height:auto, so the
list refused to shrink below its content, the modal blew past max-height,
and overflow:hidden + vertical centering pushed the header off the top and
the footer off the bottom. Now the list has min-height:0 and the hero +
action bar are flex-shrink:0, so they stay pinned and the list scrolls.

Visual revamp to match the rest of the app, using data already returned by
/api/mirrored-playlists/<id> (image_url on the playlist and each track):
- Hero uses real artwork (playlist cover -> first track art -> gradient
  fallback) with a blurred art backdrop + darkening overlay, replacing the
  emoji-in-a-box. Eyebrow + large title + meta line (source pill, owner,
  track count, total runtime, mirrored-ago).
- Track rows gain per-track album thumbnails, two-line title/artist, album,
  duration, and a sticky column header. Missing art falls back to a gradient
  tile via onerror (no broken-image icons).
- Cleaner action bar: primary Discover, secondary Auto-Sync, ghost Edit/
  Close, quiet danger-outline Delete.

Old .mirrored-modal-* / .mirrored-track-* / .mirrored-btn-* classes removed
from style.css and replaced with the new .mm-* set; the _escJs escaping in
the footer buttons (apostrophe fix) is preserved.
2026-06-01 09:31:20 -07:00
BoulderBadgeDad
ffb9249ded Fix: mirrored playlist action buttons dead when name has an apostrophe
A mirrored playlist named with an apostrophe (e.g. "Road trip-The
Rolfe's") rendered dead action buttons. _escAttr HTML-escapes ' to &#39;,
but it was used to inject the name into a single-quoted JS string inside an
inline onclick. The HTML parser decodes &#39; back to a bare ' BEFORE the JS
parser runs, producing an unterminated string literal -> SyntaxError -> the
whole handler fails to compile.

Two symptoms (both reproduced with the real name + the literal line-524
onclick template): clicking the X delete never ran event.stopPropagation(),
so the click bubbled to the card and opened the track preview instead; and
the preview's "Delete Mirror" silently did nothing (no DELETE request, no
log). Plain names ("Classic Rock") were unaffected, which is why it looked
intermittent.

Add a dedicated _escJs() that backslash-escapes the JS metacharacters (\, ')
first, then HTML-escapes the attribute-breaking chars - correct for a
single-quoted JS string inside a double-quoted HTML attribute. Convert all 16
inline-onclick string-argument sites to it: mirrored card (clear/Auto-Sync/
link/delete) and preview modal, plus the same latent bug in pool Fix Match /
Rematch, group bulk-toggle/rename/delete, and automation history/group/delete.
Genuine HTML-attribute usages (class/value/data-*/title/option) stay on
_escAttr where it is correct.

Tests: tests/static/test_stats_automations_esc.mjs extracts the real _escJs/
_escAttr from source and asserts apostrophe + quote/backslash/&/<> names
round-trip through HTML+JS decoding, documents that _escAttr throws a
SyntaxError for the apostrophe case while _escJs compiles clean, and pins
wolf39's exact name. pytest shim tests/test_stats_automations_esc_js.py runs
it under node --test (skips if node<22 / absent).
2026-06-01 09:02:25 -07:00
BoulderBadgeDad
227c9373fe Batches panel: redesign expanded track rows + fix scrollbar clipping
The per-track list inside an expanded batch was a cramped flat row with a faint
title and a -2px progress-bar hack, and the nested scrollbar sat on top of the
text. Reworked:
- Each row is now a grid: track number · title (+ artist sub-line) · right-aligned
  state, with hover, tabular-aligned numbers, per-row state coloring (✓ green /
  ✗ red / % accent / dim queued / strikethrough cancelled), and a clean full-width
  progress bar beneath downloading rows.
- Track list gets right padding + a thin, subtle scrollbar so it no longer
  clips titles; same thin-scrollbar treatment on the panel itself.
- Panel widened 340->366 with rebalanced side padding for more readable content.
Collapsed-panel behavior unchanged.
2026-05-31 22:44:58 -07:00
BoulderBadgeDad
f50e67ac9b Batches panel: Phase A visual upgrade (summary, segmented progress, ETA, live track)
Takes the Active Downloads batch panel from flat cards to a glanceable,
information-rich view:
- Sticky aggregate summary strip: 'N batches · X downloading · Y queued · speed · ~ETA'.
- Segmented progress bar per batch — proportional done (green) / failed (red) /
  active (accent, animated shimmer) / remaining, so the state reads at a glance
  instead of one dim fill.
- Colored stat chips (✓ done · ✗ failed · ↓ active · queued) + a per-batch ETA
  from a client-side completion-rate sampler (album bundles use the downloader's
  own speed/size). No backend changes — Phase A is frontend-only.
- 'Now downloading' line showing the live track on active batches.
- Expand chevron affordance (rotates when open); subtle phase tinting.
- Polished empty state with quick-start links (Search / Sync / Wishlist).

Card actions (filter / cancel / open-modal / expand) and the fade/history
behavior are unchanged. ETA/speed for non-bundle batches and a retry-failed
action are Phases B/C (backend).
2026-05-31 22:28:43 -07:00
BoulderBadgeDad
e072b49138 Track-detail modal: fix stray cover-art placeholder (hidden overridden by display:flex)
The 🎵 cover placeholder (and the empty provenance block) stayed visible even
when JS set hidden, because .td-thumb-ph / .td-provenance set display:flex,
which a class selector applies over the browser's [hidden] { display:none }.
Scope a winning rule (#track-detail-overlay [hidden] { display:none !important })
so toggled-off elements actually disappear — the cover shows alone when present.
2026-05-31 21:22:05 -07:00
BoulderBadgeDad
134d306511 Track-detail modal: click any download row for a rich, status-aware view
Clicking a track row in the download modal now opens a polished detail modal
(its own template, webui/track-detail-modal.html, included into index.html;
behavior in static/track-detail.js): cover, title/artist/album, status badge,
in-app play, source, quality, AcoustID verdict, file location, and the
expected-vs-downloaded provenance — backed by /api/downloads/task/<id>/detail.

It adapts by status:
- completed  -> play (library stream) + full provenance
- quarantined-> reason + Listen (quarantine stream) + Accept & Import + Search
- failed/not_found -> reason + Search

This absorbs the standalone quarantine chooser, which is removed (its
Listen/Accept/Search live here now, with the same Windows file-handle release
before Accept and the thin-sidecar -> Recover-to-Staging fallback). Plain
failed/not-found rows still go straight to the search modal; sync-import modal
unaffected. Status cells clear their clickable/detail state each render so a row
that flips to completed isn't left with a stale handler.
2026-05-31 20:24:37 -07:00
BoulderBadgeDad
a703c5fdc2 Quarantine: inline 'Approve' button also marks the row Completed
The actions-column Approve button (approveQuarantineFromDownloadRow) POSTed
/approve without a task_id, so it took the inner-pipeline path and never marked
the task completed — the row stayed 'Quarantined' even though the file imported.
The chooser's Accept was already fixed; this brings the inline button in line:
it now carries data-task-id and sends task_id, so the re-import runs through the
verification wrapper and the row flips to Completed on success.
2026-05-31 18:44:00 -07:00
BoulderBadgeDad
bad3eb1fab Quarantine: flip the modal row to Completed after Accept & Import
Accepting a quarantined item re-imported the file correctly, but the download
modal kept showing 'Quarantined'. The re-import ran through the inner pipeline,
which doesn't mark task completion (that's the verification wrapper's job), and
the sidecar context had no task_id anyway (popped before quarantine).

The chooser's Accept now sends the originating task_id, and the endpoint
re-runs the import through the verification wrapper with that task_id (+ batch_id
looked up from the task), so the task is marked completed only after the file is
verified moved — the row flips to Completed on the next poll. Manager-tab
approvals (no task_id, no JSON body — handled via get_json(silent=True)) keep
the original inner-pipeline path.

Also clear has-candidates + the quarantine dataset on every status render so a
row that goes quarantined -> completed doesn't keep a stale chooser attached.
2026-05-31 18:28:44 -07:00
BoulderBadgeDad
3060678f29 Quarantine: manage a quarantined file from the download modal (Listen / Accept / Search)
Clicking a quarantined track's status used to open the generic search modal,
identical to a plain failure — no way to review or recover the file. It now
opens a chooser:
- Listen: streams the file in-app via a new /api/quarantine/<id>/stream
  endpoint (range-supported; the real audio Content-Type is recovered from the
  sidecar since the on-disk file ends in .quarantined).
- Accept & Import: existing /approve (restore + re-import, gates bypassed).
- Search for a different result: the existing candidates modal (old behavior).

Non-quarantine failures (not_found / failed / cancelled) are unchanged — a
single click listener routes by dataset set at render time, so a task that
fails then later quarantines can't end up double-bound.

Also fixes the Accept failure on Windows: the Listen stream holds an open file
handle, so the subsequent restore move hit WinError 32 ('file in use') and the
endpoint mislabeled it 'thin sidecar'. Accept now releases the audio handle
before approving, and approve/recover moves retry briefly on transient OS locks
(_move_with_retry). Accept also auto-falls-back to Recover-to-Staging for
genuinely thin/orphaned sidecars.

Tests: stream-info resolution (sidecar + filename-fallback + missing), and
_move_with_retry success/give-up.
2026-05-31 15:41:04 -07:00
BoulderBadgeDad
fa750b6e89 Search: bump live-search debounce 300ms -> 600ms (#751)
Reporter (Vicky-2418) saw the artist search fire a separate external-API
search for nearly every letter typed. There WAS a 300ms debounce, but that's
short enough that a deliberately-typed name lands a keystroke per debounce
window, so each letter kicked off (and aborted) a fresh search — noisy in the
logs and wasteful.

Bumped both live-search surfaces that drive the shared SearchController
(external metadata APIs) to 600ms: the /search enhanced input (search.js) and
the global-search widget (downloads.js). 600ms coalesces a name being typed
into one search after the user pauses, while still feeling live. Enter still
triggers an immediate search on both (existing keypress/keydown handlers),
and the per-change abort already cancels stale in-flight fetches.

Frontend-only; both files syntax-clean.
2026-05-30 15:34:34 -07:00
BoulderBadgeDad
112ecbb24f Player: seek hover tooltip on the Now Playing progress bar
The mockup had a seek tooltip (timestamp tracks the cursor over the progress
bar) but it was never ported to the real player. Added it: mousemove computes
the hovered fraction -> formatTime(duration*frac), positions the tip, shows on
hover / hides on leave. Guarded when no duration. Frontend-only; JS + CSS clean.
2026-05-30 15:15:58 -07:00
BoulderBadgeDad
bf2a2ca928 Player: log SoulSync web-player plays (recently-played + smart-radio recency)
listening_history was populated ONLY from the media server; the web player
recorded nothing. Now a play heard ~10s logs to listening_history AND bumps
tracks.play_count/last_played — so the existing 'recently played' query reflects
actual SoulSync listening, and the Phase-2 smart-radio recency signal gets real
data.

- core/playback/play_log.build_play_event(): pure, DB-agnostic normalizer from
  player payload -> listening_history event shape. Caller supplies the
  timestamp (stays pure). Composite/streamed ids never become the int
  db_track_id; bool ids rejected; missing title -> skip. 9 unit tests.
- MusicDatabase.record_web_player_play(): inserts the history row + increments
  play_count/last_played for the library track in one call.
- /api/library/log-play: thin endpoint, server-side timestamp, best-effort
  (logging failure never 500s / never affects playback).
- Frontend: npMaybeLogPlay on timeupdate fires once per track at the 10s
  threshold (flag reset in setTrackInfo, set-before-fetch so it can't
  double-fire), fully fire-and-forget.

Pure builder is unit-tested; the DB write can't run in-sandbox (real DB throws)
so it's a thin straightforward insert+update. JS + web_server parse clean.
2026-05-30 15:11:46 -07:00
BoulderBadgeDad
f9bc96bd90 Player: 'Playing from' context header (Radio / <Artist> Radio)
Spotify-style context line above the track title. npSetPlayContext(text) shows/
hides it; set to 'Radio' when radio mode turns on, '<Artist> Radio' from
playArtistRadio (specific label wins over generic), cleared on stop/clearTrack
and when radio mode is turned off. Accent-colored name, uppercase label.

Frontend-only; JS + CSS clean.
2026-05-30 15:07:31 -07:00
BoulderBadgeDad
ab2b5c64f4 Player: shuffle + repeat on the mini-player (parity with modal)
The sidebar mini-player had prev/play/next/stop/expand but not the two
set-and-forget controls you reach for without opening the full view. Added
shuffle + repeat (3-mode, with a repeat-one badge) to the mini-controls.

State stays in sync both ways: handleNpShuffle/handleNpRepeat now call a shared
syncShuffleRepeatUI() that reflects state onto BOTH the modal and mini buttons,
so toggling in either place updates the other. Mini buttons reuse the same
handlers. Accent-active styling via --accent-light-rgb.

JS clean; CSS balance consistent with HEAD.
2026-05-30 14:57:04 -07:00
BoulderBadgeDad
1e514693f1 Player: 'Play next' action + accent-correct queue buttons
- Added playNext(track): inserts a track right after the current one (Spotify
  'Play next'), vs addToQueue which appends to the end. Falls back to
  addToQueue when nothing is playing.
- Artist-detail track rows now show BOTH a Play-next (⇥) and Add-to-queue (+)
  button; the delegated handler builds one shared library-track payload and
  routes to playNext / addToQueue. (Add-to-queue was already wired; play-next
  + the second button are new.)
- Fixed the queue button's hardcoded 29,185,84 to var(--accent-rgb) so it
  follows the settings accent (kettui UI-consistency), and styled the new
  play-next button to match.

Note: deliberately NOT adding queue buttons to SEARCH results — those are
stream/download (non-library) tracks the queue's auto-advance can't reliably
play. JS syntax clean on both files.
2026-05-30 14:54:14 -07:00
BoulderBadgeDad
65f49ccecd Player: N/P next-prev keys + global mute + persist volume across reloads
- Keyboard: added N (next) / P (previous) track shortcuts; 'm' mute now works
  whether or not the modal is open (was modal-only). Space/seek/volume/escape
  unchanged.
- Volume persistence: volume now saved to localStorage on every change (slider
  + arrow keys, via npPersistVolume) and restored on load instead of always
  resetting to 70%. npLoadSavedVolume validates the stored 0..100 value.
  initializeMediaPlayer applies it + syncs both slider UIs.

Frontend-only; init runs from init.js after full parse so the module consts
are defined. JS syntax clean.
2026-05-30 14:52:16 -07:00
BoulderBadgeDad
3c123958ca Fix: Artist Radio never populated the queue
playArtistRadio() flipped npRadioMode=true directly but never fetched similar
tracks, so the queue stayed empty until the current song ENDED (onAudioEnded is
what triggered the radio fetch). The modal's Radio button does it right via
npSetRadioMode(true, {fetchIfNeeded:true}).

Fix: await playLibraryTrack(...) (it's async and sets currentTrack only after
resolving the canonical DB row), THEN call npSetRadioMode(true, {fetchIfNeeded})
— which seeds the current track into the queue and immediately fetches the
radio queue. Replaces the old fixed-setTimeout guess that raced the async track
load (and could fire before currentTrack.id existed -> silent no-op).
2026-05-30 14:45:39 -07:00
BoulderBadgeDad
592b68c16c Player revamp: harden crossfade race conditions + global decl (audit fixes)
Self-audit of the revamp surface found real bugs, now fixed:

- DOUBLE-ADVANCE race: crossfade starts ~6s before track end, but when the
  track actually 'ended' fired, onAudioEnded ALSO advanced — two skips.
  onAudioEnded now bails when npXfadeActive (crossfade owns the advance).
- STRAY CROSSFADE on manual skip/stop: skipping or stopping mid-fade left the
  interval running, firing npFinishCrossfade on top of the manual change, and
  left the second <audio> playing. Added npCancelCrossfade() (clears the timer,
  tears down the 2nd audio, restores main volume) called at the top of
  playQueueItem and in handleStop. The fade interval also self-checks
  npXfadeActive each tick. npFinishCrossfade clears all flags cleanly so the
  legitimate handoff isn't treated as an abort.
- stream_start: moved 'global stream_background_task' to function top (it was
  declared inside an if-block — parsed, but brittle/bad form).

web_server parses; 76 streaming+radio tests pass; JS syntax clean; CSS balance
unchanged from HEAD.
2026-05-30 14:38:28 -07:00
BoulderBadgeDad
866f2e4a23 Now Playing: complete Media Session lock-screen controls
The Media Session API was partial — play/pause/stop/seek±10/prev/next handlers
+ metadata/artwork existed, but the OS lock-screen/Bluetooth/notification
control had a DEAD scrubber (no position, no drag-to-seek). Completed it:

- setPositionState (duration/position/rate) so the lock screen shows a live
  progress bar, pushed throttled (~1/s) from timeupdate, reset on
  loadedmetadata of a new track, and on manual seek.
- 'seekto' action handler so dragging the lock-screen/notification scrubber
  actually seeks (with fastSeek when available).

Now hardware/Bluetooth keys + the lock-screen scrubber fully drive playback
with art, metadata, and live position. Feature-detected throughout.
2026-05-30 14:23:29 -07:00
BoulderBadgeDad
843f4081cf Now Playing: click-to-seek synced lyrics
Click any synced lyric line to jump playback to that line's timestamp (and
resume if paused). Reuses the existing _npLyricsState.lines {time,text} data.
Hover affordance: accent-tinted line + pointer cursor. Synced lyrics only
(plain lyrics have no timestamps).
2026-05-30 14:17:51 -07:00
BoulderBadgeDad
a8985b317f Now Playing: fix squashed stop button + queue persistence + crafted entrance
- Stop button fix: my round .np-btn { width/height 46px; border-radius:50% }
  override was also hitting .np-btn-stop (it carries both classes), squashing
  the 'Stop' text pill into a tiny circle. Exempted .np-btn.np-btn-stop back to
  an auto-width pill.
- Queue persistence: npPersistQueue() (called from renderNpQueue, the single
  mutation hook) saves the queue to localStorage; npRestoreQueue() on init
  repopulates the panel on reload WITHOUT auto-playing (index reset to -1).
  Queue no longer vanishes on refresh.
- Crafted entrance: controls stagger-fade/rise in when the modal opens
  (npRiseIn keyframe, delays cascading util->progress->controls->volume->
  upnext). Art container excluded so its transform stays free for the
  play-scale.

Frontend-only; Boulder verifying live.
2026-05-30 14:17:07 -07:00
BoulderBadgeDad
ccfb3fb042 Now Playing: real crossfade for library tracks (experimental)
Crossfade was a no-op toggle. Real crossfade needs two tracks audible at once,
but /stream/audio only serves the ONE current track (single global
stream_state). So:

- web_server: extracted the range-serving body of /stream/audio into
  _serve_audio_file_with_range, and added /stream/library-audio?path= which
  serves an arbitrary LIBRARY file through it. Security: the path is resolved
  via _resolve_library_file_path (same validator /api/library/play uses) so it
  only serves files inside the configured transfer/download/media-library
  dirs — not arbitrary disk.
- frontend: a second hidden <audio> (#audio-player-xfade) preloads the NEXT
  library track when the current one is within 6s of ending (crossfade on,
  not repeat-one), ramps the two volumes in opposite directions, then hands
  off to playQueueItem so all normal now-playing state is set.

Honest limits (documented in code): library→library only (streamed tracks
hard-cut as before); there's a brief silent reload at hand-off because
playQueueItem re-points the single stream_state — the perceived crossfade has
already happened by then. EXPERIMENTAL — needs Boulder's live audio
verification; I can't test audio in-sandbox.

33 streaming tests still pass (stream_audio refactor is behavior-preserving).
2026-05-30 11:48:56 -07:00
BoulderBadgeDad
ffbe669c67 Now Playing: vibrant album-art color extraction + drag-to-reorder queue
Two next-level player features (frontend-only):

1. Album-art ambient color — replaced the flat pixel AVERAGE (which muddied
   every cover to grey-brown) with dominant-VIBRANT extraction: coarse
   histogram binning weighted by saturation² × population, then a punch-up
   pass (boost saturation ~1.3x, floor brightness) so the modal glow reads as
   the cover's real standout color, Apple-Music style. Feeds the existing
   --np-ambient-r/g/b hooks.

2. Drag-to-reorder queue — queue rows are now draggable; npReorderQueue moves
   the item AND recomputes npQueueIndex so the currently-playing track stays
   correctly tracked after a reorder. Accent drop-line indicator, grab cursor,
   dragging opacity.

