Alongside the per-worker 'Retry all failed', the worker modal now has a topbar
'Retry all failed' that re-queues every failed/not_found item across ALL workers and
kinds in one click — one-shot recovery after an API outage left lots errored.
- db.retry_all_failed() derives the full service+kind set from the same _ENRICH /
_BACKFILL maps the workers use (tmdb/tvdb + omdb + fanart/opensubtitles/trakt/
tvmaze/anilist/wikidata + ryd/sponsorblock/dearrow), loops enrichment_retry, returns
the total re-queued. POST /api/video/enrichment/retry-all-failed.
- Topbar button (amber, text) → calls it, toasts the count, refreshes the modal.
DB test (resets across matcher + backfill + youtube service, deterministic count) +
frontend wiring test. ruff + node --check clean.
The calendar pulled every airing show in the library regardless of whether you
follow it. Now it's scoped to the EFFECTIVE watchlist by default — explicit show
follows ∪ airing library shows (not muted), same logic as the Shows watchlist tab —
so it tracks what you actually care about, and you can mute a show off it. A
'Watchlist / All library' toggle on the calendar lets you flip to everything you
own (remembered in localStorage).
- calendar_upcoming(watchlist_only=) adds the watchlist filter; /calendar takes
?scope=watchlist|all (default watchlist).
- Calendar page gets a scope toggle (defaults watchlist, persists, refetches on
change).
Tests: DB scope (followed-only / airing-default / mute drops out / all-library sees
all) + frontend wiring. node --check clean.
Person follows are already supported (video_watchlist kind='person', add/remove/check
API, and the button shows on person CARDS) — but the person DETAIL page had no way to
follow or see if a person is followed. Added the standard watchlist button to the
person hero: renderWatchlist() builds it + lazily checks the followed state,
toggleWatch() adds/removes via the person-kind watchlist API, wired through the page's
delegated click handler. Same chrome as the movie/show pages.
4 wiring tests; node --check clean.
Two UX fixes from feedback:
- Clicking a coverage card on a worker was also setting the GLOBAL 'process first'
priority (and silently re-queuing that kind's failed items) — so picking a worker's
coverage reached across and re-prioritised every worker. Now a coverage card just
switches the view; priority changes only via the top Movies/Shows/Auto tabs, and
re-queuing is the explicit 'Retry all failed' button. (Removed the now-dead
requeueFailed helper.)
- 'Retry all failed' now re-queues EVERY coverage kind the worker handles (movie+show,
etc.), not just the tab you're viewing — matching the 'all' in the label.
3 wiring tests; node --check clean.
Auto: replaced 'Manual all' + 'Auto all' (which fired auto on every source = up to
one download PER source = duplicate copies) with a single header 'Auto' button. It
searches every source, waits for them all to settle, compares the accepted+grabbable
hits across ALL sources by quality-profile score (tie-break on availability), and
grabs exactly ONE winner — the chosen row gets the auto ring + live tracker. Per-source
Manual/Auto buttons are unchanged.
Bug fix: viewing a YouTube channel populated the playlist section in the SHARED
show-detail DOM; opening a real movie/show afterward still showed those playlists,
because ytResetPlaylists() used the kind-scoped q() (pointing at the wrong root on a
movie load) and wasn't called on normal loads. Now it targets the show subpage
directly and runs from resetExtras() (every detail load), so stale playlists are
always cleared.
node --check clean; 20 wiring/regression tests green; all video-only.
Two fixes from feedback:
1) Reopening the download modal now KNOWS a download is already running. The view
gets a persistent active-download banner at the top that looks the title up by
media identity (/downloads/status?media_id=) on every open and polls while active
— progress bar + release name + 'Track on Downloads ↗'. Suppressed while a result
card is already tracking inline (fresh-grab case) so there's never a double
indicator.
2) Result cards completely redesigned (third time's the charm): dropped the rounded
cards + big resolution tile for a flat, release-list layout (Radarr/Prowlarr
style) — hairline dividers, a small colour quality tag + source word on the left,
the RELEASE NAME as the hero line, dense inline meta (codec · audio · HDR ·
uploader · group) under it, then size · a compact ✓/✕ verdict flag · a compact
accent 'Get' pill. The selected/auto/grabbed row tints + rings in place, and the
live tracker still docks under the chosen row.
All video-only. node --check clean; 16 tracking/auto wiring tests + the status
endpoint test green.
After a grab (manual or Auto) the user now SEES what happened and can follow it:
- The chosen result card is spotlighted (Auto scrolls it into view) and grows a live
tracker: a progress bar that follows the real download + a 'Track on Downloads ↗'
button that closes the modal and jumps to the Downloads page. Polls the new
GET /api/video/downloads/status?id= until the download reaches a terminal state.
