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1626 commits

Author SHA1 Message Date
BoulderBadgeDad
79f020b3b4
Merge pull request #801 from nick2000713/feature/retry-next-candidate-on-mismatch
Downloads: complete retry overhaul,  exhaustive multi-source retry, MusicBrainz kanji fix, version-mismatch last-resort fallback
2026-06-07 00:45:21 -07:00
BoulderBadgeDad
1f7834cc7b Download Origins: see (and delete) exactly what watchlist + playlist syncs downloaded
User ask: "a modal that lists the tracks downloaded via watchlist" — extended,
as discussed, to playlists too. One modal, two tabs, opened from the Watchlist
page (watchlist tab preselected) and the Sync page (playlists tab) — same
shared-modal-different-entry-points UX as the rest of the app.

The data: library_history recorded which SERVICE a file came from but never
what TRIGGERED it. New origin/origin_context columns (migration + index) are
written once at the import chokepoint via core/downloads/origin.py, a pure
tested deriver that reads, in priority: an explicit _dl_origin stamp (set at
batch-task creation for direct playlist batches, where the playlist context
otherwise only survived in folder mode), the wishlist provenance already
riding in track_info.source_info (watchlist_artist_name / playlist_name —
watchlist_scanner has stamped these for ages), and the folder-mode playlist
thread. Manual downloads stay unclassified by design. History starts from
now — provenance can't be conjured retroactively.

API: GET /api/download-origins?origin=watchlist|playlist (paged) and POST
/api/download-origins/delete — deletes the file on disk (resolved through the
shared container/host path resolver), the matching library track row, and the
history entries; a file that refuses deletion keeps its row and reports the
error instead of lying.

UI: webui/static/origin-history.js — tabbed modal in the revamp design
language (accent light-edge, pill tabs, entry rows reusing the
library-history-entry components), per-row delete + select-all bulk delete
with honest result toasts, empty/loading states, per-tab totals.

Tests: 8 — deriver priority/shapes (incl. the exact watchlist_scanner
source_info shape and JSON-string survival), origin filtering + counts,
row fetch/delete isolation between origins, delete-track-by-path.
2026-06-07 00:15:31 -07:00
BoulderBadgeDad
b58d7b4dad Fix the track-row pills: <td>s must stay table-cells
The lock-in pass caught it before it shipped anywhere: the pill styling set
display:inline-flex on the status cells — which are <td>s — knocking them out
of table-cell layout and corrupting the row grid. The pill is now a centered
pseudo-element painted BEHIND the text (z-index -1 inside the cell's own
stacking context), so the cell's box model is untouched. State colors stay as
CSS vars on the td and cascade into the pseudo.

Also covers the secondary live-progress writer discovered in the same pass:
it stamps legacy download-downloading / download-complete classes instead of
data-state — both vocabularies now get the same pills (accent + breathe while
downloading, green when complete).
2026-06-06 18:35:45 -07:00
BoulderBadgeDad
d2771f0f26 Download modal: live track-row states — pills that breathe only while working
The status cells were the last plain-text corner of the revamped modal, and
they're the most alive data in the app during a run. The renderer now stamps
data-state on the download-status cell and toggles .row-working on the row
(visual-only hooks; zero logic change). CSS turns both status columns into
state-colored pills — accent while searching/downloading, amber processing,
green completed, red failed, orange quarantined — and ONLY the actively-
working states breathe (opacity, compositor-only). The working row carries the
same accent edge treatment as hover, but earned by real work instead of the
mouse. prefers-reduced-motion respected.
2026-06-06 18:27:00 -07:00
BoulderBadgeDad
57c44064b1 Modal revamp: the living layer — dashboard-grade motion, compositor-only
- entrance: soft rise + settle, one-shot spring
- header light-sweep: the dashboard's signature strip (same keyframes, same
  transform-only technique) drifting across both modal headers
- progress sheen: a light band scanning the FILL — it lives inside the fill's
  clip, so zero progress shows nothing and motion is gated by real progress
- hero stats become glass chips with per-state color identity (found green,
  missing amber, downloaded accent) and a top light-edge each
- download modal's close X matches the discovery one (circular ghost, rotates)
- press feel on every pill button (active scale)
- all of it honors prefers-reduced-motion; only transform/opacity animate
2026-06-06 18:03:30 -07:00
BoulderBadgeDad
a5530c45be Revamp the download + discovery modals (visual only)
Both modals were functionally perfect but visually dated — flat dark panels,
heavy table grids, the discovery modal still wearing its legacy RED border.
Pure CSS override layer appended last in the cascade; markup and JS untouched.

Same design language as the dashboard pass, theme-aware via --accent-rgb:
- deep glass surface with an accent light-edge along the top
- progress bars -> rounded inset tracks with gradient accent fill + glow
- tables -> micro-label sticky headers, calm hairline rows, accent hover
  glow with an inset edge bar, themed thin scrollbars, accent checkboxes
- download modal: the two stacked progress bars become side-by-side glass
  cards; tracks toolbar with a pill selection counter; glass footer with
  pill buttons (gradient primary, ghost secondary, soft-red danger)
- discovery modal: red border killed, kicker typography header, circular
  rotating close button, carded progress + table, matching pill footer
2026-06-06 17:59:39 -07:00
BoulderBadgeDad
d35b09fc3c Auto-Sync tile: light for the WHOLE pipeline, including scheduled auto-sync
The tile's liveness was wired to sync:progress / discovery:progress — both
ROOM-scoped (only clients watching a specific playlist receive them), so the
dashboard tile would basically never light. And the scheduled auto-sync runs
as an automation, reporting on automation:progress — the wrong tile.