Verified live in-browser by Boulder.
2026-05-30 11:46:31 -07:00
BoulderBadgeDad
3461d9235b Now Playing modal: full visual redesign + click-art visualizer, sleep timer, up-next
Player-revamp frontend (Phase 1). Brings the Now Playing modal to the approved
mockup look + features:

- Full restyle (override block in style.css): 28px modal radius, stronger
  art-driven ambient glow, 340px rounded art that scales while playing, bold
  28px title, accent artist name, accent FLAC pill, dominant 70px gradient
  play button, accent-gradient progress/volume/visualizer. All driven by the
  existing --accent-rgb / --accent-light-rgb so it follows the settings accent.
- Click album art -> Plexamp-style visualizer takeover, fed by the REAL
  music-synced Web Audio analyser (npStartVisualizerLoop), click again -> art.
- Rich queue rows: album thumbnail + title/artist + duration, equalizer
  animation on the now-playing row, hover-reveal remove.
- Up-next peek below the controls (shows the next queued track).
- Sleep timer (cycles 15/30/60m, real setTimeout -> handleStop).
- Crossfade toggle present (visual state + persisted pref; the dual-audio
  crossfade engine is the next step, not yet wired).

Frontend-only; verified live in-browser by Boulder. No backend/test surface.
2026-05-30 11:43:45 -07:00
BoulderBadgeDad
9b34d06b6d UI: migrate remaining compact button families to the .btn--sm tier
Continue the design-system unification (kettui UI-consistency item):
migrate the five remaining compact button families onto the shared
.btn .btn--sm primitive + color modifiers, and drop their bespoke base
CSS (net -125 lines of CSS).

- ya-header-btn (Your Albums/Artists, discover.js-injected) -> .btn .btn--sm
  .btn--secondary; ya-refresh/ya-settings/ya-viewall co-modifiers kept.
- explorer-action-btn (Playlist Explorer) -> .btn--secondary / .btn--primary.
- repair-bulk-btn -> .btn--secondary / .btn--primary / .btn--warning (fix-all).
- enhanced-bulk-btn (Library bulk bar, library.js-injected) -> .btn--primary/
  --secondary/--danger; class kept as a hook for the mobile.css size
  override + the .tag-write / .rg-analyze special colors.
- profile-create-btn (init.js-injected) -> .btn .btn--block .btn--primary;
  class kept for the scoped .profile-edit-buttons flex:1 rule.

mini-nav-btn deliberately left as a distinct icon-button archetype.
2026-05-29 11:40:31 -07:00
BoulderBadgeDad
169c30fd5b UI: add .btn--sm/.btn--block/.btn--warning tier; migrate sync-history buttons
Formalize the compact 'toolbar' button tier as design-system modifiers
(.btn--sm), plus a full-width (.btn--block) and amber caution
(.btn--warning) modifier, so the many smaller per-page buttons can share
the .btn primitive without being forced to the large default size.

First adopter: the Sync page header buttons (.sync-history-btn) now use
.btn .btn--sm .btn--secondary. The class is kept as a JS/onboarding
selector hook; .auto-sync-manager-btn still tints Auto-Sync accent.
2026-05-29 11:30:13 -07:00
BoulderBadgeDad
ae0968e1b0 UI: migrate watchlist/wishlist action buttons to the shared .btn primitive
The watchlist + wishlist header/overview buttons used a bespoke
.watchlist-action-btn family (different padding/radius/font and white
primary text) instead of the shared .btn design-system primitive.
Migrate all 11 of them to .btn / .btn--primary / .btn--secondary /
.btn--danger so they match the rest of the app, and drop the now-dead
CSS.

The .watchlist-batch-remove-btn / .wishlist-batch-remove-btn hook
classes are kept on the remove buttons (their !important red overrides
compose correctly over .btn--secondary). Static HTML only; no JS-injected
usages, and mobile.css overrides target .playlist-modal-btn, not these.
2026-05-29 11:18:19 -07:00
BoulderBadgeDad
21426af7fe Tools: add Deep Scan option to the Database Updater
The Tools-page Database Updater dropdown only offered Incremental and
Full Refresh, even though the backend (/api/database/update with
deep_scan) and the dashboard Deep Scan button already supported a deep
scan. Wire the missing option into the Tools UI:

- Add a "Deep Scan" option to the #db-refresh-type dropdown.
- handleDbUpdateButtonClick now sends { deep_scan: true } for that
  option (deep scan takes precedence server-side) and confirms first,
  since deep scan removes stale entries — mirroring the dashboard flow.

Frontend-only; the progress/status handler already drives the bar from
the backend phase ("Deep scan: ...") and the help/docs copy already
described all three modes.
2026-05-29 10:47:02 -07:00
BoulderBadgeDad
d9a24d48c6 Fix: search results disappear when interacting with the media player (#732)
Search results live in an overlay dismissed by an outside-click handler
whose allow-list omitted the floating media player. Clicking the mini
player to open the now-playing modal (or clicking inside that modal)
registered as an outside click and tore the results down, forcing a
re-search.

Add the media player containers (#media-player mini bar and
#np-modal-overlay expanded modal) to the dismiss allow-lists in both the
Search page (search.js) and the global search widget (downloads.js),
which share the same outside-click pattern. Additive change: only adds
exceptions, so every existing dismiss case is unchanged.
2026-05-29 10:18:38 -07:00
BoulderBadgeDad
6129ea8508 UI consistency: normalize exception-page outer gutter to .page (40px)
Low-risk tidy-up for the full-bleed "exception" pages that aren't carded.
Every page already gets a 40px gutter from .page, but the exception pages were
piling on inconsistent extra padding (library +20px, active-downloads +28/32px,
discover/docs +0) — giving accidental 60 / 68-72 / 40 effective gutters.

Drop the redundant container padding on library and active-downloads so the
single .page 40px gutter is the shared, intentional outer spacing across the
full-width exception pages. discover (centered max-width) and docs (sidebar
layout) keep their functional layout; library's mobile padding override is
unaffected.
2026-05-29 08:53:03 -07:00
BoulderBadgeDad
079c169f8d UI consistency (tabs/cards): add .tab and .card primitives (no migration)
Add the canonical .tab (bordered rounded-pill filter tab) and .card ("glass"
content card) primitives as the documented design-system standard for new
markup and the React pages — modeled on the cleanest existing looks
(watchlist filter pill; dashboard service/stat card).

Deliberately NOT migrating the existing tab/card components onto them: the
current implementations are visually divergent and JS-coupled (active-state
toggled by class name, cards built in JS), so a blind consolidation risks
subtle regressions. These primitives let new/React code be consistent now;
the legacy components migrate when visually verifiable / in React.

Unused classes -> zero visual change to the current UI.
2026-05-29 08:28:18 -07:00
BoulderBadgeDad
dd5fe844d4 UI consistency (buttons 2/N): wishlist modal buttons -> .btn
Migrate the wishlist add-to-wishlist modal buttons onto the shared .btn
primitive: primary -> .btn--primary, secondary -> .btn--secondary, the green
download CTA -> new .btn--download modifier. Added a shared .btn.loading state
(amber pulse, reusing the existing pulse-loading keyframe) since
confirm-add-to-wishlist-btn toggles `loading` via JS (wishlist-tools.js).

Removed the dead .wishlist-modal-btn* rules and re-scoped the mobile
full-width override to `.wishlist-modal-actions .btn`.
2026-05-28 23:48:23 -07:00
BoulderBadgeDad
eebc58d3ff UI consistency (buttons 1/N): add shared .btn primitive; migrate config-modal
Start of the button-consolidation pass (kettui's #1). The app had ~236 button
classes / ~8-10 distinct looks with heavy near-duplication.

Introduce a canonical .btn design-system primitive (base + .btn--primary /
.btn--secondary / .btn--danger), modeled on the dominant existing look
(accent-gradient primary, translucent ghost, semantic danger) and built on the
accent CSS vars. New markup and the React pages should use this; existing
per-page button classes will migrate onto it family by family.

First family migrated: the config/settings modal buttons (.config-modal-btn*,
4 static uses, no JS refs) -> .btn .btn--primary / .btn--secondary. Removed the
now-dead .config-modal-btn* rules and re-scoped its mobile full-width override
to `.config-modal-actions .btn`.

Visible change is minor by design (padding 28->24px, gradient direction
normalized). Proof step for sign-off on the .btn look before rolling wider.
2026-05-28 23:40:10 -07:00
BoulderBadgeDad
45bbc99d94 UI consistency (page shell 3/N): playlist-explorer adopts .page-shell card
Convert the playlist-explorer page from a flat padded container to the
.page-shell floating card. Drop its bespoke `padding: 24px 32px`; keep the
full-height flex layout (display:flex / column / min-height:100%) since the
explorer fills the viewport.

Visible change by design. Watch: the full-height min-height:100% inside a
margin:20px card may run slightly tall — to be confirmed visually.
2026-05-28 22:57:09 -07:00
BoulderBadgeDad
def58a9907 UI consistency (page shell 2/N): automations adopts .page-shell card
First of the "flat -> card" conversions. The automations list view sat
directly on the page background (.automations-container = bare padding) while
its inner .dashboard-header is the same header dashboard uses. Adopt
.page-shell so the page becomes a floating gradient card structurally
identical to the dashboard (page-shell card > dashboard-header > content).

- Drop .automations-container's bespoke `padding: 20px 24px` (card padding now
  from .page-shell); keep the class as the mobile/JS hook.
- Add `page-shell` to the container in markup.

Visible change by design (this page was not previously a card). Mobile keeps
its existing .automations-container padding override.
2026-05-28 22:54:31 -07:00
BoulderBadgeDad
d2a730a6aa UI consistency (page shell 1/2): extract shared .page-shell primitive
First step of the page-layout-shell standardization (kettui's UI-consistency
point #1). The dashboard, tools, watchlist and wishlist pages each defined a
byte-identical "card" container (padding 28px 24px 30px, margin 20px, gradient
bg, radius 24px, border + border-top, layered shadow) under four different
class names.

Extract that into a single `.page-shell` primitive (modeled on the canonical
dashboard/stats look) and have the four pages adopt it. Each keeps its bespoke
class for page-specific extras and as a JS/mobile hook:
- dashboard-container: keeps display:flex / column / gap:25px
- watchlist/wishlist-page-container: keep position:relative
- tools-page-container: no extras (box now fully from .page-shell)

Zero visual change: computed styles are identical (declarations relocated, not
altered), and mobile.css overrides still target the retained bespoke classes.
Per-page themed headers (watchlist amber, etc.) are intentionally NOT touched.

The class name is intended for reuse by the React pages too, so the primitive
is shared across both stacks.

Next (wave 2): migrate settings / automations / playlist-explorer / library
onto .page-shell, which snaps their slightly-off spacing to canonical.
2026-05-28 22:38:55 -07:00
BoulderBadgeDad
ff974c0b5c Standardize artist-detail hero action buttons
The four artist-hero buttons (Artist Radio, Watchlist, Download
Discography, Enhance Quality) had drifted apart visually — different
sizes, weights, radii, hover treatments, and ad-hoc colors. Unify them
on the Download Discography look (the nicest of the set): accent-style
gradient fill, matching border, light-tinted text, compact 7x16 / 12px /
700 sizing, and a translateY(-1px) + colored glow on hover.

To keep them distinguishable, each carries its own hue within that
shared recipe:
- Artist Radio       -> violet (#8b5cf6)
- Watchlist          -> theme accent (keeps its amber "watching" state)
- Download Discography -> theme accent + shimmer (the primary action)
- Enhance Quality    -> cyan (#4fc3f7, its original signature color)

Also:
- Drop the shimmer from the three secondary buttons — four simultaneous
  shimmers were distracting; it now marks only the primary action.
- Remove the `margin: 12px 0 4px` on `.discog-download-wrap` (now
  `margin: 0; display: inline-flex`) that pushed the discography button
  ~4px below its siblings in the centered flex row.
- Include Artist Radio in the mobile button sizing override (was missing).
2026-05-28 12:35:02 -07:00
Broque Thomas
7145368d42 Basic search: visual overhaul + per-source picker in hybrid mode
Two things in this commit. Functional download / matched-download
behaviour is untouched — same JS handlers, same routes for the
download actions, same album-expand interaction.

VISUAL REDESIGN
- Glass search-bar card with accent radial wash + focus ring + pill
  primary search button
- Source chip row above the search bar (see below)
- Always-visible compact filter pill row (Type / Format / Sort) —
  pills carry both ``bs-filter-pill`` (new visual) and ``filter-btn``
  (legacy class for ``resetFilters`` + ``applyFiltersAndSort`` in
  wishlist-tools.js to keep working)
- Accent-tinted status pill matching the dashboard / auto-sync look
- Album result cards: glass card with accent left-edge stripe,
  52px brand-tinted cover icon, chevron expand indicator, pill
  action buttons (Download / Matched Album), accent glow on hover
- Track result cards: glass row with accent stripe, 44px icon,
  pill action buttons (Stream / Download / Matched Download)
- Multi-disc separators inside expanded album track lists styled
  with the accent treatment
- Responsive: action button columns stack vertically below 900px

New CSS lives in a self-contained ``webui/static/basic-search-v2.css``
sheet linked from index.html. Selectors are scoped to
``#basic-search-section`` for any class that already exists in
style.css (``.album-result-card``, ``.album-icon``, ``.track-*``,
etc.); the new ``bs-*`` prefixed classes for the search bar /
filters / source row / status are unscoped because they only exist
in the new markup. ``!important`` is used on the card-level rules
to defeat the original unscoped ``.album-result-card`` etc. rules
in style.css that would otherwise leak heavyweight padding /
box-shadow / 56px icon styles into the new design.

Also removed ``overflow: hidden`` from the original
``.album-result-card`` and ``.track-result-card`` rules in style.css
— those two classes only render in ``downloads.js`` basic search
results (verified via grep, two render sites only), so the
removal can't impact any other UI.

SOURCE PICKER (hybrid mode)
- New ``GET /api/search/sources`` endpoint returns the list of
  active sources from the orchestrator's chain (or the single
  active source in single-source mode).
- Frontend renders a chip row above the search bar. Click a chip
  to target that source for the next search; the chip's brand
  accent fills.
- In single-source mode the lone chip is rendered as a dashed-
  border label so the user always knows what they're searching
  but can't accidentally try to switch to sources that aren't
  configured.
- ``/api/search`` accepts an optional ``source`` body param. When
  set, ``core/search/basic.py:run_basic_search`` resolves the
  client directly via ``orchestrator.client(source)`` and calls
  its ``.search()`` instead of going through the hybrid chain.
- Backwards compatible: omitting ``source`` falls through to the
  original ``orchestrator.search()`` call exactly as before.
  Unknown source names also fall back to the default — typo
  protection.

TESTS (5 new + 6 pre-existing = 11 total in test_search_basic.py)
- source param routes to specific client, NOT orchestrator chain
- no source param preserves original orchestrator-default behaviour
- unknown source name falls back to orchestrator default
- ``run_basic_soulseek_search`` backwards-compat alias preserved
- source-targeted path serialises albums + tracks correctly

101 search-suite tests pass.
2026-05-28 10:22:07 -07:00
Broque Thomas
258905ff5c Fix: duplicate tracks in albums with Japanese / CJK titles (#722)
Reporter @Sokhii: downloading the Mushoku Tensei Original
Soundtrack II via Apple Music metadata + Tidal download
produced duplicate library entries — same audio file landed
under multiple track positions in the album view.

Root cause (verified by direct probe + isolated repro):
``MusicMatchingEngine.normalize_string`` correctly skipped
unidecode for CJK text (kanji→pinyin would have produced
gibberish — see the inline comment at line 74-76), but then
ran ``re.sub(r'[^a-z0-9\s$]', '', text)`` which stripped EVERY
CJK character. Every Japanese title normalised to ``''``.
``similarity_score`` has an early-out guard
    if not str1 or not str2: return 0.0
so EVERY CJK-vs-CJK title comparison returned 0.000.

Downstream effect: the matcher fell back to duration+artist
alone. For an OST album with 24 tracks all by the same artist
with similar durations, multiple iTunes track queries landed
on the SAME Tidal candidate. SoulSync wrote each download to
a different output filename (per the iTunes track position),
so on disk there were N copies of the same audio under
different track numbers. The user's library showed 34 entries
for an album with 24 actual tracks.

Probed iTunes album 1753240110 directly — 24 distinct tracks,
zero (disc, track_number) collisions, both US + JP storefronts.
So the duplicate origin was definitely downstream of metadata
fetch.

Fix: when CJK is detected upstream, the alphanumeric-strip step
also preserves CJK Unified Ideographs + radicals
(⺀-鿿), Hiragana + Katakana (぀-ヿ), Halfwidth
/ Fullwidth forms (＀-￯), and Hangul syllables
(가-힯). CJK titles now produce a comparable normalised
form instead of an empty string. ``similarity_score`` works as
intended:

  '命の灯火' vs '命の灯火' → 1.000  (was 0.000)
  '命の灯火' vs '無職転生' → 0.000  (was 0.000, but now from
                                       actual char comparison
                                       not from the empty-string
                                       guard)

Latin-only normalisation is completely unchanged. ``has_cjk``
is False for Latin input, so both the CJK-lowercase branch AND
the new CJK-preserve strip branch are skipped — Latin titles
go through the original unidecode + lowercase + strip path
verbatim. Tested via 4 regression tests that pin the Latin
baseline (simple, unidecode target, $-preservation, identical
+ different similarity scores).

16 new unit tests in ``tests/test_matching_engine_cjk.py``:
- Kanji / Hiragana / Katakana / Hangul / Chinese all survive
- CJK-only strip still removes Latin punctuation in the
  CJK branch
- Mixed Latin + CJK lowercases the Latin half
- Identical CJK titles → 1.0
- Disjoint CJK titles → near 0
- Partially overlapping CJK titles → midrange
- CJK doesn't falsely match unrelated Latin
- 4 Latin-baseline regression pins
- Real-world Mushoku Tensei OST scenario

371 text + imports + new CJK tests pass after the fix.
2026-05-28 08:53:43 -07:00
Broque Thomas
6d54203710 Bump version to 2.6.4
- _SOULSYNC_BASE_VERSION → 2.6.4
- helper.js: '2.6.4' unreleased → 'May 28, 2026 — 2.6.4 release'
- .github/workflows/docker-publish.yml default version_tag → 2.6.4
- pr_description.md: rewrite for 2.6.4 with #721 as the headline patch,
  2.6.3 fixes carried forward unchanged (2.6.3 was bumped on dev but
  never reached main / docker, so 2.6.4 is the first release to ship
  this batch)
2026-05-28 08:17:43 -07:00
Broque Thomas
df675c7c9f Fix: Usenet bundle stuck on "downloading release" when SAB History flips before storage lands (#721)
Follow-up to the 2.6.3 queue→history handoff fix (#706). User
@IamGroot60 reported in #721 that on 2.6.3 the bundle still gets
stuck mid-flight: SoulSync UI sits on "Usenet downloading release
61%" forever, SAB History shows the job as Completed 2+ minutes
ago, files are physically present in the slskd downloads folder
but never copied into ``storage/album_bundle_staging/<batch>/``.

Root cause: a second-stage gap in the SAB pipeline. SAB flips a
job's ``status`` to ``Completed`` in History as soon as par2 +
unrar finish, but its post-processing pipeline writes the final
``storage`` field a few seconds LATER (the move-to-final step).
``poll_album_download`` saw the first ``Completed`` read with
``save_path=None`` and bailed:

  if status.state in complete_states:
      return last_save_path  # ← None at this point

``download_album_to_staging`` got ``save_path=None``, set
``result['error']`` and returned. The bundle was marked failed but
the LAST progress emit before the failure was ``downloading
progress=0.61``, so the UI froze on "61%" — the terminal ``failed``
emit never registered on the user's screen because the renderer
holds the last-known progress.

Fix
- ``poll_album_download`` now tracks a separate transient counter
  for "complete state seen, save_path not yet set." Up to
  ``transient_miss_threshold`` (default 5) consecutive reads in
  that state are tolerated before the poll bails. SAB writes the
  ``storage`` field within 2-10 seconds of the History flip in
  practice — the default 5 × 2s = 10s window covers it.
- When save_path eventually lands, return it normally.
- When the threshold is exhausted with save_path still empty,
  emit terminal ``failed`` with an explicit message pointing at
  the missing save_path field — no more 6-hour silent spin.
- Earlier ``downloading`` reads with a non-empty ``save_path``
  (qBit / Transmission set this from the start of the download)
  remain "sticky" — if the eventual ``completed`` read has empty
  save_path, the cached one applies. So torrent flows aren't
  affected by the retry path.

