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3 commits

Author SHA1 Message Date
Broque Thomas
49f7679eef MS Cin-1 + Cin-2: Explicit contract inheritance + generic accessors
Apply the Cin-1 / Cin-2 pattern from the download refactor PR to the
media server engine PR before review.

Cin-1 — explicit inheritance:
- PlexClient, JellyfinClient, NavidromeClient, SoulSyncClient now
  explicitly inherit MediaServerClient instead of relying on
  structural typing alone. Pre-change a reader of plex_client.py
  had no way to know the class was supposed to satisfy the contract.
- Removed the engine + registry re-exports from
  core/media_server/__init__.py to break the circular import that
  the inheritance change introduced (importing the package now
  triggered a chain that loaded clients before their base class
  resolved). Submodules import directly: from
  core.media_server.engine import MediaServerEngine, etc.
- Conformance test now also asserts isinstance() / issubclass()
  against MediaServerClient — drift in any class fails at the test
  boundary instead of at runtime.

Cin-2 — generic accessors + singleton:
- engine.configured_clients() — replaces the legacy per-server
  `if X and X.is_connected(): clients[name] = X` chains in
  web_server.py.
- engine.reload_config(name=None) — generic dispatch, so callers
  pass the server name instead of reaching for plex_client.reload_config()
  directly.
- get_media_server_engine() / set_media_server_engine() singleton
  factory matching the get_metadata_engine() / get_download_orchestrator()
  shape. web_server.py boots via set_media_server_engine(...) so
  factory + global handle share state.
- 7 new tests pin the accessors + singleton behaviour.
2026-05-05 16:59:05 -07:00
Broque Thomas
971d683ebd C1: Migrate status-check dispatch sites to engine
Two sites in web_server.py replaced:
- /status route's media-server connectivity check (4-way if/elif
  for plex/jellyfin/navidrome/soulsync) → engine.is_connected()
- /api/playlists endpoint's server_connected check (3-way if/elif)
  → engine.is_connected()

Engine reads active_server config + dispatches to the right client
with internal connection caching preserved (the underlying clients
all cache is_connected() calls).

Engine constructor now accepts a pre-built clients={...} dict so
web_server.py wires the same instances as its existing per-client
globals — no double-init.

Suite still green. Per-server clients still accessible via
engine.client(name) for source-specific reaches.
2026-05-04 21:25:20 -07:00
Broque Thomas
6b54ca6598 Phase B: Add MediaServerEngine skeleton
`MediaServerEngine` reads the active server from config + dispatches
to the corresponding registered client. Per-server reaches still
work through `engine.client(name)`.

Required-method dispatch (is_connected, ensure_connection,
get_all_artists, get_all_album_ids) returns safe defaults when
the active client failed to initialize OR when the method raises.

Optional-method dispatch (search_tracks, trigger_library_scan,
is_library_scanning, get_library_stats, get_recently_added_albums)
checks hasattr first — SoulSync standalone has no
trigger_library_scan or get_library_stats, engine no-ops with
appropriate defaults instead of forcing every client to declare
stub methods.

10 new engine tests pin: active-server resolution, required
dispatch routing, exception safety, missing-optional-method
fallback shape. Suite still green (1951 passed).

Engine isn't on any production code path yet — Phase C migrates
the 33 web_server.py dispatch sites to call engine.method()
instead of hand-branching by active_server name.
2026-05-04 21:14:17 -07:00