The 1s sync emitter now also sends an UNSCOPED sync:active heartbeat while any
playlist work is running anywhere: manual per-playlist syncs (sync_states),
the UI-triggered mirrored pipeline (playlist_pipeline_progress_states), and
scheduled auto-sync pipelines (running automations whose action_type is
playlist_pipeline / sync_playlist / refresh_mirrored). Emitted only while
active; the tile's 6s freshness decay handles the off. The dashboard listens
for the heartbeat alongside the (kept) room-scoped signals.
2026-06-06 16:32:10 -07:00
BoulderBadgeDad
ace4b15d2e Quick Actions tiles: live amplification (animation == gauge) + GPU cleanup
The three bento tiles had signature background animations that were pure
decoration. Each now SURGES while its subsystem is actually working, driven by
the live socket events — idle keeps the exact calm look they always had:

- Auto-Sync: the EQ bars dance fast + brighter, the playhead sweeps quicker
  and the pulse dot races while a sync/discovery pipeline is running
  (sync:progress / discovery:progress)
- Tools: the gear spins up 4x and brightens while a tool, scan, db-update or
  repair job is running (tool:* / scan:media / repair:progress, with a shape-
  tolerant "actually running" check so the 1s idle pushes don't light it)
- Automations: the flow nodes + line signals pulse at 2.5x while an automation
  is firing (automation:progress)

Tiles carry .is-live while the last matching event is <6s old; a 2s interval
handles decay (no rAF, no per-frame JS).

GPU pass on the same tiles, same visuals:
- hero playhead animated `left` (layout + paint every frame, 9s loop) -> a
  full-width strip whose 1.5px line is a static background, transform-only
- flow-node pulse animated background + box-shadow x3 nodes -> bright state
  painted once on a pseudo, opacity breathes; added to reduced-motion kills
2026-06-06 16:18:15 -07:00
BoulderBadgeDad
318dd28748 Dashboard animations: GPU pass — same visuals, compositor-only where possible
Audit of every dashboard animation. Already good and untouched: orb canvas
(cached glow sprites, no shadowBlur, stops on tab-hide/page-switch/scroll),
shimmer scan, sidebar orbs, embers, rl-blink (all transform/opacity), and the
reduce-effects global kill-switch. The offenders were infinite animations of
paint-bound properties — each repaints its region every frame, forever:

- avatar halo: animated box-shadow on every active bar -> the bright state is
  painted once on a wrap pseudo and only its OPACITY breathes (the wrap exists
  because the avatar clips overflow)
- rate-limited warn: animated filter:brightness -> a white-wash pseudo whose
  opacity breathes
- active-fill glow: animated box-shadow -> static glow at the old midpoint,
  breathing moved to the tip's opacity
- header sweep: animated background-position across the full-width band (on
  all four headers sharing the class) -> a real child strip translated inside
  an overflow-clipped wrap; transform+opacity, zero paint
- orb canvas: renders at ~20fps while fully asleep (drift is at crawl speed —
  invisible) instead of 60fps for the hours the dashboard sits idle