SAB adapter (``_parse_history_slot``)
- Widened the save_path field fallback chain:
    storage → path → download_path → dirname → incomplete_path
  Covers SAB version differences (older builds populated ``path``)
  and forks that expose ``download_path`` or ``dirname``.
  ``incomplete_path`` is the last resort — SAB's in-progress dir
  before the final move — so the bundle plugin at least has a
  path to scan when nothing else lands.
- Whitespace-only values are skipped.
- Loud debug log when none of the known fields land — users on
  SAB versions / forks with novel field names need to see this in
  logs so we can grow ``_HISTORY_SAVE_PATH_KEYS``.

Tests
- ``test_album_bundle.py`` (3 new):
  - tolerates_completed_with_late_save_path_arrival — the #721
    scenario; first Completed read has no save_path, third has
    it; poll returns the path normally
  - gives_up_when_completed_with_no_save_path_persists — past
    the threshold the poll fails loudly instead of silent-spinning
  - uses_save_path_from_earlier_downloading_emit_if_completed_lacks_one
    — sticky save_path keeps torrent flows working
- ``test_usenet_client_adapters.py`` (6 new):
  - falls back to ``path`` when ``storage`` empty
  - falls back to ``download_path``
  - prefers ``storage`` when multiple fields present
  - returns ``None`` when all fields empty (the #721 gap window)
  - ignores whitespace-only values
  - uses ``incomplete_path`` as last resort

132 album-bundle + usenet tests pass.

Branch is on dev parented at 2.6.3 — user @IamGroot60 offered
to test on dev, so this is a candidate cherry-pick for either
a 2.6.4 hotfix or merge straight into dev for the next release.
2026-05-28 08:01:52 -07:00
Broque Thomas
a9608e1bcb Bump version to 2.6.3
- _SOULSYNC_BASE_VERSION → 2.6.3
- helper.js WHATS_NEW unreleased flag → 'May 27, 2026 — 2.6.3 release'

Note: .github/workflows/docker-publish.yml default version_tag was
also bumped to 2.6.3 locally, but .github is gitignored in this
repo — workflow updates need to land via the GitHub UI separately.
The workflow_dispatch input is overrideable at trigger time
regardless of the default, so this isn't blocking.
2026-05-27 22:26:16 -07:00
Broque Thomas
5771c5ba77 Album-bundle staging: clean Soulseek copies + sweep orphans at startup
Two related leaks in ``storage/album_bundle_staging/<batch_id>/``:

1. **Soulseek bundle cleanup was excluded.** The per-batch cleanup
   at the end of a bundle download gated on:
       (album_bundle_source or '').lower() in ('torrent', 'usenet')
   The comment justified it as "slskd keeps its own completed
   folders" — but the Soulseek bundle path ALSO copies completed
   files into the private staging dir (``soulseek_client.py:1599``,
   ``copy_audio_files_atomically(completed, Path(staging_dir))``)
   for the per-track workers to claim. Those copies persisted
   forever; long-running installs accumulated stale GB. Extended
   the cleanup gate's allow-list to include ``soulseek`` so the
   per-batch dir is removed on bundle completion — same code path
   that already worked for torrent / usenet.

2. **No sweep for orphan dirs.** Any leftover ``<batch_id>``
   subdir from a previous-session crash, an errored batch, or a
   pre-fix Soulseek bundle stayed on disk forever. Added
   ``sweep_orphan_album_bundle_staging(staging_root, active_batch_ids)``
   that runs ONCE at server startup, before any batch can register
   a staging dir. Removes every ``<batch_id>``-shaped subdir
   whose id isn't in the active set. Safe by construction:
     - Only touches subdirs of the configured staging root.
     - Name-shape check (``entry.name == _safe_batch_dirname(entry.name)``)
       rejects hand-placed dirs like ``.git`` or stray docs.
     - ``shutil.rmtree`` errors log + continue — sweep must not
       crash app startup over a permission glitch.
     - active_batch_ids normalised through ``_safe_batch_dirname``
       so colon-bearing batch_ids match their on-disk form.
   Wired into the web_server startup right after the stuck-flags
   diagnostic so it fires before anything else touches batches.

Tests
- ``test_downloads_lifecycle.py`` gained one regression test
  pinning that Soulseek bundles now have their staging dir
  cleaned (sibling to the existing torrent test).
- ``test_album_bundle_staging_sweep.py`` (NEW, 11 tests)
  covers: orphan removal with no actives, active dirs preserved,
  special-char batch_id normalisation, no-op on missing /empty
  /empty-string staging root, non-dir entries skipped, unsafe-
  name dirs preserved (.git etc.), partial rmtree failure doesn't
  abort the rest, listdir failure returns 0 cleanly, default
  None active set, defensive against empty / None entries in
  the active set.

488 downloads tests pass.

For users with an existing "clean up old files" automation pointed
at this dir: stop pointing it there if you want — the auto-cleanup
+ startup sweep cover it now. Or leave it as belt-and-suspenders
with a relaxed (1h+) mtime threshold so it can't race a mid-batch
download.
2026-05-27 22:18:42 -07:00
Broque Thomas
4ae5aee528 Sync page: collapse tabs to brand-logo chips with active label pill
The sync-tabs row had 14 sources jostling for horizontal space —
labels wrapped to 2 lines, the active pill ate disproportionate
room, the whole strip felt cramped and would only get worse as
more sources get added.

Restyled the strip as circular brand-logo chips. Inactive tabs
are 40px discs that show only the source's icon; the currently-
active tab swells into a pill that reveals its label inline.
Hover surfaces the source name as a native tooltip via the
title attr. Each chip carries its source's brand color as a
hover ring + active fill (Spotify green, Tidal orange, Qobuz
blue, Deezer purple, iTunes coral, YouTube red, Beatport green,
LB orange, Last.fm red, SSD teal).

Three sources share a logo with another source (Spotify Link
/ Spotify, Deezer Link / Deezer, iTunes Link / no native iTunes
but same logo family). Each "Link" variant carries a small
chain-link badge bottom-right so the chip disambiguates without
forcing the label to always be visible.

CSS-only swap — same JS handlers, same .active class, same
data-tab routing. HTML edit wraps each tab's label in a
``<span class="sync-tab-label">`` and adds ``data-link="true"``
to the Link variants so the CSS can target them.

Responsive: chips collapse to 36px on laptop / tablet and 32px
on mobile; the divider hides on mobile and gap tightens.
2026-05-27 22:04:28 -07:00
Broque Thomas
f976a6da53 Fix: Soulseek album-bundle downloads stuck on "failed" after slskd
finished the release (#715)

Symptom (user @pavelcreates / @IamGroot60 on 2.6.2):
- Click Download on an album in the search modal
- slskd starts + completes every track of the release
- 22+ minutes after the last completed download, batch flips
  to "failed" with no clear log line explaining why
- Per-track Soulseek downloads on the same machine were fine

Root cause: ``core/soulseek_client._resolve_downloaded_album_file``
probed three hard-coded candidate paths to locate each downloaded
file in the slskd download dir:

  candidates = [
      download_path / remote_filename,
      download_path / basename,
      download_path / *normalized_path_parts,
  ]

On the common slskd config ``directories.downloads.username = true``
slskd writes files at ``<download_dir>/<username>/<filename>`` —
none of the three candidates carry a username segment, so the
resolver returned None for every file even though the file was
physically present in a subdir one level deeper. ``_poll_album
_bundle_downloads`` saw 0 completed_paths, kept spinning, and
hit the master deadline (~30 min) before bailing the batch.

Why per-track worked: ``web_server._find_completed_file_robust``
already does a recursive walk-by-basename + path-confirm against
the remote directory components, so any layout slskd writes ends
up resolved. The bundle path didn't go through it.

Fix
- Lifted the robust finder into ``core/downloads/file_finder.py``
  as a pure function ``find_completed_audio_file(download_dir,
  api_filename, transfer_dir=None) -> (path, location)``. Zero
  globals; recursive walk; handles slskd dedup suffix
  ``_<10+digit-timestamp>``, YouTube / Tidal ``id||title`` encoded
  filenames, the AcoustID-quarantine subdir skip, basename
  collisions disambiguated by remote-path components, and a
  fuzzy-basename fallback above 0.85.
- ``_resolve_downloaded_album_file`` keeps the three-candidate
  fast path (cheap probe for the slskd-flat default) but now
  delegates to the new helper when none hit, instead of giving up.
- ``_poll_album_bundle_downloads`` tracks "slskd reports
  Completed but local resolver returns None" per key. When every
  remaining key has been in that state past a 45-second grace
  window, the poll exits early with an explicit error pointing at
  the likely ``soulseek.download_path`` mismatch instead of
  silently spinning until the master deadline.
- ``web_server._find_completed_file_robust`` becomes a thin
  delegate so both callers share one finder. Legacy inline impl
  kept as ``_find_completed_file_robust_legacy`` for reference;
  to be removed next release.
- Fixed misleading ``"(0 tracks, quality=)"`` log on the preflight-
  reuse path — was reading attrs off a None ``picked`` object.

Tests (17 new in tests/downloads/test_file_finder.py)
- Flat slskd layout
- Username-prefixed (the #715 case)
- Full remote tree preserved
- Deeply nested username + tree
- File genuinely missing returns None
- Basename collision disambiguated by remote dirs
- Single basename match wins regardless of dirs
- slskd dedup suffix match
- Short ``_<digits>`` (year) not treated as dedup
- AcoustID quarantine subdir skipped
- YouTube / Tidal ``id||title`` encoded filenames
- transfer_dir fallback
- Both dirs miss → (None, None)
- Non-audio files ignored
- Empty api_filename
- Fuzzy match on punctuation variant
- Fuzzy rejects below threshold

475 downloads tests pass after the lift.
2026-05-27 21:20:37 -07:00
Broque Thomas
b19c1ae8cc Auto-Sync sidebar: brand logo on each source-group header
The sidebar source-group headers (Spotify / Tidal / Qobuz / Deezer /
YouTube / Last.fm Radio / ListenBrainz / iTunes Link / SoulSync
Discovery / Spotify Link) only showed the source name in caps —
the dashboard equalizer + connections panels both render the
actual brand logo, so the sidebar reading as text-only felt
disconnected.

Added a small (18px) circular brand-logo chip to the left of
each source-group title, sourced from the same URLs the
dashboard equalizer avatars use. Dark glass backdrop + accent
ring + drop-shadow on the logo so the chip stays legible
against either light or dark marks; brightness(0) invert(1)
applied to Tidal / Qobuz / iTunes-Link so their dark-foreground
marks render as white silhouettes against the disc (same
recipe the equalizer overrides use). Last.fm's square avatar
PNG clips to a circle via object-fit: cover.

Sources without a publicly available logo (Beatport, file
imports) fall through to no-chip — the <img onerror> swap
hides the broken image so the header still renders cleanly.
2026-05-27 20:23:12 -07:00
Broque Thomas
e296fbfadd Auto-Sync manager: full visual overhaul to match the dashboard vibe
The Auto-Sync manager modal had been carrying its original visual
treatment forward unchanged while the rest of the app moved
toward the glassy / accent-radial / gradient-border aesthetic
the dashboard now sets. Restyled every surface inside the modal
to match.

Strategy: selector-based override layer appended at the end of
``webui/static/style.css`` — every selector in the new block
already exists in the original CSS above; the new block wins on
cascade order. Zero HTML / JS changes; functionality untouched.
Delete the v2 block to revert.

Surfaces restyled
- Modal shell: glass + thin accent border + corner radial wash
  + inner top-edge highlight, matching the dashboard ``.dash-card``
  architecture
- Header: gradient-clipped title, accent-tinted eyebrow, hairline
  accent separator below, spinning-X close button
- KPI summary tiles: dashboard-style gradient tiles, accent
  top-edge glow on hover, gradient stat numbers
- Live monitor strip: accent-tinted glass card, status-colored
  borders (running = green, error = red)
- Refresh / intro buttons: pill primary with accent fill + glow
  on hover (replaces the bare ghost button)
- Tabs: underline-style with accent fill + soft radial glow on
  the active tab (replaces the pill-tab look)
- Sidebar: glass panel, source groups as collapsible-feel cards,
  accent border on scheduled playlist tiles, accent ring on the
  filter input focus
- Board: subtle accent radial spotlight backdrop; columns are
  glass cards with gradient headers + accent drag-over glow
- Drop zones: animated dashed pill with accent radial wash;
  accent-tinted text on drag-over
- Scheduled cards: accent left-edge stripe, gradient pill timing
  badges, pill "Run now" primary + rotating ghost X — health
  variants (failing / warning) re-tint the left-edge stripe
- Run history rows: dashboard recent-activity aesthetic, accent
  hover lift, pill status badges with colored borders
- Bulk schedule popover: glass card with accent border, pill
  buttons, red ghost for unschedule
- Weekly editor: glass modal matching version-modal vibe,
  day-toggle pills (accent fill when active), pill save button
- Empty / monitor-empty states: dashed glass card with subtle
  vibe
- Soft accent-tinted scrollbars throughout the modal
2026-05-27 20:15:56 -07:00
Broque Thomas
6a619254df Auto-Sync: weekly board cards now match the hourly board
When the Weekly Board shipped, its scheduled-card visual diverged
from the hourly board's: weekly cards showed only the playlist
name + weekly label + timezone, while hourly cards already
carried a full action row (Run-now button, unschedule X,
next-run countdown, health badge). Two boards looking like
different apps.

Standardised the weekly card on the hourly shape so a day-column
drop produces the exact same affordances as an interval-bucket
drop:

  - Health badge (warning ⚠ / failing !) when recent runs errored
  - Source + track-count meta line under the name
  - Timing line: weekly label + tz pill + next-run countdown
  - Run-now button (disabled while pipeline running, same gating
    logic the hourly card already had)
  - Unschedule X — calls the weekly-specific helper, leaving
    hourly schedules untouched

Click anywhere outside the buttons still opens the weekly editor
for changing days / time / tz. Weekly cards also become
draggable between day columns now — drop on a new column appends
the day to the schedule (matches the multi-day editor flow).
2026-05-27 19:38:43 -07:00
Broque Thomas
a315192e9a Dashboard: round Last.fm avatar, invert dark-mark logos (Tidal/Qobuz/Discogs/Amazon)
Last.fm ships a square Twitter avatar; clip it to a circle so the
disc reads as a uniform chip. Tidal / Qobuz / Discogs / Amazon
ship dark-foreground marks that disappear against the dark glass
avatar backdrop — invert to a white silhouette so the logo
actually reads. The per-service accent drop-shadow still applies
so the brand color cue is preserved as a glow around the white
silhouette.
2026-05-27 19:32:32 -07:00
Broque Thomas
79465580ab Dashboard: equalizer bars now show real brand logos in the avatar disc
Initial-letter glyphs (SP / AM / DZ / ...) read as placeholder
once the brand-logo equalizer disc was visualised — each chip
should carry the service's actual mark. Wired the same logo
URLs the header-action worker orbs already load (Spotify press
asset, iTunes Wikimedia SVG, Deezer brandfetch symbol, Last.fm
avatar, Genius logo, MusicBrainz Wikimedia SVG, AudioDB local
PNG, Tidal / Qobuz / Discogs SVGRepo marks, Amazon local SVG)
into a new _RATE_GAUGE_LOGOS map and rendered as an ``<img>``
inside the avatar disc.

Visual details
- Disc backdrop switched from a solid accent-gradient fill to a
  dark glass radial + accent-tinted ring + accent drop-shadow
  on the logo. The service color still anchors the chip without
  competing with the logo for contrast.
- Logo sized at 75% of the disc for breathing room. Drop-shadow
  pops dark / multi-tone marks against the dark backdrop.
- Avatar bumped to 34px / 28px / 26px across desktop / tablet /
  mobile so logos read clearly at every breakpoint.

Resilience
- ``<img onerror>`` swaps in an initial-letter glyph span on
  load failure (CDN drop, network blip). The ``.rate-eq-avatar
  --fallback`` variant restores the original accent-gradient
  disc look so the fallback chip still reads as branded.

Asset
- AudioDB ships no public logo URL — saved the existing header-
  action base64 PNG (~30 KB) to ``webui/static/audiodb.png`` so
  the equalizer can reference it as ``/static/audiodb.png`` like
  Amazon already does.
2026-05-27 19:22:28 -07:00
Broque Thomas
c845fa933f Dashboard: next-level polish on enrichment equalizer bars
Four upgrades that take the equalizer row from clean to vibey.
All tied together by the same --eq-accent / --eq-glow CSS
variables so future tweaks stay coherent across the four
animation layers.

1. Brand-color avatar disc above each bar. Circular chip with a
   2-3 letter glyph (SP / AM / DZ / LF / GN / MB / ADB / TD /
   QB / DC / AZ) and a radial gradient using the service's
   accent. Inner highlight + drop-shadow for depth; slow halo
   pulse when the worker is running. Anchors each capsule to
   its identity so the row reads as "these are your services"
   not "these are 11 anonymous bars."

2. Peak-flash detector. When ``cpm`` actually steps upward
   between socket updates (above a small jitter floor so
   near-zero noise doesn't trigger), the peak tip briefly
   flares white-hot, the fill flashes brighter, and the
   reflection puddle ripples — all on a 650ms one-shot the JS
   removes after fire. Mimics a hardware VU meter's peak-
   detect LED. Sells the "alive" feeling by tying bar
   movement to real call activity, not just continuous
   animation.

3. Rolling-counter number animation. The live count under
   the bar digit-animates from old→new with easeOutCubic
   over 520ms instead of snapping. Per-element animation
   handles tracked in a WeakMap so a fast second update
   cancels the prior RAF loop instead of fighting it.
   Premium-counter feel.

4. Glass-surface reflection puddle. Soft accent-colored
   blurred ellipse under each bar; opacity scales with the
   real (unclamped) rate via the --eq-glow variable so idle
   bars don't pollute the row with permanent ground-light.
   Rate-limited bars get a red puddle. Peak-flash briefly
   intensifies the puddle so the surface "ripples" with the
   call burst. Mounted on the host button (not the track) so
   it escapes the track's overflow clipping.

Responsive: avatar disc shrinks to 26px at laptop/tablet,
24px at mobile.
2026-05-27 19:08:00 -07:00
Broque Thomas
74dcafd6e9 Dashboard: equalizer-bar redesign for Enrichment Services panel
The rate monitor on the dashboard used a 10-column grid of circular
SVG speedometers. With 11 services configured (Amazon was the
straw), the grid produced 10-in-row-1 + 1-orphan-in-row-2, breaking
the dashboard's tile symmetry. Speedometers also wasted ~80% of
their pixels on empty arc — most services sit at 0 cpm most of
the time, so the row visually read as a wall of empty gauges.

Replaced with a VU-meter / equalizer row: one vertical capsule
per service, brand-color gradient filling from the bottom, bar
height tracks ``calls/min ÷ limit``. Music-app native aesthetic,
fits the existing accent-heavy glassy vibe, and symmetric by
design at any service count — services slot into the flex row.

Visual details
- 4% sliver floor on idle bars so the row reads as "everything
  alive" instead of "8 dead gauges" — vibe over literal zero
- Continuous shimmer scan when worker is running (vertical wash)
- Slow breathing pulse on idle bars
- Red gradient + faster pulse when rate-limited
- White-hot peak tip glows in the service's accent color
- Status pill below each bar (Running pulses green, Paused amber)
- Big count number floats top-center of the track

Behavior
- Click any bar opens the same detail modal the speedometer used —
  no data-flow changes, no API changes, drop-in visual swap.
- Renderer auto-detects the dashboard context (data-card="enrichment")
  and routes through the equalizer path; legacy speedometer code
  still ships for any non-dashboard mount.
- Responsive: tightens at laptop/tablet breakpoints, wraps to
  5-per-row on phones.
2026-05-27 19:02:50 -07:00
Broque Thomas
17607c2d83 Update style.css 2026-05-27 18:34:07 -07:00
Broque Thomas
01a867e589 Auto-Sync: fix LB pipelines stuck on "Refreshing:" for 5+ minutes
Pipeline-driven Auto-Sync runs against any ListenBrainz playlist
(Weekly Jams, Weekly Exploration, Top Discoveries, etc.) would sit
on ``Refreshing: "<name>"`` with no UI updates for 5-7 minutes
before the pipeline progressed. Two real bugs stacked:

1. **Double discovery.** The refresh handler called
   ``_maybe_discover`` (matching engine, per-track Spotify/iTunes/
   Deezer matches) inline for any source returning
   ``needs_discovery=True`` tracks. Phase 2 of the pipeline then
   ran the SAME matching engine via ``run_playlist_discovery_worker``
   on the same tracks. The refresh-side run blocked the loop with
   zero progress emission; Phase 2's already has the timed
   progress-poll pattern. So LB tracks discovered twice, the first
   time silently.

