zerobyte/app/server/modules/agents/controller/session.ts
Nico e65a135676
feat(agents): create agent registry and service (#849)
* feat(agents): create agent registry and service

* fix: mark agent offline only if the session was removed properly

* refactor: centralize agent backup lifecycle state

* refactor: simplify session management

* refactor: move effect / async boundary in one place

* chore: regen migration

* refactor: improve error handling

* chore: pr feedback
2026-05-05 19:34:10 +02:00

172 lines
5 KiB
TypeScript

import { Effect, Queue, Ref, type Scope } from "effect";
import type { AgentKind } from "../../../db/schema";
import {
createControllerMessage,
parseAgentMessage,
type AgentMessage,
type BackupCancelPayload,
type BackupRunPayload,
type ControllerWireMessage,
} from "@zerobyte/contracts/agent-protocol";
import { logger } from "@zerobyte/core/node";
import { toMessage } from "@zerobyte/core/utils";
export type AgentConnectionData = {
id: string;
agentId: string;
organizationId: string | null;
agentName: string;
agentKind: AgentKind;
};
type AgentSocket = Bun.ServerWebSocket<AgentConnectionData>;
type SessionState = {
isReady: boolean;
lastSeenAt: number | null;
lastPongAt: number | null;
};
export type ControllerAgentSessionEvent = AgentMessage | { type: "agent.disconnected" };
export type ControllerAgentSession = {
readonly connectionId: string;
handleMessage: (data: string) => Effect.Effect<void>;
sendBackup: (payload: BackupRunPayload) => Effect.Effect<boolean>;
sendBackupCancel: (payload: BackupCancelPayload) => Effect.Effect<boolean>;
isReady: () => Effect.Effect<boolean>;
run: Effect.Effect<void, never, Scope.Scope>;
};
export const createControllerAgentSession = (
socket: AgentSocket,
onEvent: (event: ControllerAgentSessionEvent) => Effect.Effect<void>,
): Effect.Effect<ControllerAgentSession, never, Scope.Scope> =>
Effect.gen(function* () {
let isClosed = false;
const outboundQueue = yield* Queue.bounded<ControllerWireMessage>(64);
const state = yield* Ref.make<SessionState>({
isReady: false,
lastSeenAt: null,
lastPongAt: null,
});
const offerOutbound = (message: ControllerWireMessage) =>
Queue.offer(outboundQueue, message).pipe(
Effect.catchAllCause((cause) =>
Effect.sync(() => {
logger.error(`Failed to queue outbound message for agent ${socket.data.agentId}: ${toMessage(cause)}`);
return false;
}),
),
);
const updateState = (update: (current: SessionState) => SessionState) => Ref.update(state, update);
const releaseSession = Effect.gen(function* () {
const disconnectedAt = Date.now();
yield* updateState((current) => ({ ...current, isReady: false, lastSeenAt: disconnectedAt }));
yield* onEvent({ type: "agent.disconnected" });
yield* Queue.shutdown(outboundQueue);
});
const closeSession = () =>
Effect.suspend(() => {
if (isClosed) {
return Effect.sync(() => undefined);
}
isClosed = true;
return releaseSession;
});
yield* Effect.addFinalizer(() => closeSession());
const handleSendFailure = (reason: string) => {
return Effect.gen(function* () {
logger.error(
`Closing session for agent ${socket.data.agentId} on ${socket.data.id} after an outbound websocket send failed: ${reason}`,
);
yield* Effect.sync(() => socket.close());
yield* closeSession();
});
};
const run = Effect.gen(function* () {
yield* Effect.forkScoped(
Effect.forever(
Effect.gen(function* () {
const message = yield* Queue.take(outboundQueue);
const sendResult = yield* Effect.try({
try: () => socket.send(message),
catch: (error) => toMessage(error),
});
if (sendResult === 0) {
yield* handleSendFailure("connection issue");
}
}).pipe(Effect.catchAll((reason) => handleSendFailure(reason))),
),
);
yield* Effect.forkScoped(
Effect.forever(
Effect.gen(function* () {
yield* Effect.sleep("15 seconds");
yield* Queue.offer(
outboundQueue,
createControllerMessage("heartbeat.ping", {
sentAt: Date.now(),
}),
);
}),
),
);
return yield* Effect.never;
});
const handleAgentMessage = (message: AgentMessage) =>
Effect.gen(function* () {
if (message.type === "agent.ready") {
const readyAt = Date.now();
yield* updateState((current) => ({ ...current, isReady: true, lastSeenAt: readyAt }));
yield* logger.effect.info(`Agent "${socket.data.agentName}" (${socket.data.agentId}) is ready`);
}
if (message.type === "heartbeat.pong") {
const seenAt = Date.now();
yield* updateState((current) => ({ ...current, lastSeenAt: seenAt, lastPongAt: message.payload.sentAt }));
}
yield* onEvent(message);
});
return {
connectionId: socket.data.id,
handleMessage: (data: string) => {
return Effect.gen(function* () {
const parsed = parseAgentMessage(data);
if (parsed === null) {
yield* logger.effect.warn(`Invalid JSON from agent ${socket.data.agentId}`);
return;
}
if (!parsed.success) {
yield* logger.effect.warn(`Invalid agent message from ${socket.data.agentId}: ${parsed.error.message}`);
return;
}
yield* handleAgentMessage(parsed.data);
});
},
sendBackup: (payload) => offerOutbound(createControllerMessage("backup.run", payload)),
sendBackupCancel: (payload) => offerOutbound(createControllerMessage("backup.cancel", payload)),
isReady: () => Ref.get(state).pipe(Effect.map((current) => current.isReady)),
run,
};
});