Visual parity throughout; peak-flash (event-driven, 0.65s one-shot) keeps its
box-shadow since its duty cycle is negligible.
2026-06-06 16:05:05 -07:00
BoulderBadgeDad
1ad3dac222 Rate monitor: call embers rise off the bars in proportion to real traffic
1-3 tiny accent sparks per socket update drift up from each bar's fill tip,
scaled by the real (unclamped) rate — motion strictly means API calls are
happening right now. Self-removing DOM nodes with a per-bar live cap of 6,
suppressed during cooldown and under reduced-effects mode. The taste-risk one
of the set: revert this commit alone if it reads as noise.
2026-06-06 15:44:54 -07:00
BoulderBadgeDad
7efb5da893 Rate monitor: daily-budget ring around the Spotify avatar
The payload has carried daily_budget {used, limit, exhausted} forever and the
dashboard rendered none of it. The avatar disc now wears a conic progress rim
that fills as the day's real-API budget is spent — green to 70%, amber to 95%,
red after — and flips purple once the worker has bridged to Spotify Free for
the rest of the day (using_free now included in the emit payload). Tooltip
carries the exact used/limit numbers.
2026-06-06 15:43:48 -07:00
BoulderBadgeDad
09af31154e Rate monitor: rate-limit bans drain down as a visible countdown
A banned service used to just tint red. The payload carries the seconds
remaining (rl_remaining), so the bar now locks into a cooldown state: the live
VU dims, a red column drains away as the ban ticks down (largest remaining
seen is latched as the denominator — only remaining is sent), and an m:ss
timer counts to recovery. The moment the ban expires the track flashes green
('recovered') and the VU takes the stage back. 'Back in 4:00', not
'something's red'.
2026-06-06 15:42:05 -07:00
BoulderBadgeDad
12ad373a83 Rate monitor: peak-hold tick on the equalizer bars (the VU idiom)
A thin accent marker sticks at each bar's recent maximum, holds ~1.2s, then
falls a few percent per update until it rests on the live fill — exactly how a
hardware VU meter's peak LED behaves. A traffic burst stays readable for a few
seconds after it's over instead of vanishing with the next 1s sample. Hidden
while it sits on the fill so idle bars don't carry a stray line.
2026-06-06 15:40:49 -07:00
BoulderBadgeDad
01ae63f0d5 Worker orbs: excitement kick when a worker flips active
The inactive->active transition (caught at the existing 30-frame state
refresh) now jolts the orb: a random-direction velocity kick with a briefly
lifted speed cap so it actually darts, a fast shallow size wobble (~1s decay),
and three sparks. A worker waking up reads as 'it sprang into action' instead
of just getting brighter.
2026-06-06 14:49:23 -07:00
BoulderBadgeDad
4082803d78 Worker orbs: sleep/wake cycle — the system drowses when idle, blooms awake on work
Zero active workers + no pulses in flight for 75s eases the whole header into
a drowse (~4s): nucleus dims to embers, logo and orbs fade ~35-45%, spokes and
links fade ~70%, drift slows to a quarter speed (velocities keep integrating
so motion stays continuous). The first sign of work wakes it in ~0.3s with
three staggered rings blooming out of the nucleus. Idle and busy finally look
DIFFERENT — the contrast is what makes activity read as alive.
2026-06-06 14:48:15 -07:00
BoulderBadgeDad
be776cc35b Worker orbs: comet tails on telemetry pulses
Each inbound pulse draws 3 fading ghost positions behind its head. The path is
parametric (eased t), so the tail is the same easing evaluated slightly in the
past — no position history, and it naturally stretches as the pulse accelerates
into the nucleus. Makes the energy flow legible at a glance.
2026-06-06 14:45:20 -07:00
BoulderBadgeDad
103d55a2f3 Worker orbs: pulses visibly land on the nucleus (impact ripples + debris)
A telemetry pulse used to just vanish on arrival. Now it makes contact: a small
expanding ring at the rim where it hits (pulse's own color, ~0.5s fade) plus
two debris sparks splashing back along the approach direction — the nucleus
reads as absorbing the work instead of deleting it. Capped pool (24), reset
alongside sparks/inflows on page switches and collapses.
2026-06-06 14:44:47 -07:00
BoulderBadgeDad
6e4c56c5d9 Worker orbs: pseudo-3D orbital depth — orbs pass behind the nucleus
Each worker orb gets a slow z-oscillation (-1 back .. +1 front); orbs draw in
painter's order with the hub pinned at z=0, so the cluster visibly swings
behind and in front of the nucleus instead of drifting on a flat plane. Depth
scales size ±18% and dims the back arc; the physics stay 2D. Effect eases out
during the hover-expand morph so orbs land on their buttons at natural size.
2026-06-06 14:42:41 -07:00
BoulderBadgeDad
ee13bc8a05 Dashboard worker orbs bloom from center instead of creeping in from top-left
On page load every orb sat at the canvas origin: orbs are created at (0,0) and
the random scatter skipped orbs that weren't visible yet — which on load is all
of them, since the header hasn't been laid out when init() runs. The whole
cluster then drifted in from the top-left corner.

scatterOrbs() -> centerOrbs(): spawn the cluster dead-center of the canvas,
positioning every orb regardless of visibility (a few px of jitter on purpose —
the separation force ignores pairs closer than 0.1px, so a perfect stack would
never split). enterOrbState() also re-centers right after resizeCanvas(), so
activations get the true center even when init ran against a hidden 0x0 header
— and returning to the dashboard replays the center-bloom intro.
2026-06-06 14:30:54 -07:00
BoulderBadgeDad
07d09d7d0e Stream button: the player never learns its stream is ready (2.6.5 regression)
Since the per-listener stream sessions refactor (Phase 3b), every browser gets
its own stream session — but the 1s 'tool:stream' socket broadcast still read
the legacy GLOBAL state (the DEFAULT session no real browser uses), so it told
every client "stopped" forever. The frontend skipped HTTP polling whenever the
WebSocket was up, so it only ever saw that wrong broadcast: the backend prep
downloaded the track, moved it into the session's stream folder and sat at
"ready" while the mini player showed nothing. Proxy users whose WebSockets
don't connect fell back to HTTP polling (session-correct) and streamed fine —
which is why this hid so well.

Fix: stream status is inherently per-listener, so stop pretending a global
broadcast can carry it —
- web_server.py: remove the 'tool:stream' emit from the tool-progress loop
  (the broadcast thread has no request context; it can only ever see DEFAULT)
- media-player.js: the status poller always polls /api/stream/status (resolves
  the caller's own session from the cookie); drop the dead broadcast handler
- core.js: unwire the 'tool:stream' socket listener

Observability fix that made this undebuggable: core/streaming/prepare.py used
getLogger(__name__) — outside the soulsync.* namespace where handlers attach —
so every prep log line (including failures) vanished from app.log. Moved to
get_logger("streaming.prepare") + a regression test locking the namespace.

