Librechat-Mobile/CONTRIBUTING.md

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# Contributing to LibreChat Mobile
## Prerequisites
| Tool | Version | Notes |
|------|---------|-------|
| JDK | 17+ | |
| Android Studio or IntelliJ IDEA | Latest stable | Recommended IDE for all code editing (Android + iOS) |
| Xcode | 15+ | Required for iOS SDK, simulators, and `xcodebuild` CLI. IDE not needed. |
| Apple Silicon Mac | | Intel Macs not supported (no `iosSimulatorX64` target) |
| iOS Deployment Target | 16.0+ | |
| Gradle | 9.4.1 (via wrapper) | |
| Kotlin | 2.3.20 | |
## IDE Setup
**Use Android Studio or IntelliJ IDEA for all development** — both Android and iOS. Nearly all code is Kotlin (shared business logic, Compose Multiplatform UI, `iosMain` platform implementations). The 4 remaining Swift files are a thin hosting layer that rarely changes.
Xcode must be installed for the iOS toolchain (SDKs, simulators, `xcodebuild`), but you never need to open the Xcode IDE. All builds and runs are done via CLI.
## Getting Started
```bash
# Clone with submodules (upstream LibreChat server reference)
git clone --recursive https://github.com/garfiec/Librechat-Mobile.git
cd Librechat-Mobile
```
### Android
Build and install on a connected device or emulator:
```bash
./gradlew assembleDebug
adb install app/build/outputs/apk/debug/app-debug.apk
```
Or run directly via Android Studio's run configuration.
### iOS
Build and run on the iOS Simulator from CLI:
```bash
# Build the app (Xcode build phases handle the shared framework automatically)
xcodebuild -project iosApp/iosApp.xcodeproj -scheme iosApp \
-sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 16' \
-derivedDataPath iosApp/build build
# Boot simulator, install, and launch
xcrun simctl boot "iPhone 16"
xcrun simctl install booted iosApp/build/Build/Products/Debug-iphonesimulator/iosApp.app
xcrun simctl launch booted com.garfiec.librechat.ios
```
> **Note:** The first build takes several minutes while the Kotlin/Native toolchain downloads.
To build only the shared KMP framework (e.g., after changing shared Kotlin code):
```bash
./gradlew :shared:linkDebugFrameworkIosSimulatorArm64
```
## Project Structure
This is a Kotlin Multiplatform (KMP) app. Business logic and UI are shared across Android and iOS via Compose Multiplatform.
### Modules
```
app/ -> Android entry point, adaptive navigation (phone/tablet)
shared/ -> KMP umbrella module (commonMain, androidMain, iosMain)
core/common/ -> Result type, dispatcher DI, coroutine scopes, extensions
core/model/ -> @Serializable data classes (pure Kotlin)
core/network/ -> Ktor client, API services, SSE client, auth interceptor
core/data/ -> Room DB, DataStore, repositories
core/ui/ -> Material 3 theme, shared composables
feature/auth/ -> Login, Register, 2FA, OAuth, Forgot Password
feature/chat/ -> Real-time chat with SSE streaming, message rendering
feature/conversations/ -> Paginated list, CRUD, tags, search, export/import
feature/settings/ -> Account, appearance, about
feature/agents/ -> Agent marketplace with search and categories
feature/files/ -> File upload, management, image viewer
```
Source sets: `commonMain` = shared code, `androidMain` / `iosMain` = platform-specific implementations.
### Convention Plugins
`build-logic/convention/` contains 13 convention plugins (8 Android + 5 KMP) that standardize module configuration. See `CLAUDE.md` for details.
## Adding a New Feature Module
1. Create the module directory under `feature/`
2. Apply the convention plugin in `build.gradle.kts`:
- `librechat.kmp.feature` — for KMP modules with shared iOS + Android code (most features)
- `librechat.mobile.feature` — for Android-only modules
3. Create `di/<Feature>Module.kt` with a Koin `module { }` containing `viewModelOf(::YourViewModel)` definitions
4. Register the module in the application startup Koin configuration
5. Use `koinViewModel()` in screen composables to inject ViewModels
## Code Style
- Follow [Kotlin coding conventions](https://kotlinlang.org/docs/coding-conventions.html)
- ViewModels live in `commonMain` only — no platform-specific ViewModels
- Handle platform differences via `expect`/`actual` declarations or delegate factories
- Use [Kermit](https://github.com/touchlab/Kermit) for logging (`co.touchlab.kermit.Logger`), not `println`, `Log.d`, or `NSLog`
- Feature modules depend on `:core:*` only, never on each other
## Testing
- Unit tests go in `commonTest` or `androidUnitTest`
- Maestro flows for E2E testing (8 existing flows in `.maestro/`)
- Run tests before submitting:
```bash
./gradlew test
```
## Architecture Rules
- Feature modules depend on `:core:*` only, never on each other
- Unidirectional data flow: UI -> ViewModel -> Repository -> API/Room
- Room is a read-through cache; server is source of truth
- Custom SSE parser over raw `ByteReadChannel` (not Ktor SSE plugin)
See `CLAUDE.md` for the full architecture overview and backend quirks.