   Pipeline now sets ``skip_discovery=True`` on its refresh config.
   The handler honors the flag and lets Phase 2 handle discovery
   end-to-end. Standalone callers (Sync-page tab, registration
   action) leave the flag unset so they still get matched_data
   on refresh.

2. **No targeted LB refresh.** The LB adapter's ``refresh_playlist``
   called ``manager.update_all_playlists()`` — the only refresh
   entry-point the manager exposed — which re-pulls every cached
   LB playlist's details from the API (~12+ round-trips) even
   when only one playlist needed refreshing. Wasteful;
   tax-on-everyone for one-playlist work.

   Added ``LBManager.refresh_playlist(mbid)`` — reads the cached
   playlist_type, fetches just that playlist's details, runs the
   normal ``_update_playlist`` upsert path. Defaults type to
   ``user`` for un-cached mbids so new-playlist discovery still
   works. Skips ``_cleanup_old_playlists`` and
   ``_ensure_rolling_mirrors_from_cache`` (wasted work for a
   single-playlist refresh).

Also: killed a silent ``except Exception: pass`` in the LB
adapter's old refresh wrapper that was masking every LB API
failure as a stale-cache hit. Refresh errors now log with full
traceback at warning level and propagate ``None`` so the outer
handler at ``refresh_mirrored.py:104`` counts the error and
surfaces it to the run-history error tally.

Pinned with 12 new unit tests across:
  - ``tests/test_listenbrainz_manager.py`` (8): targeted refresh
    happy path, unauthenticated guard, empty-mbid guard, upstream
    ``None`` return, default playlist_type for unknown mbid,
    exception propagation, cost guard skipping cleanup, skipped-
    when-unchanged signal
  - ``tests/test_playlist_sources_adapters.py`` (3): adapter uses
    targeted call (not legacy), adapter returns ``None`` on manager
    error (not silent swallow), adapter resolves synthetic series
    ids before calling the manager
  - ``tests/automation/test_handlers_playlist.py`` (1):
    skip_discovery flag bypasses ``_maybe_discover`` end-to-end
2026-05-27 18:04:55 -07:00
Broque Thomas
45ecf2730d Wishlist: harden Spotify backfill — poisoned tn=1 can't mask lean album
Residual per-track wishlist downloads (single tracks from different
albums, below the album-bundle threshold) were producing folders
without a year subfolder whenever the wishlist row carried a stale
``track_number=1`` from an older payload default.

Why: ``core/downloads/candidates.py`` had a single API-fetch branch
that served two concerns — resolving the track position AND
hydrating the lean ``spotify_album_context`` (release_date /
total_tracks / cover image) — gated entirely on track_number being
unresolved. When the wishlist row's ``track_number`` happened to
be 1 (a poisoned default rather than a real value), the gate
short-circuited and the album hydration the same call would have
done was skipped. Deezer-sourced discovery matches don't ship
release_date in their search-result album shape, so without the
backfill the folder lost its year.

The two concerns split:
  - track_number resolution keeps its track_info → track object →
    API precedence chain. track_info defaults still win.
  - album hydration runs whenever release_date or total_tracks are
    missing, independent of where (or whether) track_number was
    resolved.

The single API round-trip still serves both — the cost contract
is preserved. The side-effect coupling is gone.

Lifted into ``core/downloads/track_metadata_backfill.py``
(``hydrate_download_metadata``) so the precedence chain is pinned
in isolation. 24 unit tests cover the precedence chain, the
poisoned-tn=1 regression case, defensive non-dict/None inputs,
the cost guard (API called at most once per invocation), and
disc_number resolution.

Also lands the upstream piece: ``core/wishlist/routes.py:_build_track_data``
no longer defaults ``track_number=1`` / ``disc_number=1`` /
``total_tracks=1`` / ``release_date=''`` when the library-modal add
payload omits them. Missing values now flow through as ``None`` so
the downstream pipeline can detect-and-recover instead of locking
to a fake position.
2026-05-27 16:47:26 -07:00
Broque Thomas
997732ee63 Wishlist: fix three regressions causing all imports to land as track 01 with no year
Real-world regression triggered by the album-bundle work earlier in
2.6.3. Tracks with full Spotify metadata were importing as
``01 - <title>`` under ``Artist - Album/`` (no year), even when the
source filename carried the correct track number and Spotify's
release_date was available.

Investigation via DB inspection of stored wishlist rows:

```
"Never Gonna Give You Up" → track_number=None,  release_date=""
"idfc"                    → track_number=1,    release_date=""
"No Sleep Till Brooklyn"  → track_number=1,    release_date=""
```

Source-of-truth Spotify metadata had release_date AND real track
positions, but the wishlist row was poisoned. Three regressions
compounded the loss:

**Fix A — ``track_object_to_dict`` (``core/wishlist/payloads.py:295``)
preserved only album.name during Track→dict conversion.**

Pre-fix:
```python
album_name = "Unknown Album"
if hasattr(track_object, "album") and track_object.album:
    if hasattr(track_object.album, "name"):
        album_name = track_object.album.name
    else:
        album_name = str(track_object.album)

result = {
    ...
    "album": {"name": album_name},   # ← release_date / images / etc. all dropped
    ...
}
```

When a wishlist payload arrived as a Track dataclass instead of a
raw spotify_data dict, the Track→dict conversion stripped
release_date, images, album_type, total_tracks, id, and album-level
artists. Every wishlist row added through this path landed in the
DB with ``album={'name': X}`` only.

Post-fix: three branches handle the three album shapes
- ``album_attr`` is a dict → ``dict(album_attr)`` preserves every key
- ``album_attr`` is a sub-object → pull all common Album-dataclass
  attrs (id, release_date, album_type, total_tracks, images, ...)
- ``album_attr`` is a bare string → build a dict from the track
  object's adjacent attrs (release_date, album_id, album_type, ...)
  and surface ``image_url`` as ``album.images``

**Fix B — ``core/discovery/playlist.py:309`` only added
``track_number`` / ``disc_number`` keys when truthy.**

Pre-fix:
```python
matched_data = { 'id': ..., 'name': ..., ... }   # no track_number / disc_number
if track_number:
    matched_data['track_number'] = track_number
if disc_number:
    matched_data['disc_number'] = disc_number
```

Deezer-sourced matches always hit this branch with ``track_number=None``
because the cache enrichment at line 304 reads ``_raw.get('track_number')``
literally, but Deezer's raw shape uses ``track_position``. So the key
was omitted from ``matched_data``, downstream consumers couldn't
distinguish "missing key" from "value is 1", and the chain silently
filled 1.

Post-fix: keys are ALWAYS present (None when unknown). Also adds a
``best_match.track_number`` fallback so the Track-dataclass-mapped
value (which DOES include ``track_position``→``track_number``
mapping) gets used when the cache lookup misses.

**Fix C — Pipeline only consulted ``album_info.track_number`` before
falling to the filename (``core/imports/pipeline.py:645``).**

VA-collection source files like ``417 Fountains of Wayne - Stacys
Mom.flac`` have a leading playlist-position number that isn't the
album track number. The previous chain (album_info → filename →
floor-1) couldn't recover the real position because the filename
extractor either returned 417 (wrong) or None (caught by the floor).
But the wishlist payload's ``track_info.spotify_data.track_number``
HAD the right answer all along — Spotify says Stacy's Mom is track
3 on Welcome Interstate Managers.

Post-fix: resolution chain extracted into ``core/imports/track_number.py:resolve_track_number``
as a pure function:
1. ``album_info.track_number`` (album-bundle dispatch authoritative)
2. ``track_info.track_number`` (per-track flow payload)
3. ``track_info.spotify_data.track_number`` (nested fallback)
4. ``extract_explicit_track_number(file_path)`` (filename, returns
   0 when no numeric prefix — vs the default helper that returns 1)
5. Caller (pipeline) applies the final >=1 floor

Each step coerces to a positive int or falls through to the next.
Pure function = unit-testable in isolation = single place to fix
the rule.

**Test coverage (37 new tests):**

- ``tests/wishlist/test_payloads.py`` (+4) — Track→dict conversion
  preserves full album dict (dict / object / string album shapes) +
  None-track-number stays None.
- ``tests/discovery/test_discovery_playlist.py`` (+2) — matched_data
  always includes track_number/disc_number keys (None when unknown)
  + falls back to best_match attrs when cache misses.
- ``tests/imports/test_track_number_resolver.py`` (+16) — every
  resolution-chain branch pinned: album_info-wins, track_info
  fallback, spotify_data nested, JSON-string parsing, garbage-string
  fall-through, zero / negative / non-numeric / string-numeric
  coercion, filename fallback, explicit extractor vs default
  extractor semantics, defensive None inputs, VA-collection
  filename behaviour, all-sources-missing → None.

1571 wider-suite tests pass (wishlist + imports + discovery +
downloads + metadata). Ruff clean.

**Migration note:** existing wishlist rows that were saved under
the OLD ``track_object_to_dict`` (with stripped album metadata) still
have ``release_date=''`` in the DB blob. Those won't self-heal — the
next attempt loads from the poisoned blob. Users can remove + re-add
those tracks to refresh, or wait for the next sync run that
re-discovers them with full metadata. No automatic migration shipped
in this PR (scope creep — the forward path is fixed, backfill is a
separate concern).
2026-05-27 15:39:22 -07:00
Broque Thomas
6841128dc2 Wishlist: distinguish Queued from Analyzing for executor-pending batches
PR 4 of 4 in the wishlist-album-bundle issue series. UI fix only —
zero behavior change.

User's 26-track wishlist run rendered all 26 sub-batches as
"Analyzing..." simultaneously. Pre-fix the rows were created with
``phase='analysis'`` BEFORE being submitted to ``missing_download_executor``
(max_workers=3 by default), so 23 batches sat in the executor queue
visually identical to the 3 actually running. Misled users into
thinking SoulSync was processing 26 in parallel; really only 3 ever
ran at once with the rest waiting their turn.

Fix:
- Wishlist auto-flow submission sites now create batch rows with
  ``phase='queued'``.
- The master worker (``core/downloads/master.py:328``) already flipped
  phase to ``'analysis'`` as its first action on entry — that
  transition becomes the real signal that the executor picked the
  batch up.
- ``core/downloads/status.py`` surfaces ``analysis_progress`` for
  the ``queued`` phase too so the UI has the track count to render
  "Queued — N tracks" instead of an empty card.
- Frontend (``webui/static/pages-extra.js``, ``downloads.js``) renders
  "Queued " for ``phase='queued'`` distinct from the spinner-laden
  "Analyzing..." for ``phase='analysis'``.

Scope choices:
- Only the auto-wishlist submission sites flipped this PR
  (``core/wishlist/processing.py:860`` album sub-batches +
  ``core/wishlist/processing.py:907`` residual). The manual-wishlist
  sites at ``:451`` and ``:627`` use the same executor + worker, but
  those create a caller-allocated batch_id that the frontend polls
  immediately — wanted to verify the manual-poll path handles
  ``queued`` cleanly before flipping those. Trivial follow-up.
- Other submission sites in album_bundle_dispatch / web_server.py /
  task_worker.py left untouched — they don't go through the
  executor-queue pattern that causes this UI confusion.

Tests:
- Updated ``test_process_wishlist_automatically_creates_batch_for_matching_tracks``
  to assert ``phase='queued'`` on creation (was ``'analysis'``); explanatory
  comment names the executor-pool reason.
- New ``test_queued_phase_surfaces_analysis_progress_for_ui_count`` in
  ``tests/downloads/test_downloads_status.py`` pinning the new
  ``queued ⊂ analysis_progress`` rendering contract.
- 884 tests pass across wishlist + downloads + imports suites.
- Ruff clean on changed Python files; JS syntax OK on changed
  webui files.

PR 3 (sibling-completion gate) was investigated and dropped — the
"1/26 finalized" symptom turns out to be downstream of the
staging-match bug (PR 2's instrumentation will catch it on the
user's next reproduction run), not an independent sibling-gate bug.
The gate logic itself is correct.
2026-05-27 14:52:02 -07:00
Broque Thomas
dd32e3bbe1 Wishlist: only engage album-bundle when multiple tracks from same album (PR 1/4)
Real-world wishlist case the original c3b88e69 design missed: user with
26 missing tracks from 26 different albums. Each item used to promote
to its own album-bundle sub-batch (``min_tracks_per_album=1``), which
downloaded the ENTIRE album (5-42 files) to claim one track. Confirmed
in app.log:

- "Licensed To Ill" downloaded 3 times across cycles (3-4 files each)
- "The Understanding" 17 files for 1 wishlist track
- "Alright, Still" 42 files for 1 wishlist track
- ~85% wasted bandwidth, slskd hammered with 26 concurrent searches

PR 1 of a 4-PR fix series — see commit body footer for the other PRs.

Default ``min_tracks_per_album`` 1 → 2. Single-track wishlist items
fall to ``residual_tracks`` → classic per-track batch (already works,
already efficient). Album-bundle kept for the case it was designed
for: user has 2+ tracks missing from the same album.

Override via the new ``wishlist.album_bundle_min_tracks`` config key:
- 1 = previous behaviour (bundle every item)
- 2 = new default
- 3+ = stricter, for users who want bundle only on bigger gaps

Helper ``_resolve_album_bundle_threshold`` lives in
``core/wishlist/processing.py``. Defensive shape mirrors the existing
config-driven knobs (``get_poll_interval`` / ``get_transient_miss_threshold``):
non-numeric, non-positive, or config-manager-raise all fall back to
the safe default. Three test cases pin the fallback chain.

Both wishlist entry points wired through the same helper:
- ``process_wishlist_automatically`` (auto cycle, line 812)
- ``start_manual_wishlist_download_batch`` (manual run, line 539)

Tests:
- ``tests/wishlist/test_album_grouping.py`` — old ``test_default_threshold_promotes_solo_albums`` flipped to ``test_default_threshold_demotes_solo_albums`` with explanatory docstring naming the real-world cause. New ``test_default_threshold_promotes_multi_track_albums`` pins the 2+ promotion. New ``test_explicit_threshold_one_restores_solo_promotion`` pins that the kwarg still works for opt-back-in.
- ``tests/wishlist/test_processing.py`` — 3 new tests for ``_resolve_album_bundle_threshold``: default-when-config-missing, honors-config-override, falls-back-on-garbage.
- ``tests/wishlist/test_automation.py`` — ``test_wishlist_albums_cycle_splits_into_per_album_batches`` updated to use 2+ tracks per album (5 tracks across 2 albums instead of 3 across 2 with 1 solo). ``test_wishlist_albums_cycle_residual_for_orphan_tracks`` updated to include 2 tracks from Album One so it still promotes.
- ``tests/wishlist/test_manual_download.py`` — same shape update for the manual path test.
- ``tests/wishlist/test_album_grouping.py:test_multiple_albums_emit_separate_groups`` updated to reflect new default (alb1 with 2 tracks promotes, alb2 with 1 track goes residual).
- ``tests/wishlist/test_album_grouping.py:test_nested_track_data_payloads_normalized`` pinned with explicit ``min_tracks_per_album=1`` so the test stays focused on payload-shape parsing, not the threshold rule.

114 wishlist tests pass; 866 across wishlist + automation + downloads +
album_bundle + album_bundle_dispatch suites still green. Ruff clean.

Sibling PRs queued in TaskCreate:
- PR 2 — investigate post-process staging-match miss (the second-order
  bug that causes the same album to redownload every cycle when the
  staging step doesn't claim the requested track).
- PR 3 — fix sibling-completion gate that fires on first sibling
  instead of last (log evidence: run a4945c88 finalized 1/26 batches).
- PR 4 — UI distinguish Queued from Analyzing for batches waiting
  on the executor (23/26 batches sit at "Analyzing..." while really
  queued at max_workers=3).
2026-05-27 13:42:04 -07:00
Broque Thomas
698c21c3ce Auto-Sync Weekly Board: weekday schedules in the UI (PR 3/4)
PR 3 of the schedule-types feature — see
``memory/project_auto_sync_schedule_types.md``. Backend
``next_run_at`` + ``weekly_time`` trigger handler landed in PRs 1-2.
This PR exposes them in the Auto-Sync manager so users can finally
schedule playlists by day-of-week + time instead of only hourly
intervals.

**UI layout:**

The Auto-Sync modal grows a ``Weekly Board`` tab between
``Hourly Board`` (renamed from ``Schedule Board``) and
``Automation Pipelines``. Same sidebar (mirrored playlists grouped
by source, with filter). Main panel is 7 day columns Mon-Sun
instead of 10 hour buckets. Drag a playlist onto a day column →
creates a single-day weekly schedule at the default time
(09:00 in the browser's IANA tz from
``Intl.DateTimeFormat().resolvedOptions().timeZone``). Click any
scheduled card → opens an editor popover for time, multi-day
toggles, tz override, and unschedule.

Multi-day schedules render under every matching column (Mon-Wed-Fri
schedule appears as three cards, one per column) — matches how
users think about "this playlist runs on Mon AND Wed AND Fri".

**Mutual exclusion:** one schedule per playlist. The save path on
either tab deletes any existing schedule of the OTHER kind before
installing the new one. Backend can technically run both as two
separate automation rows, but two cards under the same playlist
would surprise users and the engine has no merge semantic for
"daily-and-hourly".

**Pure-function helpers** (testable via node:test, matching the
existing ``tests/static/test_auto_sync.mjs`` pattern):

- ``detectBrowserTimezone()`` — Intl tz with UTC fallback for
  browsers where Intl is absent.
- ``autoSyncWeeklyTrigger({time, days, tz})`` — defensive payload
  builder: garbage time → 09:00, unrecognised days dropped,
  missing tz → browser tz.
- ``autoSyncWeeklyFromTrigger(config)`` — inverse parser with
  the same defensive shape. Empty days expands to every weekday
  (matches ``next_run_at`` engine semantic). Returns null for
  non-object configs so ``buildAutoSyncScheduleState`` can route
  broken rows to automationPipelines instead of silently
  bucketing them as every-day weekly.
- ``autoSyncWeeklyLabel(parsed)`` — sorted "Mon, Wed, Fri @
  09:00" / collapses to "Daily @ HH:MM" for full-week / "Unscheduled"
  for null. Canonical Mon-Sun ordering regardless of input order.

**Tests:** 26 new node:test cases across ``detectBrowserTimezone``
x1, ``autoSyncWeeklyTrigger`` x6, ``autoSyncWeeklyFromTrigger`` x6,
``autoSyncWeeklyLabel`` x5, and ``buildAutoSyncScheduleState``
weekly bucketing x5 (covering owned weekly_time → weeklySchedules,
hourly stays in playlistSchedules, non-owned falls through to
automationPipelines, legacy-named auto-sync rows still recognised,
garbage trigger_config falls through). All 62 node:test cases pass;
261 across the automation pytest suite still green (zero regression
on PRs 1-2's plumbing). Python wrapper at
``tests/test_auto_sync_js.py`` shells out cleanly.

**CSS** (themed to the existing Auto-Sync gradient + accent
variables):
- 7-column grid for the weekly board, narrower than the 10
  hour-bucket layout.
- Editor popover with backdrop-blur, accent-tinted save / delete
  buttons, hover states that pick up the user's accent color.
- ``scheduled-elsewhere`` state for playlists with an hourly
  schedule visible on the weekly board (dashed border + opacity)
  so the user knows a drop will replace, not stack.

**WHATS_NEW entry** under 2.6.3 unreleased — first user-visible
slice of the schedule-types feature.

PR 4 (Monthly UI tab) deferred until weekly proves wanted.
2026-05-27 12:39:56 -07:00
Broque Thomas
f13d339584 Usenet album poll: tolerate SAB queue→history handoff, emit terminal failure (#706)
User reported usenet album downloads getting stuck on "downloading
release" while SABnzbd reported the job as complete. Container restart
did not help; reproducible on every usenet album download.