34 streaming tests pass; ruff clean; web_server compiles; JS syntax-checked.
2026-06-06 12:43:20 -07:00
BoulderBadgeDad
cfb8cc8bd8 Library Re-tag findings: show the physical filename under each track
User request: the re-tag diff card shows old→new metadata per track but not
the file it applies to, so a wrong match is hard to spot before applying.

The finding already carries each track's file_path (details.tracks[].file_path
from the scan) — the renderer just wasn't showing it. Now each changed track
displays its filename beneath the title, so you can eyeball that the metadata
about to be written actually belongs to that file. Skipped when the label is
already the filename (track had no title). Pure frontend display change.
2026-06-06 09:11:20 -07:00
BoulderBadgeDad
d44de75906 Changelog/PR: note the Spotify Free budget→free bridge in the 2.6.7 entry 2026-06-06 08:52:54 -07:00
BoulderBadgeDad
e5e56f3d06 Bridge the Spotify worker to Free when the daily budget is spent (don't pause)
#798 follow-up. The worker's 500/day budget is a REAL-API ban shield, but
when it was hit the worker paused outright — even for a Spotify-Free user
with the uncapped free source available. So "I'm on Spotify Free" still
got capped overnight. The intuition is right: if it's ever using Spotify
Free, the budget shouldn't apply.

Fix: spent budget now becomes a third "use free" trigger (alongside
no-auth and rate-limited). When the real-API budget is exhausted and the
free source is available, the worker switches to free (uncapped) for the
rest of the day instead of pausing, then reverts to real-first on the
daily reset.

- should_use_free_fallback gains a budget_exhausted arg (free activates on
  no-auth OR rate-limited OR spent-budget).
- the worker sets _budget_exhausted_use_free on ITS OWN client (a separate
  instance from the search client — verified, so user searches still use
  real auth), and clears it when the budget resets; _free_active() honors
  the flag.
- get_stats() using_free reports the budget-bridge too, and the dashboard
  bubble shows "Running (Spotify Free)" instead of "Daily Limit Reached"
  (budgetStuck = exhausted AND not bridging).

A no-free user still pauses on the budget (nothing to bridge to). A pure
free-only worker never increments the budget at all. New gate test pins
the budget_exhausted trigger. Full suite clean.
2026-06-06 08:51:30 -07:00
dev
69a37e96b7 WebUI: restore Soulseek-only gating for the Quality Profile tile
Reinstate the Soulseek dependency (quality profile only affects Soulseek
downloads) that was dropped while fixing the empty-tile bug. Gate the whole
collapsible tile (#quality-profile-tile) as a unit instead of the inner group,
so it fully shows (Soulseek active + downloads tab) or fully hides — no empty
expandable shell. switchSettingsTab runs updateDownloadSourceUI after the
data-stg tab filter, so this gate is authoritative on tab switches.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 16:44:14 +02:00
dev
37140dff34 Downloads: opt-in last-resort acceptance of repeated version mismatches
Some tracks don't exist on the sources in the wanted cut — every copy is, say,
the instrumental. The retry engine correctly rejects each (version mismatch) and
gives up, leaving the track missing. New opt-in fallback: once a track's AcoustID
retries are fully exhausted, if every quarantined candidate for it failed the
SAME version mismatch (same matched version, e.g. all instrumental) and there are
>= N of them, accept the best (first-tried = oldest = highest-confidence) one.

Safety rules (core/imports/version_mismatch_fallback.py):
- Version mismatches only. Audio/artist mismatches (different recording) and
  integrity/duration failures (truncated/wrong file) never participate.
- All qualifying entries must share the same matched version; a mix
  (instrumental + live) is ambiguous → no acceptance.
- Re-import bypasses ONLY the AcoustID gate; integrity/duration/bit-depth still
  run, so a truncated or genuinely wrong file is never let through here.
- Reuses the existing quarantine approve_quarantine_entry + re-verify dispatch.

Wired at the AcoustID give-up point in the verification wrapper. Two new
post_processing settings surfaced in the Retry Logic tile (default off):
accept_version_mismatch_fallback + version_mismatch_min_count.

Pure decision core + orchestration covered by tests (11). Acceptance logged at
WARNING with track + matched version.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 16:44:14 +02:00
dev
87a4e41f9e WebUI: Quality Profile tile visible via tab filter (drop fragile Soulseek gate)
The Soulseek-only JS gate fought the settings tab filter for control of the
tile's display: gating the inner group left an empty expandable shell, gating
the wrapper hid the whole tile depending on activeSources/tab timing. Remove
the JS gate entirely and let the tab filter (data-stg="downloads" on
#quality-profile-tile) own visibility — identical to the working Retry Logic
tile. The tile now reliably shows on the Downloads tab.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 16:44:14 +02:00
dev
81291c198b WebUI: fix empty Quality Profile tile — gate whole tile, not inner group
The Quality Profile tile expanded to an empty body: settings.js
updateSourceVisibility toggled only the inner #quality-profile-section
(Soulseek-only + downloads-tab gate), leaving the new collapsible tile's
header/body visible with hidden contents. Wrap the tile in
#quality-profile-tile and gate that wrapper as a unit instead, so the whole
tile shows (Soulseek active) or hides (otherwise) — no empty shell.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 16:44:14 +02:00
dev
63036a41ee WebUI: Retry/Quality settings as collapsible Downloads tiles; restore sidebar hover in reduce-effects
Settings reorg (Downloads page):
- Move the retry controls (retry next-best candidate, exhaustive retry,
  retries-per-query) out of the Post-Processing tile into a new collapsible
  "Retry Logic" tile on the Downloads tab (data-stg=downloads), collapsed by
  default. Also decouples them from the post-processing master toggle, which
  previously hid them when post-processing was disabled. Config keys are
  unchanged (still post_processing.*); settings.js binds by element id so the
  DOM move needs no JS change.
- Wrap the existing Quality Profile group in a matching collapsible tile,
  collapsed by default.