- A movie's detail page shows a live download chip (progress bar + %) for any in-flight
download of that title; clicking it jumps to Downloads. Looks up by media identity
via /downloads/status?media_id=&media_source=, polls while active, clears on
navigate-away. (video-detail.js)
- Result CARDS redesigned (the part you didn't like): a column card with a colour
resolution badge, a green 'accepted' edge, cleaner hierarchy, and the grab button is
now an accent 'Get' pill matching the source Auto button language.
Plumbing: new lightweight /downloads/status endpoint (by id, or by media for detail
pages); soulsync:video-navigate event in video-side.js to reach a top-level page from
anywhere; VideoGet.close exported so the tracker can dismiss the modal. All video-only.
Tests: status endpoint (by id + by media + null cases) in test_video_api.py;
tracking/detail/nav wiring in test_video_download_tracking.py. node --check clean;
isolation guards green.
The sources half felt weak next to the animated top half (quality chips + glowing
verdict), and the dark-text lightning Auto button looked off. Redesigned the whole
sources block:
- Buttons are now a cohesive pair: Manual = quiet ghost (outline), Auto = hero —
brand-filled gradient, white text w/ shadow for legibility on bright brands, a
soft continuous brand glow (vdlAutoGlow, --glow set per element) + a sheen sweep
and a sparkle twinkle on hover. Swapped the harsh ⚡ for a clean monochrome ✦
that inherits the button colour. 'Manual all'/'Auto all' header buttons speak the
same language (ghost vs accent hero).
- Source rows: richer brand card — bigger glassy icon tile w/ inner highlight +
halo, a stronger brand gradient, an inset top highlight, a glowing left brand
edge (::before), and the status is now a brand-tinted pill (was bare dot+text)
with state colours (scanning/done/none). Scan bar moved to ::after.
- Section labels get a small accent tick so both halves read 'designed'.
- Reduced-motion + mobile (full-width stacked buttons) handled.
Icon+label split into spans for finer control. node --check clean; 7 tests
updated/green.
Each source in the movie/YouTube download view had one 'Search' button (manual —
you pick a release). Adds a second 'Auto' button beside it that runs the SAME
search and then auto-grabs the best release for your quality profile; renamed the
pair to 'Manual' / 'Auto' for clarity (+ a matching 'Auto all' beside 'Manual all').
How 'best' is chosen: the backend already returns hits ranked best-first
(accepted → score → availability — see test_downloads_search_endpoint_ranks_and_filters),
so Auto just waits for the search to settle, then takes the first accepted hit
that has an uploader and grabs it. The chosen release card gets a ring + the row
shows Auto-grabbing → Sent, so the pick is transparent.
- searchInto/_pollSearch gain an onDone callback (fires when results settle); the
immediate (mock) path fires it too.
- doGrab refactored into shared buildGrabPayload + sendGrab so the manual button
and _autoPick send an identical /grab request (incl. the auto-retry candidate pool).
- searchInto now drops stale _rows on start so an empty Auto search can't grab a
prior search's hit.
Soulseek-grab-only for now (same as the manual button); non-soulseek sources say
'no release met your profile' until that grab path lands. TV show view (separate
onShowClick, still stub searches) untouched. 7 wiring tests; node --check clean.
The video automations page had no way to CREATE automations and its card cog did
nothing — it called the music global showAutomationBuilder(), which swaps views
inside the (hidden-on-video) music page, so the builder 'opened' on the music tab
instead. Now the video side has its own builder.
- index.html: the video automations subpage gets its own list-view + builder-view
(vauto- prefixed ids) and a '+ New Automation' button, swapping exactly like the
music page. Save/Cancel/Back reuse the shared builder functions.
- stats-automations.js: the builder is now context-aware. A builder context holds
the element ids + blocks endpoint + owned_by + reload callback. Music context is
the default and byte-identical (all 17 id lookups go through _bEl() resolving the
music ids). showVideoAutomationBuilder() sets a video context (vauto- ids,
/api/video/automations/blocks, owned_by='video'); editAutomation() routes the
card cog to the right builder by active side. Opening clears BOTH builders'
canvases so cfg-* ids can't collide. Save tags owned_by from context and calls
the context's reload. A generic config_fields renderer/reader (video-gated so
music keeps its bespoke renderers) drives video block config like the mode select.
- video-automations.js: exposes window._reloadVideoAutomations so a save refreshes
the video list.
11 wiring tests (test_video_automations_builder.py); node --check clean; music
builder path unchanged.
The video side gets its OWN automations at music-side parity, kept separate so
nothing on the music side breaks. First twin: Scan Video Library — tells the media
server to rescan the user's SELECTED video sections (movies/TV, never music), then
reads the result into video.db so freshly-downloaded media shows as owned.