Three independent issues all causing the same symptom — the download
modal freezes mid-flow with no error surfaced to the user:

1. SAB queue → history transition window
   SAB removes a slot from its queue BEFORE adding it to the history,
   and on a busy server (par2 verify, unrar, multi-file move) that
   window can span several poll iterations. The poll treated a single
   None status as terminal failure ("disappeared from client") and
   gave up. Now the poll tolerates up to ~10s of consecutive misses
   (5 polls at the default 2s interval) before declaring the job gone.

2. SAB queue states like `Pp` were unmapped
   `_SAB_QUEUE_STATE_MAP` didn't cover SAB's `Pp` (post-processing
   summary), `Unpacking`, `Trying`, `Deleted`, or the `Prop_paused`
   / `Prop_failed` variants. Unmapped states fell through to the
   default-'error' fallback, and the poll loop only treated explicit
   'failed' / 'completed' as terminal — 'error' was neither, so the
   loop spun until the 6-hour timeout. Map now covers every Status
   value from SAB's `sabnzbd/api.py`, and the poll treats the default-
   'error' fallback as a transient miss (warn-logged, retry within
   the same tolerance window) so a brand-new unmapped state can't
   infinite-loop the way `Pp` did here.

3. No terminal failure emit
   The poll only logged on failure / timeout / disappeared — never
   called the progress callback with 'failed', so the download modal
   stayed at the last 'downloading' emit forever. Plumb a 'failed'
   emit through every failure exit path so the UI flips out of the
   downloading state when the poll gives up.

Plus:

4. SAB direct nzo_ids lookup instead of paging all-history
   `_get_status_sync` was fetching the latest 50 history entries on
   every poll and iterating to find the target nzo_id. On busy
   servers (many recent downloads), the target job could roll past
   the 50-entry window and look like a "disappeared" job. Replaced
   with a targeted `mode=queue&nzo_ids=<id>` → `mode=history&nzo_ids=<id>`
   chain. Falls back to the bulk path for SAB versions that pre-date
   the nzo_ids filter — the transient-miss tolerance covers any
   short-lived gap there too.

Implementation:

Lifted the album-bundle poll loop out of `usenet.py` and `torrent.py`
into `core/download_plugins/album_bundle.py:poll_album_download` —
near-duplicate implementations are now a single function with deps
injected so it's testable in isolation (kettui's extract-don't-AST-parse
standard; can't unit-test a `time.sleep` loop inside a plugin method).
The lifted helper takes:
- `get_status` callable bound to job_id, so the same loop works for
  usenet UsenetStatus and torrent TorrentStatus shapes
- `complete_states` set so torrent's `{'seeding', 'completed'}` and
  usenet's `{'completed'}` both Just Work
- `failed_states` set so torrent's `{'error'}` is terminal while
  usenet's default-'error' fallback is transient
- `transient_miss_threshold` (default 5 ≈ 10s at 2s poll)
- `sleep` / `monotonic` injectables for deterministic tests

Per-track flows in both plugins gained the same transient-miss
tolerance inline — they don't use the emit pattern (update an
`active_downloads[id]` row dict via lock instead), so reusing the
helper would have required threading a no-op emit through. Inline
fix is small enough.

Tests:
- 11 new tests in `tests/test_album_bundle.py:poll_album_download`
  cover the happy path, transient-miss tolerance with recovery,
  hard-failure threshold, explicit-failed surface, timeout-emit,
  default-'error' transient treatment, shutdown clean exit,
  torrent's `seeding`-counts-as-complete, save_path captured across
  iterations, and adapter-exception treated as transient miss.
- 521 download-suite tests pass (33 in test_album_bundle, others
  pin existing torrent + usenet contracts).
- Ruff clean.

Closes #706.
2026-05-27 09:42:51 -07:00
Broque Thomas
1d6ced286b Discogs: strip artist disambiguation suffixes at every name surface (#634)
Discogs uses two disambiguation conventions for duplicate artist names:
- legacy `(N)` numeric suffix: "Bullet (2)", "Madonna (3)"
- newer `*` asterisk suffix: "John Smith*", "Foo*"

Both were leaking through to the UI on artist search and album search,
and worse — through the import path into folder names on disk
(reported: importing yielded folders literally named `Foo*`).

The pre-existing cleanup only handled `(N)` and only at ONE site —
`get_user_collection` (line 469) and one path inside
`extract_track_from_release` (line 448 — `re.sub(r'\s*\(\d+\)$', '',
artist_name)`). Every other surface (artist search, album search,
album-track lookups, get_artist_albums feature matching) returned the
raw Discogs string.

Centralized into `_clean_discogs_artist_name(name)` at module top,
with regex covering both suffixes including repeated forms (`Baz**`,
`Foo (3)*`). Applied at six sites:

- `Artist.from_discogs_artist` (artist search)
- `Album.from_discogs_release` (album search — three fallbacks: array,
  string, title-split)
- `Track.from_discogs_track` (track lookup — track-level + release-level
  fallback)
- `extract_track_from_release` (replaces the inline `(N)`-only re.sub)
- `get_user_collection` (existing site, now also strips `*`)
- `get_artist_albums` (artist_name used for primary-vs-feature matching;
  cleaning prevents `Beyoncé*` from failing equality vs `Beyoncé`)
- `get_album` (artists_list + per-track artists in the tracklist projection)

Tests:
- New `test_clean_discogs_artist_name` parametrized over 14 cases
  covering `(N)`, `*`, repeated `**`, combined `(N) *`, whitespace
  handling, empty/None defensive returns.
- New `test_get_user_collection_strips_discogs_asterisk_disambiguation`
  pinning the asterisk path end-to-end through the collection import
  flow (sibling to the existing `(N)` test).
- Existing 37 discogs tests still pass.

Out of scope (separate issue): the same #634 report flagged track-count
and year fields rendering as 0 / empty in Discogs album search. Both
are inherent to Discogs `/database/search` response shape — search
results don't carry `tracklist` (only release detail does) and `year`
is often `0` in search payloads. Fixing requires lazy-fetching release
detail per row, which hits the 25 req/min unauth limit hard. Not
bundled here.
2026-05-27 09:05:47 -07:00
Broque Thomas
8dbbf13c61 Branch cleanup: lift manual-match helpers, fix length-pref ordering, profile-scope view toggle
Self-review pass on the prior three commits — kettui-style cleanup
that should have landed first time.

**Length-preference sort ordering (real bug):**
The `search_tracks_with_artist` stable sort that promoted length-known
recordings ran in `core/musicbrainz_search.py`, but the MB endpoint in
`web_server.py:search_musicbrainz_tracks` runs `rerank_tracks` after
it — which re-sorts by relevance score and dropped the length-pref
ordering down to tiebreaker-only. For canonical-same-song MB duplicates
that all score identically the tiebreaker survived, but the
order-of-operations was wrong.

Moved into `rerank_tracks` itself via a new `prefer_known_duration`
flag. Sort key sits between relevance score and the stable-order
tiebreaker so relevance still wins (length only decides ties, never
overrides a higher-relevance match). The MB endpoint opts in via
`prefer_known_duration=True`; Spotify / iTunes / Deezer callers stay
on the default-off path since their search results always include
length. Pinned with three new `TestRerankTracks` cases:
ties-promote-length, relevance-still-wins, default-off-unchanged.

**Route logic lifted to `core/discovery/manual_match.py`:**
Two pieces lived as inline route logic in `web_server.py` — the
`derive_manual_match_provider` fallback chain (payload.source →
active source → 'spotify') used by `update_youtube_discovery_match`,
and the `is_drifted_for_redo` predicate (cached provider differs from
active AND not manual_match) used by `prepare_mirrored_discovery`.
Per kettui's "extract logic from web_server.py, don't AST-parse it"
standard, both helpers now live in `core/discovery/manual_match.py`
with 12 dedicated unit tests covering fallback resolution order,
non-dict payload defenses, manual_match exemption from drift,
absent-provider legacy default, and edge cases.

Side benefits from the lift:
- `match_source` now derived once before the cache-save try block
  instead of being duplicated in try + except (the except block existed
  only because the original used `match_source` later — pre-computing
  killed the duplication).
- `prepare_mirrored_discovery`'s `has_cached` check now reuses
  `is_drifted_for_redo` with inverted polarity instead of restating
  the field whitelist inline, so a future schema change only has to
  land in one place.
- The mirrored-DB persist block now gates on `matched_data is not None`
  to avoid a pre-existing latent NameError if the cache-save block
  raised before matched_data construction.

**Enhanced toggle localStorage key now profile-scoped:**
`soulsync-library-view-mode` was global — two admin profiles would
share one preference. Wrapped in `_libraryViewModeKey()` which appends
`:${currentProfile.id}` when a profile is loaded, falls back to the
unsuffixed key otherwise (preserves pre-multi-profile saved values).

Tests:
- 12 new in `tests/discovery/test_manual_match.py` pinning both helpers.
- 3 new in `tests/metadata/test_relevance.py` pinning the
  `prefer_known_duration` semantics.
- `test_search_tracks_with_artist_prefers_results_with_known_length`
  renamed to `_does_not_resort_by_length` since the sort moved out of
  this method. 664 tests pass across discovery + metadata suites.
2026-05-27 07:43:21 -07:00
Broque Thomas
b67d13164a Library: persist Enhanced / Standard view toggle in localStorage
User feedback: the Enhanced view toggle on the artist detail page reset
to Standard on every artist click, so admins who prefer Enhanced had to
re-flip the toggle every single time. Persist the choice in
localStorage and reapply on every artist navigation + page reload.

- `toggleEnhancedView()` writes `soulsync-library-view-mode` to
  localStorage on every change.
- `navigateToArtistDetail()` reads the saved value after the standard
  reset block runs; if `enhanced` AND `isEnhancedAdmin()` it calls
  `toggleEnhancedView(true)` after `loadArtistDetailData` kicks off.
  The brief Standard render is hidden as soon as the toggle flips.
- Gated on `isEnhancedAdmin()` so non-admin profiles (which never see
  the toggle) can't end up with a stale Enhanced preference being
  applied silently.
- Wrapped in try/catch since localStorage is unavailable in some
  private-browsing modes.

No backend change; no DB migration needed.
2026-05-27 07:08:21 -07:00
Broque Thomas
39f582a690 Mirrored playlist: stop Playlist Pipeline from reverting manual Fix-popup matches
User reported that manually mapping a mirrored-playlist track via the
Fix popup (either by search or by pasting an MBID) worked end-to-end
once — match saved, library track downloaded — but the next Playlist
Pipeline run flipped the track back to "Provider Changed" and forced
them to re-do the manual map every cycle.

Three independent issues were combining to cause this:

1. Hardcoded `provider: 'spotify'` on manual-fix save
   `update_youtube_discovery_match` (the endpoint the Fix popup posts
   to, also used by mirrored playlists since the frontend routes
   `platform === 'mirrored'` through the YouTube endpoint) always
   stamped the cached match as Spotify-provided. The Fix-popup cascade
   actually queries the user's primary metadata source first and falls
   back to Spotify / Deezer / iTunes / MusicBrainz — so a user on
   MusicBrainz primary picking an MB result still had it saved as
   `provider: 'spotify'`. The next prepare-discovery call (which
   compares cached_provider to the active source) then immediately
   classified the match as drifted and pending re-discovery. Fixed by
   deriving `match_source` from `spotify_track.get('source')` (every
   *_search_tracks endpoint stamps `source` on results) with a fallback
   to `_get_active_discovery_source()` for the MBID-paste path (which
   uses the lean flat shape that doesn't carry source). `matched_data['source']`
   and the mirrored `extra_data['provider']` both now use the derived
   value. `match_source` is also recomputed in the cache-save except
   handler so the downstream mirrored-DB save still has it.

2. Discovery worker re-queueing manual matches as "incomplete"
   `run_playlist_discovery_worker` in `core/discovery/playlist.py`
   re-adds any track to `undiscovered_tracks` when its `matched_data`
   lacks `track_number` or `album.id` / `album.release_date`. The
   check was designed as a legacy-fix backfill for old discoveries
   that lost those fields to a Track-dataclass stripping bug. But
   manual fixes from the popup are *intentionally* lean — search-
   result rows don't include `track_number` (none of the search
   endpoints return it), and the MBID-lookup flat shape doesn't
   carry `album.id` / `release_date` (the recording lookup returns
   only `album.name`). So every manual match looked "incomplete" and
   got re-discovered every pipeline run, overwriting the user's pick
   with whatever the auto-search ranked first. Manual matches now
   short-circuit ahead of the incomplete-data branch.

3. `prepare_mirrored_discovery` ignored the `manual_match` flag
   Independent of the provider-stamping fix above, the prepare-
   discovery endpoint that powers the mirrored-playlist UI did its
   own `cached_provider != current_provider` check and didn't honour
   manual_match either. Defence in depth — even if a future code
   path stamps the wrong provider on a manual match, the flag now
   anchors it as cached. `has_cached` also extended so manual
   matches with off-provider stamps still count toward the cached
   tally for phase classification.

Tests:
- new `test_manual_match_skipped_even_when_matched_data_incomplete`
  in `tests/discovery/test_discovery_playlist.py` pins the worker
  short-circuit using a realistic MB-shape matched_data (album dict
  without id / release_date, no top-level track_number). 16 existing
  tests still green; 848 across discovery / metadata / automation
  suites pass.
2026-05-27 06:59:58 -07:00
Broque Thomas
acc5eb77ea Fix popup: anchor artist field in MB search to stop title-collision covers
`/api/musicbrainz/search_tracks` powers the Fix popup's auto-search
cascade for users on MusicBrainz as primary. When both track + artist
fields were filled, `search_tracks_with_artist` always took the bare
keyword path (`<track> <artist>` joined as one query string). MB's
recording-search scorer weights title matches far above artist matches,
so for "Coffee Break" + "Zeds Dead" the top results were Emapea / The
Vidalias / West One Orchestra's "Coffee Break" — three unrelated cover-
title collisions ahead of the canonical Zeds Dead recording. The
endpoint's `rerank_tracks` pass can't fix this when the right answer
is below the API's 50-result cutoff.

Both-fields mode now uses a strict field-scoped Lucene query first
(`recording:"<t>" AND artist:"<a>"`) which anchors the artist and
prunes title-collision covers at the source. `min_score=0` because the
field-scoped query is itself precise; rerank still does final ordering.
Bare query stays as the fallback when strict returns nothing — covers
the diacritic / alias cases the original `strict=False` path was added
for ("Bjork" query vs canonical "Björk" artist where Lucene phrase
match never hits the recording).

Single-field mode (track-only or artist-only) is unchanged: still bare-
query directly, since there's no artist value to anchor.

Also stable-sort results to prefer entries with non-zero `duration_ms`.
MB has multiple recordings per song (single release, album release,
remasters, compilations) and not every recording carries length data.
Without the preference sort, the user sees a 0:00 row first while a
sibling recording with the real 3:04 sits two rows below — matches the
report where MBID-paste lookup of the canonical recording (length 3:04)
contradicted the search-result's 0:00 row for the same song.

Tests:
- new `test_search_tracks_with_artist_strict_first_when_both_fields`
  pins the strict=True call when both fields present
- new `test_search_tracks_with_artist_falls_back_to_bare_when_strict_empty`
  pins the Björk-style fall-through path
- new `test_search_tracks_with_artist_prefers_results_with_known_length`
  pins the length-preference sort
- existing `..._keeps_low_score_for_rerank` updated to side_effect so
  the bare-fallback path is exercised; behaviour pinned identically
- existing `..._uses_bare_query_mode` renamed + repurposed for strict-
  first; old name's behaviour no longer accurate
2026-05-26 23:00:19 -07:00
Broque Thomas
4555ff7eb9 Wishlist modal: surface most-advanced live phase, not least-complete
The sibling-merge aggregator from 7f751202 used "least-complete
phase wins", which made the modal appear frozen during parallel
album bundle downloads. The task table is phase-gated to
downloading/complete/error in downloads.js — so whenever any
sibling was still in album_downloading, the merged phase stayed
there and tasks for the sibling that had advanced past its bundle
never rendered. User reported: both albums downloading on slskd,
modal blank until one completes fully.

Flip the rule: surface the most-advanced live phase so the modal
renders task progress as soon as any sibling reaches it. The
all-siblings-in-album_downloading case still surfaces
album_downloading (bundle progress UI is correct there); error
stays sticky.

Updated WHATS_NEW under 2.6.3 to describe the corrected behavior.
Two new tests pin the regression:
- downloading + album_downloading → downloading
- album_downloading + album_downloading → album_downloading
2026-05-26 22:35:53 -07:00
Broque Thomas
7f751202d2 Wishlist modal: merge sibling sub-batches into one status response
Phase 1c.2.1 splits each wishlist run across multiple
``download_batches`` rows (per-album bundle dispatch). The
download-missing modal opens against the original batch_id
allocated by ``start_manual_wishlist_download_batch`` /
``process_wishlist_automatically``. Pre-fix that batch_id was
just one sibling among N, so the modal went stale as soon as the
primary sub-batch finished — subsequent albums downloaded fine
but no live status reached the UI.

Fix: backend merges every sibling sub-batch's tasks +
analysis_results into the response keyed under the originally-
requested batch_id. Modal sees one unified view of the whole run
without knowing about the split. Frontend untouched.

Architecture (Kettui standards):

- ``core/downloads/wishlist_aggregator.py`` — pure
  ``merge_wishlist_run_status(primary, siblings)`` helper.
  No IO, no runtime state, no globals. Lifted out of
  ``status.py`` so the merge contract can be pinned via unit
  tests without standing up the live ``download_batches`` /
  ``download_tasks`` state.
- ``core/downloads/status.py``'s ``build_batched_status`` now
  pre-indexes ``download_batches`` by ``wishlist_run_id`` inside
  the existing ``tasks_lock`` snapshot, then runs the merge
  helper whenever a requested batch has a sibling.

Merge rules pinned by 12 tests:

- ``track_index`` re-indexed globally 0..N-1 across the merged
  ``analysis_results`` so the modal's ``data-track-index`` DOM
  keys don't collide between siblings. Tasks' ``track_index``
  follows the same remap so the analysis-results ↔ tasks
  cross-reference stays intact.
- ``task_id`` is uuid per task — no collision concern.
- Phase: error is sticky; otherwise the LEAST-complete
  pre-terminal phase wins (analysis < album_downloading <
  downloading). All-complete returns ``complete``; mixed
  complete + active returns ``downloading`` so the modal stays
  alive until every sibling lands.
- ``album_bundle``: picks whichever sibling currently has an
  active bundle download (state in
  ``{searching, downloading, downloading_release, staging}``).
  Falls back to the first non-empty bundle so a completed run
  still shows a progress bar.
- ``analysis_progress`` summed across siblings.
- ``active_count`` summed; ``max_concurrent`` keeps primary's
  value as the representative.
- ``playlist_id`` + ``playlist_name`` preserved from the primary
  (the row the modal originally opened against).

Legacy single-batch wishlist runs (no ``wishlist_run_id`` on the
batch) skip the merge entirely — passthrough. Back-compat by
absence.

1108 tests across downloads + wishlist + automation + imports +
playlist-sources + lb-series suites green. 12 new aggregator
tests pin the merge contract.

Closes the open UX gap from the Phase 1c.2.1 ship — modal now
tracks every sibling sub-batch's progress for the full duration
of the wishlist run.
2026-05-26 22:17:04 -07:00
Broque Thomas
c002014f10 Wishlist: reify run id + gate cycle toggle on last-sibling completion
Phase 1c.2.1 splits each wishlist invocation into per-album sub-
batches so the album-bundle dispatch can engage once per album.
Side effect: the completion handler ``finalize_auto_wishlist_completion``
ran end-of-run logic (cycle toggle + state reset + automation
event emit) once per BATCH, so a 2-album run fired the cycle
toggle twice + emitted two ``wishlist_processing_completed``
events. The cycle landed at the right value either way but the
state machine had become per-batch instead of per-run.

Fix: reify "wishlist run" as a first-class concept via a shared
``wishlist_run_id`` UUID. Generated once per wishlist invocation
in both the auto- and manual-wishlist paths, stamped on every
sub-batch row in ``download_batches``.