Sidebar (reduce-effects):
- The perf PR (#793) gated .nav-button hover/active-hover behind
  body:not(.reduce-effects), removing the highlight entirely in reduce-effects
  mode. Restore the highlight there using only cheap properties (flat
  background + border-color; the base already reserves a 1px transparent
  border so there's no layout shift) while keeping the expensive gradient /
  translateX transform / multi-layer box-shadow off.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 16:44:14 +02:00
dev
f3d43f385e Downloads: per-source exhaustive retry budget on mismatch (opt-in)
Adds an opt-in exhaustive mode to the quarantine-retry path. Default
behaviour is unchanged: a single global cap (MAX_QUARANTINE_RETRIES=5).

When post_processing.retry_exhaustive is on, each source gets its OWN
retry budget sized as query_count x retries_per_query. Soulseek peers
collapse to one 'soulseek' bucket; streaming plugins keep their name.
The worker now records query_count on the task; the budget scales with
the track's real query count. Loop protection is threefold: per-source
cap, used_sources exhaustion (the natural terminator), and an absolute
ceiling (MAX_TOTAL_QUARANTINE_RETRIES=100).

New settings (config + WebUI): retry_next_candidate_on_mismatch (master),
retry_exhaustive, retries_per_query (default 5).

Tests: 6 new cases covering per-source budgeting, source separation,
Soulseek-peer bucketing, query_count default, and the absolute ceiling.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 16:44:14 +02:00
BoulderBadgeDad
971f2fd4f0 Release 2.6.7: version bump + changelog
- _SOULSYNC_BASE_VERSION -> 2.6.7 (single constant drives the UI version).
- docker-publish workflow default version_tag -> 2.6.7.
- WHATS_NEW: new 2.6.7 block grouping the 69 commits since 2.6.6 into
  user-facing entries (Spotify Free #798, Import IDs from File Tags +
  auto-reconcile, Library Re-tag, paste-a-link #775, mobile v2 #793/#795,
  Reconcile sync mode #792, #758 manual-match canonical lock, #800 Write
  Tags guard, #797 AcoustID non-English artists, artist source-id fixes,
  #799/#787/#789/#785/#790/#796, no-sound fix, perf).
- VERSION_MODAL_SECTIONS: 2.6.7 spotlight sections + a Recent Fixes (2.6.7)
  aggregator at the top.
2026-06-05 23:37:53 -07:00
BoulderBadgeDad
3fcfa900bd Show "Running (Spotify Free)" instead of "rate limited" while the worker bridges
#798 follow-up. When the real Spotify API is banned but the worker keeps
matching via the no-creds Spotify Free source, every status surface still
read the literal rate_limited=True flag and showed "Rate Limited /
waiting Nm" — so the dashboard bubble looked paused/stuck even though the
worker (visible in Manage Workers) was actively matching.

- spotify_worker.get_stats() adds a `using_free` flag: rate_limited AND
  is_spotify_metadata_available(). Computed ONLY when rate-limited, where
  is_spotify_authenticated() returns False without an API probe, so the
  2s status loop pays no quota cost.
- Dashboard bubble (enrichment.js): when using_free, the bubble is
  'active', the tooltip says "Running (Spotify Free)" and "Now: X (via
  Spotify Free)" instead of "Rate Limited / Waiting Nm". Clicking it
  pauses (works) rather than hitting the resume-blocked toast.
- Manage Workers (enrichment-manager.js): status pill shows "Running
  (Spotify Free)"; the warning banner is replaced with a calm "matching
  via Spotify Free until the ban lifts" note.

The flag flows through both feeds (the /api/enrichment/spotify/status
poll and the WebSocket enrichment:* push) since both serialize
get_stats(). Genuinely-stuck (no-free) workers still show "Rate Limited".
2026-06-05 22:08:07 -07:00
BoulderBadgeDad
e6d86dea26 Add "Import IDs from File Tags" backfill — gap-fill provider IDs from embedded tags
Files SoulSync (or MusicBrainz Picard) already tagged carry Spotify /
iTunes / MusicBrainz / Deezer / Tidal / AudioDB / Genius / Last.fm IDs in
their metadata. Enrichment workers gate their queues on
{provider}_match_status IS NULL, so reading those IDs back and gap-filling
the {provider}_id + match_status='matched' columns lets the workers skip
the API lookup entirely — big API savings on an already-tagged library.