Architecture (scope tags + video twins on the shared engine):
- Handler core/automation/handlers/video_scan_library.py — pure function with
injected I/O (server_refresh / run_video_scan); production lazily binds
refresh_video_server_sections() + the video scanner. Owns its own progress.
Lives on the SHARED automation side so it may import core.video (isolation only
forbids core/video & api/video from importing music, not the reverse).
- blocks.py gains a 'scope' tag ('both' generic / 'video' video-only / absent=music)
+ blocks_for_scope(). The music /api/automations/blocks now filters out video
blocks; new isolated /api/video/automations/blocks serves the video palette.
- automation_engine seeds 'Scan Video Library' (owned_by='video', schedule 6h) so
it appears ONLY on the video Automations page; ensure_system_automations now
honours owned_by + action_config. Music page excludes owned_by='video' rows.
kettui: seam-level tests for every handler path (happy/no-server/scan-error/never-
raises/mode), scope filtering (music excludes video, video gets generics, music
parity preserved), seeding (owned_by + mode), registration drift guard. 39 new
tests; full automation suite (288) + isolation guards green.
Per Boulder — the music system automations target music resources and don't belong on
the video side. The page now filters to owned_by='video' (a tag the upcoming video
automations will carry); none exist yet, so the System section is hidden and the empty
state reads 'Video automations coming soon — separate from the music ones'. The hub +
layout stay (video hub content + video automations come next). Balance clean.
The Automation Hub's Pipelines / Singles / Quick Start / Tips panes are music content
(playlist pipelines, music recipes/guides). The video side will get its own content
there; for now those four panes are emptied to a 'Video … coming soon' placeholder
(scoped to the detached hub element, no id clash). Reference stays — it's generic
automation reference. Hub tabs + structure otherwise unchanged. Balance clean.
Stopped hand-rolling the cards/section and now call the music page's GLOBAL builders
(_buildAutomationSection / renderAutomationCard / _buildAutomationHub from
stats-automations.js) — so the System section, every automation card, AND the
Automation Hub (Pipelines/Singles/Quick Start/Tips/Reference tabs) render byte-for-byte
identical to the music page. The System section uses a unique id (no clash) and is the
only thing re-rendered on refresh; the hub is built once (static). Run/toggle go through
the reused music card handlers; we re-sync the section after. Balance clean.
Was a bespoke .vauto- header; now mirrors the music automations page structure 1:1 —
.page-shell.automations-container > .dashboard-header (sweep + automation.png icon +
header-title/subtitle) > .automations-stats ('N Active · N System') > .automations-list
holding the protected '.automations-section.section-protected' System group (chevron +
label + count + collapse, persisted) with the same .automation-card rows. Reuses every
music class; driven by video JS via data-vauto-* hooks (no #id clash). Removed the dead
.vauto-* CSS. Balance clean.
Adds an Automations nav entry + page to the video side. The automation engine is
app-wide, so this surfaces the SAME system automations the music side runs — filtered
to is_system, EXCLUDING Refresh Beatport Cache and any user/playlist-pipeline ones.
Reads the shared /api/automations (no music imports), reuses the music .automation-*
card look, and supports run-now + enable toggle (system automations aren't editable).
Polls every 5s while the page is open. Frontend-only; balance clean.
Next: the library-refresh/scan automation wiring (Boulder has questions on how server
scanning works first).
The active-downloads poll kept running in the background — the page-change event that
stops it only fires for video-side navigations, not when switching to the music side,
so /api/video/downloads/active was being hit forever. poll() now bails (and clears the
timer) whenever the Downloads page isn't on screen (data-side!=video or the subpage is
hidden). Also matched the music page's 2s active cadence (6s idle). Still HTTP polling,
same as the music downloads page (which polls /api/downloads/all every 2s — the app's
SocketIO is for other realtime, not the downloads list).
When a grabbed release fails (transfer error / peer-cancel / never lands), the engine
now retries instead of giving up — the music-style depth:
- Grab stores the OTHER accepted results as a retry pool + the search context (schema
v16: candidates / search_ctx / tried_queries / tried_files / attempts).
- core/video/retry.py (pure, tested): plan_retry() → try the next-best candidate; when
the pool is dry, next_query() generates an ALTERNATE query (movie: drop the year; TV:
numbering variants) to re-search; budget MAX_ATTEMPTS=6. merge_candidates dedupes
against already-tried releases.
- Monitor: on failure, _fail_or_retry hops to the next candidate inline; if none, flips
the row to a new 'searching' state and a background requery thread re-searches the
alternate query, evaluates against the profile, and starts the best fresh hit — or
marks failed once truly exhausted. 'searching' rows are owned by their thread.
- Page: 'Searching' status (Trying another release…) + a 'Nx' attempt badge.
16 tests (retry engine + candidate-retry transition); ruff clean on touched files.