``finalize_auto_wishlist_completion`` now reads the completing
batch's ``wishlist_run_id`` and, when present, scans
``download_batches`` for siblings still in pre-terminal phases.
If any sibling is still active, the per-batch summary records
but the cycle toggle + state reset + automation emit are
deferred. Only the last completing sibling fires the run-level
finalization. Legacy single-batch runs (no run_id field) keep
their toggle-immediately behavior — back-compat by absence.

The run_id also lays groundwork for frontend grouping (one
logical row in the Downloads view per wishlist run instead of N
sibling rows), but that UX work is deferred.

3 new tests in ``test_processing.py`` pin: defer-when-siblings-
active, toggle-when-last-sibling-done, back-compat-without-run_id.
1 new assertion in ``test_automation.py`` confirms all sub-batches
of one auto-wishlist invocation share the same run_id. 309 tests
across wishlist + automation suites green.

Notes: dispatch concurrency unchanged — sub-batches still run via
the shared download worker pool. Slskd serializes per-uploader at
its own layer (same uploader = automatic queue, different
uploaders = legit parallel), so SoulSync-side serial enforcement
would duplicate work the right layer already handles.
2026-05-26 21:50:42 -07:00
Broque Thomas
c3b88e6963 Wishlist albums cycle: split into per-album bundle batches
Auto-wishlist's "albums" cycle used to dump every missing album
track into one batch and run per-track Soulseek / Prowlarr searches
for each (~50 searches for a typical scan). The album-bundle
dispatch (introduced in 2.5.9 for explicit album downloads) was
gated on ``is_album_download=True`` + populated
``album_context``/``artist_context``, none of which the wishlist
batch ever set — so wishlist runs always took the per-track flow
even when 12 missing tracks all belonged to the same album.

Fix: split wishlist albums-cycle tracks into per-album sub-batches
at submission time. Each sub-batch carries its own album context,
trips the existing dispatch gate, and engages one slskd / torrent
/ usenet album-bundle search per album. Tracks the helper can't
group (no album metadata, no artist) fall through to a residual
per-track batch.

- New ``core/wishlist/album_grouping.py``:
  ``group_wishlist_tracks_by_album(tracks)`` returns
  ``WishlistGroupingResult(album_groups, residual_tracks)``.
  Pure function — extracts album_id (or name-normalized fallback)
  + primary artist + album context from each track's nested
  spotify_data, buckets, and threshold-promotes. Independent of
  runtime state so it can be unit-tested without the wishlist
  executor.
- ``core/wishlist/processing.py``: when ``current_cycle ==
  'albums'``, run the grouping helper, submit one batch per album
  with ``is_album_download=True`` + the group's album/artist
  context, then a single residual batch for orphans. Singles
  cycle path unchanged.
- 9 new tests in ``test_album_grouping.py`` pin the bucketing
  contract (empty / single album / multi album / orphan / threshold
  / nested payloads / no-id fallback / no artist).
- 2 new tests in ``test_automation.py`` exercise the per-album
  split end-to-end through ``process_wishlist_automatically``:
  multi-album batch → two sub-batches each with album context;
  mixed orphan + real album → one bundle batch + one residual.

1099 tests across wishlist + imports + downloads + automation +
playlist-sources + staging-provenance + track-number-repair
suites green. WHATS_NEW entry added under 2.6.3.

Now when an auto-wishlist scan finds 12 missing tracks from
Ryoto's "Cha-La Head-Cha-La", it runs ONE slskd / Prowlarr
album-bundle search for the release instead of 12 per-track
searches.
2026-05-26 21:13:34 -07:00
Broque Thomas
85426a210c Fix album-bundle downloads landing every track as track 1
Soulseek album-bundle (and any other release-staging path) was
importing every file with ``track_number=1`` because the staging
metadata reader used the auto-import-flavor filename extractor:
``extract_track_number_from_filename`` returns 1 when the basename
has no ``NN -`` prefix. That's the right default for the loose
auto-import flow (single file in, no upstream metadata to lean
on), but completely wrong for staging-cache reads:

- For an album-bundle download the user has authoritative track
  numbers in the Spotify track list flowing through to
  ``track_info`` for each task.
- ``try_staging_match`` in ``core/downloads/staging.py`` was
  meant to use those numbers when the staged file's own metadata
  doesn't have them.
- But the staging cache populated ``track_number=1`` for every
  untagged bare-title file (e.g. ``Cha-La Head-Cha-La.flac``), the
  album-bundle resolution branch reads file-side first, sees 1,
  and short-circuits the rest of the chain.

Fix:

- New ``extract_explicit_track_number`` in
  ``core/imports/filename.py`` — strict variant that returns
  ``0`` when no numeric prefix is visible. Docstring explicitly
  contrasts with the legacy 1-defaulting helper so future
  callers pick the right one.
- ``read_staging_file_metadata`` in ``core/imports/staging.py``
  now uses the strict extractor, so the staging file dict
  carries ``track_number=0`` ("unknown") instead of ``1`` for
  untagged bare-title files.
- The legacy ``extract_track_number_from_filename`` keeps its
  1-default behavior so auto-import callers + the post-process
  template fallbacks are unchanged; it's now implemented in
  terms of the strict variant.
- Tag-side parsing also tightened to require ``> 0`` before
  overriding the filename-derived value.

3 new tests pin the contracts:
- ``test_extract_explicit_track_number_returns_zero_when_no_prefix``
- ``test_read_staging_file_metadata_returns_zero_track_when_unknown``
- existing ``test_extract_track_number_from_filename_handles_common_patterns``
  now explicitly comments why bare filenames keep returning 1.

758 tests across imports + downloads + repair + staging-provenance
suites green. WHATS_NEW entry added under 2.6.3.

Reported against an album-bundle download of Ryoto's
"Cha-La Head-Cha-La" where slskd staged 15 untagged FLAC files
named after the song titles only.
2026-05-26 21:04:27 -07:00
Broque Thomas
80a88a62ac Auto-Sync sidebar: improve playlist card readability
The mirrored-playlist cards in the Auto-Sync schedule modal's
sidebar were truncating long names with ellipsis on a single line
+ rendering meta info at 10px, which made entries like
"Top Missed Recordings of 2024 for Nezreka" or "ListenBrainz
Weekly Exploration" unreadable.

- Name wraps to multiple lines instead of ellipsis-truncating
  (sidebar is narrow; truncation hid critical disambiguating
  text like the year / week / username).
- Bumped name 12px → 13px, meta 10px → 11px with brighter color
  (0.4 → 0.55 alpha).
- Bumped card padding 10px/12px → 12px/14px + spacing 6px → 8px
  so multi-line entries have breathing room.
- Pinned the leading status dot to the first text line via
  ``margin-top`` so multi-line names flow underneath rather than
  push the dot off-center.
2026-05-26 20:12:15 -07:00
Broque Thomas
a8e6432e86 SoulSync Discovery tab: open mirror detail modal after refresh
Phase 1c.3 left the click flow at "card shows 'mirrored' + toast",
which felt incomplete — Tidal / LB / Last.fm all open a follow-up
modal after their discovery flow so the user can act on the
results (sync to server playlist, queue downloads, etc.). SoulSync
Discovery skips the discovery phase (tracks pre-matched), so the
natural analog is the mirrored-playlist detail modal — same one
the Mirrored tab opens when you click a row.

- Inline ``fetch('/api/mirror-playlist', ...)`` in place of the
  fire-and-forget ``mirrorPlaylist`` helper so we can capture
  the returned ``playlist_id`` from the response.
- After successful mirror creation, call
  ``openMirroredPlaylistModal(playlist_id)`` (exposed by
  stats-automations.js) to surface the tracks view.

The card itself keeps the ``♪ N / ✓ N / mirrored`` progress text
so a quick second click can re-refresh without re-opening the
modal each time (just re-runs the generator + re-upserts the
mirror).
2026-05-26 20:02:50 -07:00
Broque Thomas
bd91c94f92 Add SoulSync Discovery tab to Sync page (Phase 1c.3)
Last of the three unified-tab phases. Surfaces the user's
persisted personalized playlists (decade mixes, hidden gems,
popular picks, daily mixes, discovery shuffle, etc.) on the
Sync page so they participate in the mirrored-playlist +
Auto-Sync pipeline like every other source.

Different shape from the LB / Last.fm tabs:

- Tracks already carry Spotify / iTunes / Deezer IDs (matched
  at generation time from the discovery pool), so there is NO
  MB-style "needs discovery" hop. The mirror is created with
  fully-populated ``matched_data`` JSON inline, downstream
  consumers (sync, wishlist) see canonical extra_data
  immediately.
- Click on a card runs the kind's generator
  (``POST /api/personalized/playlist/<kind>/<variant>/refresh``)
  + grabs the fresh track snapshot + mirrors under a synthetic
  id of the form ``ssd_<kind>_<variant>`` (e.g. ``ssd_decade_1980s``,
  ``ssd_hidden_gems``). Re-clicks UPSERT the same row, so the
  Auto-Sync schedule survives every refresh.
- Sub-tabs / archive concept don't apply here — each personalized
  playlist is already a singleton per (profile, kind, variant);
  the manager handles its own rotation.

New file: ``webui/static/sync-soulsync-discovery.js`` (~210 lines).
``initializeSyncPage`` learns a new tab branch. CSS adds
``soulsync-discovery-icon`` (star SVG, teal ``#14b8a6``) +
``.soulsync-discovery-playlist-card`` joins the unified card
selector group with a matching teal accent.

WHATS_NEW entry added under 2.6.3.

236 tests still green; no Python paths touched.
2026-05-26 19:46:03 -07:00
Broque Thomas
862cedde9d Auto-Sync manager: exclude Last.fm Radio mirrors from the schedule board
Last.fm Radio playlists are seed-track-specific similar-tracks
snapshots — they don't update on the Last.fm side once generated,
so scheduling one for auto-refresh would just re-discover the
same 25 tracks every interval. The mirror still exists (visible
in the Mirrored tab) so the user can pull the downloads, but it
doesn't belong on the schedule board.

``autoSyncCanSchedulePlaylist`` now rejects ``source='lastfm'``
alongside the existing ``file`` + ``beatport`` exclusions.
Cosmetic-only on the frontend; backend mirror creation +
Mirrored tab listing are unchanged.
2026-05-26 15:56:24 -07:00
Broque Thomas
cf5da04439 Roll LB Weekly / Top series into single rolling mirrors (Phase 1c.2.1)
ListenBrainz publishes "Weekly Jams for X" / "Weekly Exploration
for X" with a fresh MBID every week, and "Top Discoveries of YYYY
for X" / "Top Missed Recordings of YYYY for X" with a fresh MBID
every year. Auto-mirroring those per-period yielded one mirrored-
playlist row per week/year — useless for Auto-Sync schedules
because the underlying LB playlist never updates, only a brand new
playlist replaces it. The user accumulates 100+ dead Weekly Jams
rows per year if they discover regularly.

This commit collapses each family into a single ROLLING mirror
keyed by a synthetic ``source_playlist_id`` (e.g.
``lb_weekly_jams_Nezreka``). Each new period UPSERTs into the same
row, so the user gets one stable Auto-Sync schedule per series
that automatically picks up the latest period's tracks on every
refresh. Non-series LB playlists (user-created, collaborative,
Last.fm radios for a specific seed) continue to mirror under
their per-playlist MBID as before. Per-period LB playlists are
still visible + usable on the LB Sync tab — only the mirror layer
collapses.

- ``core/playlists/lb_series.py`` (new) — series-detect helper
  with regex patterns + canonical-name + LIKE-pattern template
  for each known LB family. Exposes
  ``detect_series(title)``, ``is_series_synthetic_id(id)``, and
  ``list_series_synthetic_ids()`` so both the JS auto-mirror hook
  and the LB adapter can speak the same language.
- ``GET /api/listenbrainz/series-detect?title=...`` — thin HTTP
  shim around ``detect_series`` so the auto-mirror JS doesn't
  duplicate the regex.
- ``ListenBrainzPlaylistSource.get_playlist`` now recognizes
  synthetic series ids — it queries the LB cache for the newest
  cache row whose title matches the series' LIKE pattern and
  resolves to that row's MBID before fetching tracks. The mirror's
  meta keeps the synthetic id so refreshes always re-resolve to
  the latest period.
- ``_mirrorListenBrainzAfterDiscovery`` (sync-services.js) calls
  the new detect endpoint when discovery completes — if a match
  comes back it swaps the per-period MBID for the synthetic id +
  the canonical name. Existing Last.fm radio routing logic stays
  intact (Last.fm radios aren't a series).
- ``ListenBrainzManager._cleanup_per_period_series_mirrors`` —
  one-shot consolidation sweeper runs in ``_cleanup_old_playlists``
  + deletes any legacy per-period mirror rows so the consolidated
  rolling mirror is the only one left. Idempotent — only matches
  per-period titles ("Weekly Jams for ..., week of ...") and never
  the canonical rolling-mirror titles ("ListenBrainz Weekly
  Jams").
- 11 new tests pin the detector + synthetic-id helpers; 236 total
  across adapter + automation + lb-series suites green.
2026-05-26 15:49:49 -07:00
Broque Thomas
e8ee8576a0 Fix Last.fm radios mirrored under wrong source
Two-part fix for Last.fm Radio playlists showing up in the
ListenBrainz group of the Auto-Sync manager + Mirrored tab
instead of their own Last.fm group:

1. **Mirror-creation hook** (sync-services.js): the
   ``_mirrorListenBrainzAfterDiscovery`` helper hardcoded
   ``source='listenbrainz'`` on every auto-mirror call, even for
   Last.fm Radio playlists (which share the same MB-track shape +
   discovery worker but should land under ``source='lastfm'``).
   ``save_lastfm_radio_playlist`` always prefixes the playlist name
   with "Last.fm Radio: <seed>", so the helper now keys on that
   prefix to pick the right mirror source + owner fallback. Going
   forward, new Last.fm radios mirror correctly the moment
   discovery completes.

2. **Backfill** (listenbrainz_manager.py): legacy mirror rows
   created before the fix above are stuck under
   ``source='listenbrainz'``. Added
   ``_retag_misrouted_lastfm_radio_mirrors`` to ``_cleanup_old_playlists``
   so the next LB refresh re-tags any row whose name starts with
   "Last.fm Radio:" but is still on ``source='listenbrainz'``.
   Idempotent — UPDATE only matches misrouted rows.
2026-05-26 15:40:57 -07:00
Broque Thomas
bbc950d325 Auto-Sync manager: add LB / Last.fm / SoulSync Discovery / iTunes labels
``autoSyncSourceLabel`` was missing entries for the post-Phase-0
sources, so any mirrored playlists with ``source='listenbrainz'``
or ``'lastfm'`` rendered their raw lowercase identifier in the
sidebar's group heading instead of a friendly brand label. Added
the four newer sources. Also added ``itunes_link`` which the iTunes
link tab has been able to create for a few releases now.

Cosmetic only — the existing ``autoSyncCanSchedulePlaylist`` gate
already accepts everything except ``file`` and ``beatport``, so
these sources were always schedulable; the group heading just had
no human label.
2026-05-26 15:33:51 -07:00
Broque Thomas
38e35930a9 Add Last.fm Radio tab to Sync page (Phase 1c.2)
Sibling to the ListenBrainz Sync tab from Phase 1c.1. Last.fm Radio
playlists already live in the same ``listenbrainz_playlists`` table
as LB ones (``playlist_type='lastfm_radio'``) and run through the
same MB-track discovery worker, so this tab is intentionally thin
— list + render + delegate. Card click hands straight off to the
LB Sync-tab click handler since the downstream modal + state
machine are identical.

- ``webui/index.html``: new ``<button data-tab="lastfm-sync">``
  + tab content container between the LB tab and the existing
  Import / Mirrored tabs. Plus a ``<script>`` tag for the new
  module.
- ``webui/static/sync-lastfm.js`` (new): ``loadLastfmSyncPlaylists``
  hits the existing ``/api/discover/listenbrainz/lastfm-radio``
  endpoint, ``renderLastfmSyncPlaylists`` mirrors the LB card
  shape with a ``📻`` icon + a ``.lastfm-playlist-card`` brand
  class, click handler forwards to
  ``handleListenBrainzSyncCardClick``.
- ``webui/static/sync-listenbrainz.js``: the shared 500ms refresh
  loop now iterates LB + Last.fm cards in one pass and treats
  either tab as "active" for liveness. No second loop needed.
- ``webui/static/sync-services.js``: new tab-activation branch in
  ``initializeSyncPage`` mirrors the LB pattern.
- ``webui/static/style.css``: ``.lastfm-icon`` SVG (Last.fm "as"
  logo, red), and ``.lastfm-playlist-card`` joins the unified
  card selector group with the Last.fm-red accent
  (``rgba(213, 16, 7, ...)``).
- ``web_server.py``: the lastfm-radio endpoint now includes
  ``track_count`` in its JSPF payload (same fix as the LB
  endpoints last commit).
- WHATS_NEW entry added under 2.6.3.

Mirrors created from Last.fm radios participate in the same auto-
trim Phase 1c.1's cascade-delete hook does — when the LB manager
rotates a stale ``lastfm_radio`` row out of its 5-most-recent
window, the matching ``source='lastfm'`` mirror row is removed
along with it. Library files stay on disk.

225 tests across adapter + automation suites still green; this
commit adds no Python paths to test.
2026-05-26 15:24:23 -07:00
Broque Thomas
f521be7720 LB Sync tab: fix track counts + auto-mirror on discovery complete
Two follow-ups to the LB Sync tab work:

1. **Track counts all showed 0.** The
   ``/api/discover/listenbrainz/*`` endpoints assemble a JSPF-shaped
   payload but drop the cached ``track_count`` field from the
   underlying ``listenbrainz_playlists`` row — the JSON the frontend
   sees only carries ``title`` / ``creator`` / ``annotation`` / an
   empty ``track`` array. The Discover-page renderer worked around
   it by hard-coding a fallback of 50; the Sync-page renderer had
   no such fallback, so every card displayed "0 tracks". Backend
   now includes ``track_count`` directly in each playlist payload
   (it's already in the cached row) so any frontend can render an
   accurate count without resorting to a default. JS still falls
   back to ``annotation.track_count`` and then ``track.length`` for
   older callers.

2. **LB playlists never landed in Mirrored Playlists.** The
   existing ``/api/listenbrainz/sync/start/<mbid>`` endpoint runs
   the converted Spotify tracks through ``_run_sync_task`` — i.e.
   it pushes them to the user's media server (Plex / Jellyfin /
   Navidrome / SoulSync) as a server-side playlist. It does NOT
   call ``database.mirror_playlist``. So no ``mirrored_playlists``
   row gets created and the playlist can't be picked up by the
   Auto-Sync scheduler, can't show up under the Mirrored tab,
   doesn't participate in pipeline automations — the whole point
   of the Sync-tab unification.

   Tidal works because Tidal mirrors on tab load with raw tracks
   then enriches via discovery. LB tracks only have provider IDs
   *after* discovery, so the equivalent moment for LB is "discovery
   complete". Added ``_mirrorListenBrainzAfterDiscovery(mbid)``
   that pulls the matched ``spotify_data`` out of
   ``discovery_results`` and posts to ``/api/mirror-playlist`` via
   the existing ``mirrorPlaylist`` helper. Hooked into both the
   WebSocket and HTTP-poll completion handlers of
   ``startListenBrainzDiscoveryPolling``. UPSERT-keyed on (source,
   source_playlist_id, profile_id), so re-running discovery is a
   safe no-op refresh.

Result: any LB playlist the user discovers (from either the
Discover page or the new Sync tab) now lands in
``mirrored_playlists`` with ``source='listenbrainz'`` + matched
tracks carrying canonical ``extra_data`` JSON, ready for the
Auto-Sync refresh + sync pipeline wired up in Phase 1a + 1b.
2026-05-26 14:48:45 -07:00
Broque Thomas
969d5ffc1b Fix LB Sync tab card styling — dead CSS + ID collision
Two interacting bugs that left LB Sync-tab cards rendering with a
solid orange gradient background instead of the dark glass style
every other Sync-page card uses:

1. **Duplicate element id** ``listenbrainz-tab-content``: the new
   Sync-tab content div reused the same id the Discover page's
   pre-existing LB section already owned. Two elements with the
   same id is invalid HTML, and ``getElementById`` in the refresh
   loop was hitting the Sync version first while ``initialize
   SyncPage``'s ``${tabId}-tab-content`` lookup could race against
   it. Renamed the Sync-page tab id + ``data-tab`` attribute to
   ``listenbrainz-sync`` (matches the existing ``${tabId}-tab-
   content`` convention so the lookup becomes
   ``listenbrainz-sync-tab-content``). Discover-page LB tab
   keeps its original id untouched.