New manual job in Tools -> Database & Scanning ("Import IDs from File
Tags"): scans every library file, reads embedded IDs, fills any that are
missing in the DB. Background job + progress card, mirroring the
write-tags-batch pattern.

core/library/embedded_id_reconcile.py (pure + tested):
- plan_reconcile(): gap-fill plan for a track + its album + artist. Only
  empty id columns are planned; a disagreeing embedded id is a conflict,
  never applied.
- apply_reconcile_plan(): one guarded UPDATE per id column —
  WHERE id=? AND (col IS NULL OR col=''). The guard makes the fill atomic:
  if an enrichment worker matched the same entity between our read and
  this write, the UPDATE affects 0 rows instead of clobbering it. Columns
  are introspected so a schema missing a provider's columns is skipped.
- reconcile_track_row(): per-track orchestration (id extraction, plan ->
  apply, keeping the in-memory parent maps fresh for sibling tracks).

Job hardening: paged track scan (bounded memory), per-page commits (don't
starve concurrent workers), per-file try/finally (one bad file can't abort
the run), counters from real rowcount.

Scope: 19 column-fills across 8 providers. MB *recording* (track) id is
left out (UFID frame the reader doesn't surface; Vorbis key ambiguous) —
MB album+artist are covered. Amazon/ASIN deliberately excluded (ASIN is a
different namespace than the worker's amazon_id). All target columns
verified against the live schema.

Purely additive: new module, two new endpoints, one new Tools card —
no existing behavior changed. 20 unit tests (incl. the concurrency guard).
Full suite clean (only pre-existing soundcloud /app env failures remain).
2026-06-05 17:52:29 -07:00
BoulderBadgeDad
2604704a27 #797: stop AcoustID quarantining correct non-English-artist downloads
AcoustID returns a recording's title/artist in their ORIGINAL script
(e.g. "久石譲" for Joe Hisaishi) while SoulSync's expected metadata is
romanized/English. A correct download then fails verification on two
walls: the title can never clear the 0.70 similarity bar cross-script,
and the only skip path that ignores the title required a near-perfect
0.95 fingerprint plus a resolved alias. Result: every non-English
artist trips it. Two complementary fixes, per the reporter's two ideas.

Graceful fix (automatic):
- New pure core/matching/script_compat.py detects when two strings are
  in genuinely different writing systems (CJK/Hangul/Cyrillic/Greek/
  Arabic/Hebrew/Thai vs Latin). Accented Latin (Beyoncé, Sigur Rós)
  stays Latin — no false trigger.
- acoustid_verification.py: when the EXPECTED artist and the matched
  artist span scripts AND the artist is confirmed via the existing
  MusicBrainz alias bridge, SKIP instead of quarantine, without the
  0.95 floor (the 0.80 trust floor already gates the fingerprint).
- Deliberately narrow: keyed on the ARTIST spanning scripts + being
  confirmed. A same-script artist with only a cross-script title keeps
  the stricter 0.95 floor, so the #607 wrong-file protection (Kendrick
  R.O.T.C, low-fingerprint Japanese-title) is untouched.

Per-request toggle (manual escape hatch):
- New "Skip AcoustID verification" checkbox in the download-missing
  modal beside "Force Download All".
- skip_acoustid threads request -> batch -> per-track track_info ->
  download context (same path as _playlist_folder_mode), landing on
  the existing _skip_quarantine_check='acoustid' bypass. No new
  mechanism; only the AcoustID gate is bypassed (integrity/bit-depth
  still run).

Tests:
- tests/matching/test_script_compat.py — script-boundary cases.
- test_acoustid_skip_logic.py — Joe Hisaishi SKIPs at 0.85; unconfirmed
  cross-script artist still FAILs; same-script low-fingerprint still
  FAILs.
- test_downloads_candidates.py — toggle injects the bypass; absent
  toggle keeps verification.

Full suite: 5169 passed; only pre-existing soundcloud /app env failures
remain. Zero regressions.
2026-06-05 16:02:01 -07:00
BoulderBadgeDad
217a5eda70 #798: Spotify Free as a real dropdown source + automatic rate-limit bridge
Consistency fix: Spotify Free is now its own entry in the metadata-source
dropdown (alongside Spotify / iTunes / Deezer / MusicBrainz) instead of a
side-toggle. Stored as fallback_source='spotify' + spotify_free=true so all
downstream 'spotify' routing and the spotify_* columns are unchanged.

Refined gate model (no toggle):
- Connected user (has credentials) -> official; bridges to free AUTOMATICALLY
  during a rate-limit ban (no opt-in needed).
- No-auth user -> must pick 'Spotify Free' in the dropdown; then free serves.
- Never opted into Spotify (no creds, didn't pick it) -> free never runs, so no
  surprise scraping. _free_wanted() = has_credentials OR picked-spotify-free is
  the guard.
- AUTHED + healthy -> official always; free never opens.

UI: dropdown gains 'Spotify Free (no credentials)' (selectable when the package
is installed — surfaced via status.free_installed, since selecting it is the
opt-in and can't depend on having selected it); load/save map the dropdown value
to the (fallback_source, spotify_free) pair; old checkbox removed.