2. **Dead ``.listenbrainz-playlist-card`` rule** at style.css
   L36155 painting a solid ``linear-gradient(#eb743b → #d26230)``
   over the card. That class was orphaned — no JS or HTML
   instantiated it before Phase 1c.1 — but it sat at higher
   source order than my unified ``.youtube-playlist-card,
   .tidal-playlist-card, ...`` rule, so the bare-class selector
   won the cascade and overwrote the dark glass background.
   Also removed the matching dead ``.listenbrainz-icon { font-
   size: 48px }`` rule and its local ``@keyframes pulse`` copy
   (the keyframes are defined in four other live blocks).

3. **Missing LB selectors in unified inner-element rules**:
   ``.listenbrainz-playlist-card`` was only added to the OUTER
   card selector group in the first pass — the inner
   ``.playlist-card-icon`` / ``.playlist-card-content`` /
   ``.playlist-card-name`` / ``.playlist-card-info`` /
   ``.playlist-card-action-btn`` (+ ::before, :hover, :disabled)
   selector groups were left out, so the inner elements lost all
   their styling. Bulk-added LB to every group so the card
   inherits the full glass shell the other sources get, with a
   brand-orange ``rgba(235, 116, 59, ...)`` accent matching the
   Tidal / Deezer / Spotify-public pattern.
2026-05-26 14:41:57 -07:00
Broque Thomas
55583c1db3 LB Sync tab cards: live updates parity with Tidal
The initial LB Sync tab (a7053a60 + df31d42b) rendered cards once
and never updated them as the discovery / sync flow progressed —
phase text stayed "Ready to discover", action button kept saying
"Discover", no progress counts. Tidal's cards by contrast update
phase + button + progress live throughout the entire flow because
Tidal's polling code calls ``updateTidalCardPhase`` /
``updateTidalCardProgress`` at every state transition.

Rather than patch the existing LB polling in sync-services.js with
parallel update hooks at every transition (4–6 injection points
across discovery + sync paths), this commit takes the lighter
route: a single 500ms refresh loop that reads the canonical
``listenbrainzPlaylistStates`` dict the polling code already
owns and updates the on-screen cards from it. The loop only ticks
while the LB tab is the active Sync tab — auto-stops the moment
the user switches away.

- ``_refreshOneLbSyncCard(card)`` — updates phase text + color
  (via the shared ``getPhaseText`` / ``getPhaseColor`` helpers),
  action button label (via ``getActionButtonText``), and the
  per-card progress text in the same shape Tidal uses:
  ``♪ <total> / ✓ <matched> / ✗ <failed> / <percent>%``. Switches
  to the sync-progress payload during syncing / sync_complete.
- ``_startLbSyncCardRefreshLoop`` — idempotent; kicked on tab
  activation (in ``initializeSyncPage``) and right after the initial
  ``renderListenBrainzSyncPlaylists`` render if the tab is already
  visible.
- Added the ``.playlist-card-progress`` slot to the LB card
  template; hidden initially when phase=fresh, populated by the
  refresh loop once discovery/sync begins.
2026-05-26 14:32:48 -07:00
Broque Thomas
df31d42b94 Fix LB Sync tab card data shape + tone down styling
Two bugs from the initial LB tab commit (a7053a60):

1. **All cards showed identical "ListenBrainz Playlist / 0 tracks"
   defaults.** The /api/discover/listenbrainz/* endpoints wrap each
   entry in JSPF shape — ``{playlist: {identifier, title, creator,
   annotation, track}}`` — but renderListenBrainzSyncPlaylists was
   reading ``p.title`` / ``p.creator`` / ``p.track_count`` directly,
   so every field hit its fallback. Now unwraps the inner playlist
   object, extracts the MBID from the identifier URL via
   ``.split('/').pop()`` (matches buildListenBrainzPlaylistsHtml on
   the Discover page), and reads track_count from
   ``annotation.track_count`` with a fallback to ``track.length``.

2. **The tab looked too orange.** The initial commit gave the
   sub-tabs a saturated orange surface that clashed with the rest
   of the app, and the new ``.listenbrainz-playlist-card`` class
   wasn't in the unified ``.youtube-playlist-card,
   .tidal-playlist-card, ...`` selector group — so the card lost
   its dark glass base and inherited only my override CSS. Two
   fixes:

   - Added ``.listenbrainz-playlist-card`` to the unified card
     selector group (base + ::before + hover + hover::before + icon)
     so it picks up the dark glass background. The brand accent
     stripe + hover glow use ``rgba(235, 116, 59, ...)`` matching
     the other source cards' subtle accent pattern.
   - Sub-tabs reverted to a neutral dark surface (``rgba(255,
     255, 255, 0.04)``) with the orange used only as a thin
     accent on the active state's border + inset shadow.
   - Dropped the ``.refresh-button.listenbrainz`` override so the
     refresh button falls back to the user's chosen accent like
     the Spotify / Qobuz refresh buttons do.
2026-05-26 14:25:01 -07:00
Broque Thomas
a7053a6061 Add ListenBrainz tab to Sync page (Phase 1c.1)
First user-facing slice of the Discover-to-Sync unification. Adds a
ListenBrainz tab on the Sync page alongside Tidal / Qobuz /
Spotify Public / Beatport / etc. so users can mirror + auto-sync
ListenBrainz playlists from the same surface as every other source,
without detouring through the Discover page.

The Discover-page LB flow already owns all the heavy lifting
(state machine, discovery polling, sync → mirror creation). This
commit adds the Sync-page entry point only — list cached LB
playlists, render cards, pre-fetch tracks on click, hand off to
``openDownloadModalForListenBrainzPlaylist``. Zero backend changes.

- ``webui/index.html``: new ``<button data-tab="listenbrainz">`` +
  tab content container with "For You / My Playlists /
  Collaborative" sub-tabs and a refresh button.
- ``webui/static/sync-listenbrainz.js`` (new): ``loadListenBrainz
  SyncPlaylists`` fetches all three LB cache categories in parallel,
  ``renderListenBrainzSyncPlaylists`` renders cards in the standard
  ``.youtube-playlist-card`` shell with the existing phase-state
  helpers (so card colors / button text stay consistent with Tidal
  / Qobuz / etc.). Click handler populates the
  ``listenbrainzTracksCache`` from
  ``/api/discover/listenbrainz/playlist/<mbid>`` if not already
  primed, then defers to the shared modal opener.
- ``webui/static/sync-services.js``: one new branch in
  ``initializeSyncPage`` to lazy-load the tab on first activation.
- ``webui/static/style.css``: ``.listenbrainz-icon`` SVG (orange
  play-button in circle for inactive, white for active),
  ``.listenbrainz-sub-tab-btn`` styling for the sub-tabs,
  ``.refresh-button.listenbrainz`` accent.
- ``webui/static/helper.js``: WHATS_NEW entry under 2.6.3.

Auth-not-connected case is surfaced as a friendly placeholder
pointing the user at Settings → Connections instead of an empty
list.
2026-05-26 14:17:44 -07:00
Broque Thomas
246503066b Fold provider-matching into PlaylistSource contract (Phase 1b)
Adds ``discover_tracks(tracks) -> List[NormalizedTrack]`` to the
PlaylistSource interface. Sources whose tracks already carry
provider IDs (Spotify, Tidal, Qobuz, YouTube, Deezer, Spotify
public, iTunes link, SoulSync Discovery) inherit a no-op default;
ListenBrainz + Last.fm override to run the matching engine.

This closes the last gap before LB / Last.fm / SoulSync Discovery
can land as Sync-page mirror sources: the refresh handler now
calls ``source.discover_tracks(...)`` whenever a source returns
tracks with ``needs_discovery=True``, so mirrored LB rows arrive
already discovered + ready for the sync pipeline. Previously, LB
playlists ran through a separate state-machine worker tied to the
Discover-page UI, with results stored in ``discovery_cache``
instead of ``mirrored_playlist_tracks.extra_data``.

Changes:

- ``core/playlists/sources/base.py`` — PlaylistSource switches from
  Protocol to ABC so a concrete default for ``discover_tracks``
  can live on the base class. The four real-work methods stay
  ``@abstractmethod``; instantiating an adapter that forgets one
  fails loudly at construction.
- ``core/discovery/matching.py`` (new) — pure ``match_mb_tracks``
  helper that runs Strategy-1-only matching-engine queries against
  Spotify (primary) or iTunes (fallback). No state machine, no
  discovery-cache writes, no wing-it stub — that richer flow stays
  in ``core/discovery/listenbrainz.py`` for the Discover-page UI.
- ``ListenBrainzPlaylistSource`` + ``LastFMPlaylistSource`` take
  an optional ``discover_callable`` constructor arg. Last.fm reuses
  the LB implementation since the track shape is identical.
- ``bootstrap.build_playlist_source_registry`` accepts a
  ``discover_callable`` kwarg and wires it into LB + Last.fm
  adapters.
- ``web_server.py`` boot constructs the discovery callable from the
  existing matching engine + ``_discovery_score_candidates`` +
  Spotify / iTunes clients, passes through to the registry.
- ``refresh_mirrored.py`` adds a small ``_maybe_discover`` helper
  that calls ``source.discover_tracks(...)`` between fetch and
  ``to_mirror_track_dict`` projection — only fires when at least
  one track has ``needs_discovery=True``, so the normal Spotify /
  Tidal / etc. refresh path stays a zero-cost pass-through.

Tests:

- 5 new adapter tests: default no-op pass-through, LB discovery
  with mixed matches/misses, LB no-callable fallback, Last.fm
  shares the LB implementation, mirror-dict spotify_hint emit.
- 1 new automation test: end-to-end LB refresh with a stub
  discover_callable proves the matched_data lands in
  ``mirror_playlist_tracks.extra_data`` after the registry
  refresh + discover hop.

225 tests across adapter + automation suites green.
2026-05-26 13:07:01 -07:00
Broque Thomas
8c41b05fe8 Refactor refresh_mirrored to use unified PlaylistSource registry
Phase 1a of the Discover-to-Sync unification. The mirrored-playlist
refresh handler used to branch per-source through a ~190-line
if/elif chain (Spotify, Spotify public, Deezer, Tidal, YouTube).
Each branch hand-built its own ``extra_data`` JSON for the matched-
data block. With every new source we considered for Sync-page mirror
support (ListenBrainz, Last.fm radio, SoulSync Discovery, iTunes
link), that chain would have grown a new elif.

This commit lifts the per-source logic into the existing adapter
layer and collapses the dispatch to a registry lookup:

- ``core/playlists/sources/deezer.py`` — new adapter so the registry
  covers every source the refresh handler previously branched on.
- ``core/playlists/sources/bootstrap.py`` — single helper that builds
  a populated registry from injected getter callables. Both
  ``web_server.py`` boot and the automation test fixtures call it,
  so the two construction paths can't drift.
- ``core/playlists/sources/base.py`` — ``to_mirror_track_dict``
  projection helper centralises the NormalizedTrack → DB-row
  conversion (including the discovered/matched_data and
  spotify_hint extra_data shapes the downstream sync + wishlist
  consumers already expect).
- Spotify adapter now populates ``extra['discovered']`` + an
  ``extra['matched_data']`` block when fetching via the authed API,
  so Spotify mirrors keep landing pre-discovered (matches the
  pre-refactor contract pinned by
  ``test_spotify_refresh_writes_to_db``).
- Spotify-public adapter populates ``extra['spotify_hint']`` so the
  discovery worker can skip its search step and jump straight to
  enrichment for the known track ID.
- All artist-name fields now project to first-artist-only across
  every adapter — matches the pre-refactor mirror_playlist DB shape
  (``t.artists[0]``).

``refresh_mirrored.py`` shrinks ~190 → ~80 lines and keeps:

- the file/beatport unrefreshable-source filter,
- URL extraction from ``description`` via ``require_refresh_url``
  for spotify_public + youtube,
- the Spotify-public → authed-Spotify fallback when the user is
  signed in (handler-level branch, not in any adapter),
- the Tidal-not-authenticated soft-skip log (skip, not error),
- existing-extra_data preservation across refreshes,
- the ``playlist_changed`` automation event emit on track-set delta.

Test scaffolding:

- ``_build_deps`` in ``tests/automation/test_handlers_playlist.py``
  now builds a default registry from the passed clients via
  ``build_playlist_source_registry``, so existing refresh tests
  exercise the same path without per-test changes. New tests cover
  Tidal-not-authed soft-skip, Deezer refresh writes plain tracks,
  YouTube refresh reads URL from description, and Spotify-public
  uses authed Spotify when signed in.
- 4 new adapter tests for Deezer projection +
  ``to_mirror_track_dict`` (minimal track, Spotify matched_data,
  Spotify-public spotify_hint).
- ``playlist_source_registry`` field on ``AutomationDeps`` defaults
  to ``None`` so the other 5 automation test files (which don't
  exercise refresh_mirrored) keep working unchanged.

220 tests across automation + adapter suites green.
2026-05-26 12:52:39 -07:00
Broque Thomas
c5898c3b9b Add unified PlaylistSource adapter layer (Phase 0)
Groundwork for unifying Discover-page playlists (ListenBrainz, Last.fm
radio, SoulSync Discovery) with Sync-page playlists (Spotify, Tidal,
Qobuz, YouTube, Spotify public, iTunes link). All nine sources now
expose the same `PlaylistSource` Protocol so callers stop having to
branch per-source.

This commit only adds the abstraction — no dispatch sites collapse to
the registry yet, no DB or UI changes. Adapters wrap existing clients
via injected getter callables to avoid eager imports of web_server.py
globals.

- core/playlists/sources/base.py — PlaylistMeta, NormalizedTrack,
  PlaylistDetail dataclasses + PlaylistSource Protocol with
  supports_listing / supports_refresh / requires_auth capability
  flags. needs_discovery flag on NormalizedTrack marks tracks that
  carry raw MB metadata (LB, Last.fm) vs tracks already matched to a
  provider ID (everything else).
- core/playlists/sources/registry.py — thread-safe lazy-factory
  registry with instance caching + re-register invalidation.
- nine adapters in core/playlists/sources/ wrapping SpotifyClient,
  TidalClient, QobuzClient, spotify_public_scraper, the YouTube +
  iTunes-link parsers (via injected callables), ListenBrainzManager,
  Last.fm radio rows in the ListenBrainz cache, and
  PersonalizedPlaylistManager.
- tests/test_playlist_sources_adapters.py — 18 tests covering each
  adapter's field projection with fake backing clients, plus
  registry lazy-construct + cache + re-register invalidation.

Phase 1 will collapse refresh_mirrored.py's per-source if/elif chain
to a registry lookup and surface ListenBrainz as a Sync-page tab.
2026-05-26 12:22:09 -07:00
BoulderBadgeDad
58d0657fe5
Merge pull request #594 from Skowll/telegram_thread_id
Add Telegram thread
2026-05-26 11:47:08 -07:00
Broque Thomas
980576f3a8 Sync page: dedicated iTunes Link icon + reorder Qobuz tab
The iTunes Link tab was reusing the generic `import-file-icon` (a
blue document glyph), which read as "import a file" rather than
"iTunes / Apple Music link". Added a dedicated `.itunes-icon`
inline-SVG matching the iTunes 11+ / Apple Music aesthetic —
pink-red circle with a white double-stem note glyph — and switched
the tab button to use it. Stays consistent with the rest of the
tab icons in the file (all inline data URIs, no external fetches).

Also moved the Qobuz tab from between Deezer and Deezer Link to
between Tidal and Deezer, so the Deezer / Deezer Link pair sits
adjacent and the lossless-streaming services (Tidal / Qobuz) group
naturally. Updated the Qobuz Playlist Sync modal-section feature
line to drop the now-stale "between Deezer and Deezer Link"
position claim.
2026-05-26 11:32:38 -07:00
Broque Thomas
b5755d6307 Trust user manual picks past AcoustID verification (#701)
When a task failed AcoustID verification and got quarantined, opening
the candidates modal and manually picking a different file would just
re-quarantine it. The manual-pick path through
`_attempt_download_with_candidates` ran full post-processing with no
quarantine bypass — so if the alternate file disagreed with AcoustID's
stored metadata too (common for live versions, remasters, regional
title differences, fingerprint coverage gaps) the file landed right
back in quarantine. User got stuck in the loop.

The Approve button on quarantined rows already handles the "I want
this exact file" case via `_skip_quarantine_check='all'`. The
candidates modal handles the "I want a different file" case — same
user intent, opposite direction, but the bypass plumbing didn't carry
through.

`/api/downloads/task/<id>/download-candidate` already sets
`task['_user_manual_pick'] = True`. `attempt_download_with_candidates`
now reads that flag under tasks_lock alongside `used_sources` and,
when set, injects `_skip_quarantine_check='acoustid'` plus
`_user_manual_pick=True` into the stored `matched_downloads_context`
entry. The acoustid-only scope is deliberate: integrity + bit-depth
gates still run because those check the new file's actual condition
(corruption, sample rate) rather than its identity — only the
metadata-mismatch gate is the user-override case.

Auto-search picks (the normal task-worker path) leave the flag unset
and continue to run full AcoustID verification, preserving the
existing safety net for non-user-initiated downloads.

Tests:
- positive: manual-pick task → stored context has
  `_skip_quarantine_check='acoustid'` and `_user_manual_pick=True`
- negative: auto-search task → stored context has neither key,
  AcoustID still runs as before

Full suite 3976 pass.
2026-05-26 09:56:49 -07:00
Broque Thomas
85ba93f16f Fix album-bundle staging match + wishlist provenance (#700, #698)
Root cause (#700): the Soulseek album-bundle path downloads whole
releases into a private staging dir, then per-track workers claim
those files via the staging-match shortcut. When slskd files arrived
without ID3 tags (common for FLAC rips), the staging cache fell back
to the filename stem as the title — and stems shaped like
"Artist - Album - 03 - Title" could not clear the 0.80 title-
similarity threshold against the clean Spotify track name. Every
track in the album went not_found, the batch ended "failed" in the
Downloads UI with an empty queue, and the bundle-downloaded files
just sat unused in staging.

Fix: in _staging_title_variants, add a trailing-title variant by
extracting the segments after a bare track-number block (e.g. "03")
between " - " delimiters. Conservative — only fires when a clear
digit segment is present, so real song titles with dashes like
"Hold Me - Live" are left intact. Generated as an additional variant
alongside the existing raw/compacted/feat-stripped/bonus-stripped
forms, so behavior on already-matching files is unchanged.

Downstream (#698): the album-bundle staging miss pushed every failed
track to the wishlist labelled as a playlist track, and a couple of
fallback paths in ensure_wishlist_track_format and the slskd-result
reconstruction hardcoded album_type='single' / total_tracks=1 on the
stored album dict. On wishlist requeue the path builder saw
album_type='single' and routed the download through single_path,
dumping the file in the Singles tree even though it belonged to an
album. (Running Reorganize would fix it because the DB album linkage
was still correct, but the file landed in the wrong place first.)

Fixes:
- new resolve_wishlist_source_type_for_batch() returns 'album' for
  is_album_download batches; wishlist_failed.py now calls it instead
  of hardcoding 'playlist'
- build_wishlist_source_context() threads album_context /
  artist_context / is_album_download from the batch into the wishlist
  row so future requeue logic has authoritative routing data
- the non-dict-album fallback in ensure_wishlist_track_format and
  the slskd-result reconstruction default album_type='album' (and
  total_tracks=0 = unknown) instead of lying with 'single'/1; the
  existing setdefault chain handles dict-shaped album data unchanged

Tests:
- 2 staging-match tests pin the new tail-extraction behavior against
  a realistic untagged slskd stem, plus a negative test that confirms
  a dash-in-title without a digit segment still does NOT extract a
  variant
- 2 payload tests pin the album_type='album' default for both
  fallback paths
- 4 processing tests pin resolve_wishlist_source_type_for_batch()
  and the album-context threading in build_wishlist_source_context()

3974 pass; no behavioural change on already-working flows.
2026-05-26 07:12:49 -07:00
Broque Thomas
87516e5b7b Restore lost redownloadLibraryAlbum function (#699)
The Redownload button on the enhanced artist-view album row was
calling redownloadLibraryAlbum(album, artistName, btn), but the
function body was dropped from the source tree when commit a66c4d06
split the 78K-line script.js into 17 domain modules. The onclick
threw ReferenceError silently — no toast, no log, no popup, no
visible failure for the user.