Gate model pinned by 6 scenario tests (connected/healthy, connected/ratelimited
bridge, no-auth picked, no-auth not-opted-in, package-missing). 117 tests green.
2026-06-05 14:23:28 -07:00
BoulderBadgeDad
2667eaec87 #798: Spotify Free UI — enable toggle + source availability
Surfaces the opt-in Spotify Free source so it's usable end-to-end:
- Settings: 'Enable Spotify Free (no credentials)' toggle that saves
  metadata.spotify_free (load + save wired). Clear best-effort/limitations note.
- config-status: adds spotify.metadata_available (configured OR free-available),
  keeping the configured flag = has-credentials so the Connections indicator
  stays honest. Search source picker shows Spotify when metadata_available.
- status payload: adds spotify.metadata_available; the Settings primary-source
  selector now allows picking Spotify when authed OR free-available.

Verified gate composition: OFF by default (no surprise scraping); ON + no auth +
installed -> available & serving; AUTHED -> official always wins (free never
runs); missing package -> gracefully unavailable. JS + integrity + 111 tests green.
2026-06-05 13:36:46 -07:00
BoulderBadgeDad
e7a50159e8 #799: stop the active 'Server Playlists' sync tab stretching full-width
A leftover `.sync-tab-server { flex: 1.4 !important }` from the old equal-width
pills tab strip leaked past the brand-chip restyle (its !important beat the
chip's flex:0 0 auto), so the active Server Playlists pill spanned the whole row
instead of fitting its label. Dropped just that declaration — the tab now behaves
like every other chip; its bespoke gradient + the rest of the rule are untouched.
2026-06-05 11:20:12 -07:00
BoulderBadgeDad
06f01e29e8 #775: add artist links (paste an artist URL -> opens the artist)
Spotify/Apple/MusicBrainz/Deezer artist links now resolve via each source's
get-by-id (get_artist / Deezer get_artist_info), shaped to the artist card and
rendered as an artist result that opens the artist detail page through the
existing flow. Album/track link handling is unchanged; bare IDs still rejected.
2026-06-05 06:55:35 -07:00
BoulderBadgeDad
e05979ea07 #775: links only — reject bare IDs (ambiguous), add not-found hint
Follow-up to the bare-ID footgun: a bare number like 525046 carries no
source and no entity type, so it resolved to whatever album happened to own
that id (a user pasting Kendrick's Deezer artist id got an unrelated album).

Now the resolver accepts provider URLs (and the explicit spotify: URI) only;
a bare/unrecognized string is rejected and the dropdown surfaces a hint to
paste a full link. URL parsing + album/track resolution are unchanged.
2026-06-05 06:44:01 -07:00
BoulderBadgeDad
9772d5313c Add #775: resolve a pasted metadata link/ID instead of searching
New 'Link / ID' input on the Search page: paste a Spotify / Apple Music /
MusicBrainz / Deezer URL (or a bare ID) and it's looked up directly on the
owning source — no fuzzy search, no scoring.

- core/search/by_id.py: source-agnostic parser (URL domain/path or bare-ID
  format -> source,kind,id; numeric IDs fan out, first hit wins) + per-source
  get-by-id dispatch + adapters projecting each provider's dict onto the
  standard album/track card shape.
- /api/enhanced-search/by-id: thin additive route over resolve_identifier.
- Frontend: dedicated input that adopts the resolved source as active and
  renders through the existing dropdown + download/import flow.

Purely additive — existing files are insertion-only; the resolver runs only
behind the new route. 29 seam tests cover parsing, shaping, fan-out, and
not-found.
2026-06-05 06:32:45 -07:00
BoulderBadgeDad
5373f8540b Mobile: notification panel fits the screen (override inline JS positioning)
toggleNotifPanel positions the panel inline from the bell's rect (panel.style.
right/bottom). The bell isn't flush to the right edge on mobile, so that inline
right offset + near-full-width pushed the panel off-screen left. The existing
mobile rule set right:12px without !important, so it lost to the inline style.
Now anchor both sides with !important (left+right+width:auto) so it always fits.
2026-06-04 20:50:33 -07:00
BoulderBadgeDad
982653798f Mobile: only show sidebar visualizer when the drawer is open
The visualizer is fixed at the desktop sidebar's edge; on mobile it floated over
the page content whenever music played, even with the off-canvas sidebar closed.
Hide it unless .sidebar.mobile-open (sibling selector, 3-class + !important to
beat the .active/.viz-* display rules). When the drawer opens it shows again.
2026-06-04 20:41:13 -07:00
BoulderBadgeDad
604c308e5c Mobile: downloads page (.adl-*) responsive pass — had zero coverage
The downloads page is a two-column desktop layout (main list + fixed 366px batch
panel) with NO mobile rules at all. Phone-only:
- .adl-layout stacks to a column; .adl-batch-panel goes full-width, swaps its
  left border for a top border, and flows in the page (no independent scroll).
- .adl-header + .adl-controls stack so the filter pills get full width.
- .adl-filter-pills wrap instead of overflowing; cancel/clear buttons flex to fit.
2026-06-04 20:27:26 -07:00
BoulderBadgeDad
2a509e74c3 Mobile: discover carousels — center wrap, 2-up recommended + discover cards
- .discover-carousel / #genre-tabs: add justify-content:center to the wrap.
- .recommended-card--carousel: 45% (2-up) on mobile, overriding the flex-basis.
- .discover-card: 160px -> 45% (2-up) on mobile.
2026-06-04 20:24:47 -07:00
BoulderBadgeDad
273c4e5fa3 Mobile: hide mini-player when Now Playing modal is open + uncap artist image
- Hide the floating mini-player while the expanded Now Playing modal is open
  (it has z-index 99998 vs the overlay's 10001, so it floated over the modal).
  General fix (desktop too), via sibling selector on the overlay's open state.
- Artist hero image: drop the max-width:40vw cap on mobile (overrides the base
  rule) so the image isn't artificially shrunk.
2026-06-04 19:04:39 -07:00
BoulderBadgeDad
5d8536a5bf Mobile: responsive pass on the Now Playing (music player) modal
Existing mobile rules made it full-screen + stacked the body, but left the
desktop layout inside untouched. Phone-only (max-width:768px):
- album art scales (min(220px, 66vw)) instead of fixed 220px
- left/right columns full width; track info, action + util rows centered
- controls row gap tightened to fit a phone
- queue + lyrics panels: drop the 40px desktop side padding that crushed content,
  give them a touch more vertical room
2026-06-04 18:58:44 -07:00
BoulderBadgeDad
a1ad6a1225 Mobile v2: artist page, enhanced track table, media player, sync buttons, hero padding
All phone-only (max-width:768px), all in mobile.css — desktop untouched.