Function restored verbatim from a66c4d06~1:webui/static/script.js
into library.js next to deleteLibraryAlbum, since it depends on
artistDetailPageState and the existing
openDownloadMissingModalForArtistAlbum / registerArtistDownload
helpers in shared-helpers.js.
2026-05-25 23:22:47 -07:00
Broque Thomas
718eb0cb10 Add iTunes / Apple Music link import tab on Sync page
New iTunes Link tab between Deezer Link and YouTube. Accepts album,
track, and playlist URLs from music.apple.com / iTunes. Pulls the
tracklist, runs it through the same discovery -> sync -> download
pipeline as the other link tabs.

Apple Music playlists go through amp-api with a Bearer JWT scraped
from the SPA. The legacy meta-tag and inline `"token":"..."` paths
are gone in the current music.apple.com SPA, so the extractor now
walks the page's `<script src>` list (prioritising index/chunk/main
bundles), fetches up to 8 JS bundles, regex-matches JWT-shaped
strings, and base64-decodes each payload to confirm it carries
Apple media-api claims (`root_https_origin`, or `iss + iat + exp`)
before trusting it. Filters out analytics / error-reporter JWTs that
also ship in the bundle.

Tokens are cached at module scope for 6h behind a threading.Lock so
the three-worker discovery executor doesn't thunder-herd Apple on
cold start, and amp-api calls go through a single helper that on
401 invalidates the cache, refetches the page, force-refreshes the
token, and retries the request once. The playlist fetcher memoises
the page HTML for the cache-miss path so we don't refetch it for
every paginated `/tracks` page.

spotify_public discovery worker accepts the new platform shape so
iTunes Link reuses the same matching code path as Deezer Link and
Spotify-public. UI bits live in the sync-services.js iTunes Link
tab, with platform plumbing through wishlist-tools.js for the
multi-source state map.
2026-05-25 22:32:18 -07:00
Broque Thomas
a5c23f898e Quick Actions: soften animations + smooth flow-line reset
Auto-Sync: equalizer cycle slowed 1.6s -> 3.2s, amplitude swing
tightened (0.4-1.0x of base height -> 0.55-0.85x) so the bars
breathe instead of slamming. Playhead duration slowed 5.5s -> 9s
and the line was thinned + given a softer accent color (rgba 0.7
instead of full light) and a smaller drop-shadow. Playhead now
fades in over the first 10% and fades out over the last 15% so it
glides on and off rather than appearing at the edge.

Automations: the flow line was using a background-position sweep
that snapped from end to start each loop — visible as a reset jump
every cycle. Rewrote the sweep as a pseudo-element with its own
translateX + opacity animation: fades in at 15%, runs across, fades
out before snapping back. Node pulse + line sweep both run on the
same 3.2s cycle now so the three nodes and two lines stay in
phase. Node animation delays adjusted to evenly stagger across the
new cycle length.
2026-05-25 16:09:46 -07:00
Broque Thomas
47498b88d3 Quick Actions: fix Automations flow visibility + add hero playhead
Two tweaks based on usage feedback.

Automations flow was anchored at \`right: -8%\` which pushed the
trigger->action->notify chain off the right edge of the minor tile.
Repositioned to fill the bottom of the tile with left/right inset
matching the tile padding, and bumped the base opacity from 0.25 to
0.45 so the chips are actually visible without hovering. Connecting
lines now have a 60%-wide bright accent sweep that travels
left-to-right along each segment in sync with the node pulses, so
the flow reads as a signal propagating through the chain rather
than three nodes blinking in place.

Auto-Sync hero gets a vertical accent playhead that scrolls
left-to-right across the equalizer bars on a 5.5s loop — a
now-playing scrubber overlay that adds horizontal motion to the
existing vertical bar pulse. Drop-shadow filter gives it a soft
glow as it passes over each bar. prefers-reduced-motion disables
both the playhead and the new line sweep.
2026-05-25 16:00:09 -07:00
Broque Thomas
82717dec03 Redesign Quick Actions as asymmetric bento with signature animations
Auto-Sync hero on the left (spans both rows), Tools + Automations
stacked on the right. Each tile gets a CSS-only ambient animation
that visually represents what that section does — no more three
identical rectangles.

Auto-Sync (hero, 2 rows tall): 20-bar live equalizer animates along
the bottom edge with per-bar offsets so it reads as a real audio
waveform. Foreground has a live status pulse dot + accent kicker,
big 56px icon, large title, description, and a CTA bar separated
by a hairline rule.

Tools (top-right): an oversized gear icon rotates slowly off the
right edge as a watermark. Hover speeds it up (28s -> 12s) and
brightens the tint.

Automations (bottom-right): three nodes connected by gradient lines
pulse in sequence, mimicking trigger -> action -> notify flow. Each
node glows + halos on its phase.

Card recipe (gradient body, top accent stripe, accent border on
hover, multi-layer shadow) is the same library-status-card vocab
the rest of the dashboard already uses. Container query
(container-type: inline-size) drives every dimension via
clamp(min, Ncqw + base, max) so padding, text, icon, and animation
sizes scale with the actual card width — no overflow on narrow
dashboards. Single-column stack at <=560px.

prefers-reduced-motion disables all three signature animations.
2026-05-25 15:49:38 -07:00
Broque Thomas
f98c1a5997 Fix Auto-Sync modal 'total is not defined' regression
Refactor introduced when adding the history filter dropped the
`const total = _autoSyncScheduleState.runHistoryTotal || 0;` line at
the top of populateAutoSyncHistoryList, but line 705's load-more
footer still referenced `total`. ReferenceError bubbled to the
refresh-modal catch and the modal rendered the generic 'Could not
load schedule data' error state instead of the schedule board.
2026-05-25 15:12:31 -07:00
Broque Thomas
d18f45dfec Auto-Sync: bulk schedule per source + custom interval columns
Two upgrades to the schedule board:

Bulk schedule. Each source group in the sidebar gets a small "Bulk"
button next to the title. Clicking it opens a popover with the same
ten standard buckets plus "Custom interval…" (prompts for hours) and
"Unschedule all". Picking a bucket POSTs/PUTs the schedule for every
schedulable playlist in that source. Result toast aggregates ok/fail
counts. Big quality-of-life for "I want every Spotify playlist
weekly" without 30 individual drags.

Custom interval columns. The board's column set is no longer the
hardcoded `AUTO_SYNC_BUCKETS` list — it's the union of those plus any
hour values currently in use by playlist_schedules. A 6h or 36h
schedule (created via the bulk custom prompt, or hand-edited in the
Automations page) now renders as its own dashed-border column instead
of silently disappearing from the board because it didn't match a
standard bucket. Standard columns still render solid; custom ones get
a "custom" eyebrow + dashed border so they're visually distinct.
2026-05-25 14:54:30 -07:00
Broque Thomas
d668bf4e6d Auto-Sync manager: filter, failure indicators, history filters
Six small UX additions on the Playlist Auto-Sync manager:

- Sidebar gets a "Filter playlists…" search input. Re-renders only
  the schedule panel on input so focus is preserved while typing.
- Scheduled cards show a red `!` badge + red border tint when the
  last three pipeline runs failed (yellow `⚠` if at least one of the
  last few failed). Surfaces chronically broken schedules visually
  instead of leaving them indistinguishable from healthy ones.
- Run History tab title shows a red error count badge when there are
  failed runs in the loaded window.
- Run History tab body gains All / Errors / Completed filter pills
  with per-bucket counts.
- Load-more button at the bottom of the history tab pulls another
  50 entries (capped at 500).
- "Run pipeline again" button in the expanded detail of each history
  card re-triggers that playlist's pipeline directly.

Also dropped the "Discovered: completed" result pill — `tracks_discovered`
in the result payload is a status string, not a count, and the same
data is already in the before/after stats grid above.
2026-05-25 14:22:56 -07:00
Broque Thomas
dfdc6c6277 Restyle Auto-Sync manager and fix loading regressions
Three problems wrapped into one pass on the Playlist Auto-Sync surface:

1. Visual: the manager modal had its own vibe (radial gradient, pill
   tabs, sky-blue chrome) that didn't line up with the rest of the
   app. Reworked the modal shell, KPI summary, live pipeline monitor,
   tab bar, schedule board sidebar, and column cards to use the
   standard SoulSync patterns — gradient `#1a1a1a → #121212`,
   accent-tinted 1px border, 20px radius, underline tabs, dense dark
   card pattern that Automations + Library pages already use. Modal
   now uses near-full screen so there's room for the schedule board
   without horizontal scroll pain. Run history cards followed the
   same path: slim horizontal row mirroring `.automation-card` plus
   an expanded detail that mirrors the Automations run-history modal
   (stats-grid + facts row + result pills + log section).

2. Hang: the previous SQL fix for the run-history "in library" count
   added `COLLATE NOCASE` on the join columns of `tracks` and
   `artists`. SQLite can't use `idx_artists_name` or `idx_tracks_title`
   when the comparison collation doesn't match the column collation,
   so the join did a full table scan per mirrored playlist track.
   ~18s per playlist × 30 playlists = `/api/mirrored-playlists` hung
   indefinitely and the modal stayed at "Loading schedule…" forever.
   Switched the join back to case-sensitive equality (~6ms per
   playlist, 3000× faster). Spotify names canonicalize to the same
   form as library imports so the recall loss is in the rounding
   error of pure case-only mismatches.

3. Slowness: even after the hang fix, each modal open spent ~1.5s
   gathering per-playlist status counts. The endpoint looped
   `get_mirrored_playlist_status_counts(playlist_id)` per row, which
   opened a fresh SQLite connection + PRAGMA setup each time. Added
   `get_all_mirrored_playlist_status_counts(profile_id)` which
   returns counts for every mirrored playlist owned by the active
   profile in 4 batched `GROUP BY` queries over a single connection.
   Modal load dropped to ~280ms.

Also fixed: `tracks.artist` reference in `get_mirrored_playlist_status_counts`
that never worked since the schema went relational — the query threw
"no such column", got swallowed by the try/except, and the in-library
count silently defaulted to 0 on every playlist. Rewired to join
through `artists`.

`get_mirrored_playlist_status_counts` (single-playlist) kept for
callers that still want it, but the modal endpoint uses the batched
version.
2026-05-25 12:24:48 -07:00
Broque Thomas
8f72cc3113 Harden auto-sync history row rendering
Render playlist pipeline history rows with DOM construction instead of per-card HTML strings so malformed payload values cannot collapse the row into an empty bordered shell. Add a visible per-row render fallback for bad history records while preserving the expandable detail panel.
2026-05-25 09:06:43 -07:00
Broque Thomas
4aec5584e1 Simplify auto-sync history card layout
Flatten playlist pipeline history cards into a stable header, flow, preview, and detail structure so the run history does not collapse into broken line rows. Keep explicit expand bindings and preserve the richer detail payload rendering.
2026-05-25 08:34:37 -07:00
Broque Thomas
81ad3079b4 Fix auto-sync history card expansion
Bind run history card expand interactions after the modal renders instead of relying on inline handlers, and reshape the run cards into a clearer two-row layout with controlled metadata, preview chips, and roomier expanded detail padding.
2026-05-25 08:28:36 -07:00
Broque Thomas
e86e74d640 Expand auto-sync run history cards
Make playlist pipeline run history cards clickable and keyboard-accessible, with expanded detail sections for summary stats, timeline, before/after snapshots, result payload fields, and future run logs. Refresh the card styling so the expanded state remains responsive inside the Auto-Sync modal.
2026-05-25 08:24:47 -07:00
Broque Thomas
60b346aa33 Standardize auto-sync modal cards
Bring Auto-Sync automation and run-history cards closer to the Automations page pattern with status dots, flow chips, compact metadata, and denser run preview details.
2026-05-25 08:19:05 -07:00
Broque Thomas
119e8f1599 Harden auto-sync history row rendering
Normalize sparse playlist pipeline history rows before rendering and add a visible fallback for empty entries so the Run History tab cannot collapse into unreadable divider lines.
2026-05-25 07:59:27 -07:00
Broque Thomas
06c76bbcaf Make auto-sync run history readable
Render playlist pipeline history as visible run cards with fallback summaries, preview chips, metadata, Details controls, and an explicit empty result message for sparse payloads.
2026-05-25 07:55:52 -07:00
Broque Thomas
9eb7a49c24 Fix auto-sync scheduled card layout
Give placed playlist cards a dedicated content wrapper, full-width action row, wider board columns, and defensive wrapping so titles, timing badges, and Run now controls stay inside card bounds.
2026-05-25 07:46:45 -07:00
Broque Thomas
d8d8e0bcb5 Refine auto-sync modal spacing
Compact the inactive pipeline monitor, widen schedule columns, increase board gutters, and rework scheduled playlist cards so Run now and remove actions no longer crowd playlist text.
2026-05-25 07:44:35 -07:00
Broque Thomas
efdcde1892 Add playlist auto-sync run history
Persist per-playlist pipeline run snapshots from the shared playlist pipeline, expose a history API, and upgrade the Auto-Sync modal with live pipeline monitoring, Run now controls, and a runs-style history tab.
2026-05-25 00:55:55 -07:00
Broque Thomas
f402badac9 Align dashboard actions with accent theme
Update the dashboard Quick Actions tile to use the shared accent color variables for lane glow, icon chips, borders, hover states, and keyboard focus while keeping the three-destination launcher responsive.
2026-05-25 00:38:00 -07:00
Broque Thomas
f67fff22b4 Redesign dashboard quick actions tile
Replace the old Tools CTA with a unified three-lane dashboard launcher for Tools, Auto-Sync, and Automations, using restrained glass/accent styling and responsive stacked behavior.
2026-05-25 00:36:11 -07:00
Broque Thomas
449a26e56b Extract Auto-Sync into webui/static/auto-sync.js
Cin review: stats-automations.js had ~600 lines of new Auto-Sync code
piled into an already-large shared file. Moved into its own module:

- New webui/static/auto-sync.js holds:
  - Schedule board state (`AUTO_SYNC_BUCKETS`, `_autoSyncScheduleState`,
    `_autoSyncActiveTab`, `mirroredPipelinePollers`)
  - All `autoSync*` functions (trigger conversion, render panels,
    drag/drop, save/unschedule, schedule modal lifecycle)
  - Mirrored-playlist pipeline helpers (`runMirroredPlaylistPipeline`,
    `pollMirroredPipelineStatus`, `applyMirroredPipelineState`,
    `parseMirroredPipelineResponse`, `editMirroredSourceRef`,
    `getMirroredSourceRef`)
- index.html loads auto-sync.js immediately after stats-automations.js
  so the older `renderMirroredCard` path can keep reaching these
  globals through the window namespace.
- stats-automations.js drops 567 lines and gains a one-line breadcrumb
  pointing at the new file.

No behavior changes — every function moved verbatim. Globals stay in
the same window namespace, so the still-resident `renderMirroredCard`
keeps calling `runMirroredPlaylistPipeline` / `editMirroredSourceRef`
/ `mirroredPipelinePollers` exactly as before.

Both files pass `node --check`. Full Python suite still green.
2026-05-24 23:46:08 -07:00
Broque Thomas
9b086c5a65 Add owned_by column for Auto-Sync schedule ownership
The Auto-Sync schedule board was detecting its own automations by
checking `group_name === 'Playlist Auto-Sync' || name.startsWith('Auto-Sync:')`.
That's fragile — renaming the row from the Automations page silently
hands ownership back to the read-only Automation Pipelines tab and the
board stops managing it.

This commit replaces the string convention with an explicit
`automations.owned_by` TEXT column:

- Migration `_add_automation_owned_by_column` adds the column and
  backfills `'auto_sync'` for existing rows that match the legacy
  `group_name`/`name`-prefix pattern, so users running the migration
  don't lose their schedules.
- `database.create_automation` and `database.update_automation` accept
  `owned_by` (the latter via its `allowed` kwarg set).
- `core/automation/api.py` forwards `owned_by` on both POST and PUT.
  Missing field is left as None, preserving today's behavior for every
  caller that doesn't opt in.
- The Auto-Sync schedule board posts `owned_by: 'auto_sync'` and the
  detection helper now prefers that signal, falling back to the legacy
  name/group convention so any hand-rolled rows still show up.

Tests: three new cases in `tests/automation/test_automation_api.py`
covering create-with-owned-by, create-without (defaults to None), and
update set/clear. The fake DB grew the matching kwarg.
2026-05-24 23:40:22 -07:00
Broque Thomas
871feb3997 Speed up playlist sync with a lazy per-artist track pool
Syncing a playlist where most tracks weren't in the library was burning
~30 SQL queries per missed track. `services/sync_service.py` walked
each Spotify track through `check_track_exists` with no
`candidate_tracks`, hitting the legacy title-variation × artist-variation
grid in `database/music_database.py:6041-6069` for every miss. The
`sync_match_cache` only covered matches, so misses re-paid the full
lookup cost every sync. A 30-track playlist with a 30% match rate
(Discover Weekly was 9/30 in the test run) was taking ~4m14s, almost
entirely in the matching phase.

`check_track_exists` already accepts a `candidate_tracks` kwarg that
skips the SQL widening and scores against an in-memory list (the
batched path at `music_database.py:6031`, originally added for artist
discography iteration). The sync service just wasn't using it.

This commit wires that path in via a lazy per-artist pool:

- `sync_playlist` creates an empty `candidate_pool` dict and passes it
  to each `_find_track_in_media_server` call.
- `_get_or_fetch_artist_candidates` runs SQL for an artist only on the
  first track that needs them — playlists where every track is already
  in `sync_match_cache` pay zero pool cost (no upfront delay).
- Subsequent misses for the same artist hit the memoized list and skip
  the per-variation SQL grid.
- Artists with no library tracks still get a cached empty list, which
  triggers the batched path's instant short-circuit instead of falling
  into the SQL widening.
- Any pool fetch failure returns None so the caller falls through to
  the original per-track SQL loop, so the worst case is the old
  behavior, never a regression.

On a 30-track / 25-unique-artist playlist with a cold cache the SQL
fan-out drops from ~900 queries to ~25; with a warm cache it drops to
zero (no pool fetches at all). Applies to every entry point that goes
through `sync_playlist`: manual sync, auto-sync schedules, the
`playlist_pipeline` automation action, and the Sync All button.
2026-05-24 22:43:32 -07:00
Broque Thomas
dc4d157944 Fix Auto-Sync next-run countdown and theme its modal
The Playlist Auto-Sync schedule board was showing "next in 8h" on every
card regardless of the configured interval. Root cause: backend stores
next_run as a naive UTC string ("2026-05-25 05:00:00") and the new
auto-sync renderer was parsing it with plain `new Date(...)`, which
treats unmarked timestamps as local time. On Pacific time that offsets
the displayed countdown by ~8 hours. Auto-Sync now routes through the
existing `_autoParseUTC` helper that the rest of the Automations page
already uses, so countdowns line up with the wall clock.

A separate correctness fix in the automation update API: when a PUT
changes `trigger_type` or `trigger_config`, the stored `next_run` is
now blanked before the engine reschedules. Previously the scheduler's
restart-survival path would preserve a stale future timestamp from the
prior interval, so dragging a playlist from the 8h column to the 1h
column kept firing at the old 8h mark. Boot-time restart behavior is
unchanged — only user-driven schedule changes reset the clock.

Modal restyle: the Auto-Sync manager's hardcoded sky-blue palette is
replaced with `var(--accent-rgb)` everywhere so the modal honors the
user's chosen accent color. Tinted glow on the modal border, tabbed
header active state, scheduled-playlist chips, scrollbars, and a new
drag-over highlight on columns all follow the accent theme. The
column drag-over state is wired through new ondragleave handling so
the highlight clears reliably when leaving a column.
2026-05-24 22:01:21 -07:00
Broque Thomas
9a8e7d02a7 Make auto-sync schedule modal responsive
Constrain Auto-Sync columns inside the modal with per-column vertical scrolling, add responsive layouts for narrower and shorter viewports, and separate schedule interval labels from next-run timing.

Also prevents unsupported mirrored sources from being scheduled into the playlist pipeline while still showing them as unavailable in the sidebar.
2026-05-24 21:01:46 -07:00
Broque Thomas
5421f3800e Polish auto-sync manager modal
Upgrade the Auto-Sync modal into a tabbed manager with a richer schedule board and a separate read-only Automation Pipelines tab for existing playlist_pipeline automations.
2026-05-24 20:39:48 -07:00