- artist hero: drop the 100px image-container cap; artist name -> 1.6em centered
  block; bio max-height:fit-content; center hero action buttons + match-status
  chips (moved here from base rules so desktop stays as-is).
- #6 enhanced-view track table: a 6+ col table clipped to one visible column on
  a phone. Drop table layout -> each row is a flex line (play . title . duration
  . actions); secondary columns fold into the existing mobile actions sheet.
- #7 mini media player: was pinned at desktop coords (right:132px; width:340px)
  and overflowed. Full-width bar sitting just above the bottom global search.
- #8 page heroes (tools-maintenance / watchlist / discover): trim desktop-sized
  padding + margins that wasted space on mobile.
- #9 sync header: Auto-Sync / Library Match / Sync History didn't fit; stack the
  header + wrap the buttons.
2026-06-04 18:34:40 -07:00
BoulderBadgeDad
8700a171fb
Merge pull request #793 from nick2000713/perf/scroll-render-and-pm-compat
perf(webui): fix scroll-container raster jank + make the UI usable with password-manager extensions
2026-06-04 16:58:27 -07:00
BoulderBadgeDad
b105372d70 Fix #792: sync UI shadowed the new sync-mode setting (forced 'replace')
The reconcile setting never took effect: startPlaylistSync always sent
sync_mode (defaulting to 'replace' from the per-playlist <select>) AND clamped
any non-replace/append value back to 'replace' — so 'reconcile' could never be
sent and the global Settings value was always overridden. The per-server Plex
reconcile code was never even reached; replace ran and re-pushed the poster.

- Per-playlist select now defaults to 'Sync mode: default' (empty) which defers
  to Settings > Playlist sync mode, and gains a 'Reconcile' option for an
  explicit per-sync override.
- startPlaylistSync sends '' (not 'replace') when no explicit choice, so the
  backend uses the configured default; clamp now allows reconcile.
  (Other callers already sent no sync_mode, so they pick up the setting too.)
2026-06-04 15:27:00 -07:00
BoulderBadgeDad
939c660498 Fix #792: 'reconcile' playlist sync mode (edit in place, keep image/description)
Replace mode (default) deletes + recreates the server playlist every sync,
which wipes its custom image, description, and identity. Add an opt-in
'reconcile' sync mode that edits the existing playlist in place — adds the
tracks now in the source, removes the ones gone — without destroying the
object, so the user's custom art/description survive.

- Pure planner plan_playlist_reconcile(current, desired) -> {add, remove}.
- Per-client reconcile_playlist: Plex addItems/removeItems on the same object;
  Navidrome Subsonic updatePlaylist delta (songIdToAdd / descending
  songIndexToRemove); Jellyfin add + remove-by-PlaylistItemId on /Playlists/{id}/Items.
- sync_service: reconcile branch with a replace FALLBACK (if a server's in-place
  edit is unavailable/fails, sync still succeeds destructively — logged loudly).
- Default stays 'replace' (no behavior change). New Settings > Playlist sync mode
  picker (replace/reconcile/append) backed by playlist_sync.mode; per-request
  sync_mode still overrides.
- Reconcile skips the post-sync source-image push so a custom poster isn't
  re-clobbered (the bug).

Tests: planner (add/remove/dedupe/order/empty) + reconcile-or-replace dispatch
(success / false-fallback / exception-fallback / no-method). Per-server in-place
API calls need dev validation against real Plex/Jellyfin/Navidrome.

NOTE: opt-in only; default behavior unchanged.
2026-06-04 15:15:49 -07:00
BoulderBadgeDad
3fe635fcd6 no-sound fix: resume context on the 'play' event (covers all play paths)
Harden the previous fix: setPlayingState(true) misses resume/play calls that
bypass it (lines that just do 'if paused, play()'). Move the resume onto the
audio element's 'play' event, which fires on every playback start regardless
of code path. Keep the resume in npInitVisualizer for the first-play case
(context is created suspended after the 'play' event already fired). Drop the
now-redundant setPlayingState hook.
2026-06-04 14:36:06 -07:00