The poll capped at 32s but slskd results trickle in over ~50s (the music side waits
the whole search_timeout), so slow searches like 'Project Hail Mary' returned 'none'
before results landed. Now:
- /search/start returns poll_ms (slskd search_timeout + 8s); the UI polls that long
(capped 80s), streaming results as they arrive, stopping early only once results
clearly plateau (≥20s + stable) or hit 25.
- /search/poll returns total_files; when 0 video releases but slskd DID return files,
the panel says 'returned N files, but none are video — likely audio/other for this
title' instead of a blank 'none' (Soulseek is audio-heavy; many movie titles are
audiobooks there). slskd_search.poll_search() returns {hits, total_files}.
Tests green, ruff + balance clean.
Grabs now carry the movie's identity so the Downloads cards are rich, not anonymous:
- video_downloads gains media_id / media_source / year / poster_url (schema v15 +
migration); grab stores them (passed from the get-modal → download view → grab).
- Cards show the POSTER in the art tile (emoji fallback), 'Title (Year)', a quality
chip (1080p · BluRay · X265), and an ↗ Open button that jumps to the movie/show
detail page (dispatches soulsync:video-open-detail). Cancel/retry unchanged.
16 tests green, ruff + balance clean.
Scrapped the bespoke centered .vdpg- design and reused the music downloads page's
.adl-* classes for real parity: full-width .adl-layout, the segmented .adl-filter-pills,
the title with the accent download glyph, and the compact .adl-row (44px art tile +
.adl-row-info title/meta/error + .adl-row-status dot+label) — driven by the video JS
via data-vdpg-* hooks (no #id clashes with the music page). Per-row cancel reuses the
music hover-reveal .adl-row-cancel; retry mirrors it in accent. Kept the smooth
in-place patching (slim progress line for active rows). Removed the old .vdpg-* block;
balance clean.
Brings the Downloads page up toward the music page's depth:
- Filter tabs (music-style pills): All / Active / Completed / Failed, each with a live
count; clicking filters the list. Cancelled rolls under Failed.
- Header actions: Cancel all (active) + Clear finished, shown only when relevant; a
live 'N active · N done · N failed' subline.
- Per-row actions: ✕ Cancel on active rows (→ /downloads/cancel), ↻ Retry on
failed/cancelled rows (→ /downloads/retry, re-grabs the release).
- Cancelled status styling (pill + dimmed row). Still the smooth in-place patching
(no blink), adaptive polling, empty + filtered-empty states.
Balance clean. Phase C (auto-retry + alternate-query retry) next.
The old search did a 4.5s slskd search + 8s wait; slskd responses trickle in over
10-30s, so the window closed before results arrived (you'd see them in slskd but the
panel said none). Now it works like the music side:
- slskd_search.start_search() (uses the shared soulseek.search_timeout) + poll_responses().
- POST /downloads/search/start (mock = immediate; soulseek = returns a search id) +
GET /downloads/search/poll. Shared _evaluate_hits ranks each poll's hits.
- UI streams: starts the search, polls every 1.3s, renders results live with a
'searching…' badge, stops when results plateau (4 stable polls) or ~32s. Live
re-renders suppress per-card entrance so it doesn't blink.
Tests green, ruff clean.
The blink was every poll re-running each card's entrance animation via innerHTML
churn. Now cards are created ONCE and PATCHED in place (data-st attribute swaps,
progress width glides over a 1.4s transition, meta only rewrites when its text
changes), so nothing re-animates on a tick — the music-downloads smoothness.
Also: adaptive polling (1.5s while active, 6s idle), border/pill colours TRANSITION
on status change, downloading cards get an accent tint + glow, a relative 'started Xs
ago', and the % moved inline. Balance clean.
Phase 3 — the UX:
- Grab button now actually grabs (Soulseek results only — they carry the slskd
username/filename): POSTs /downloads/grab with the result + search context, shows
✓ on success, toasts 'Sent to Downloads', fires a refresh event. Endpoint returns
size_bytes for the payload.
- New Downloads PAGE (video-downloads-page.js, .vdpg-*): every grab lands here.
Polls /downloads/active while open and shows live status — type icon (🎬/📺/▶️),
title + release, a pulsing 'Downloading' pill with a shimmering progress bar, then
'Completed' with the file's library destination (→ /media/movies/…), or 'Failed'
with the reason. Clear-finished button, empty state, staggered entrance, vibes.
Reduced-motion honored. JS/CSS/HTML balance clean (verified w/ a real tokenizer).
- Input/download folder is now the SAME shared config key the music side uses
(soulseek.download_path via config_manager) — change it on either side and both
follow, one physical download dir, simpler Docker mounts. Output libraries stay
video-specific in video.db. ZERO music code touched (read/write the shared key only).
- docker-compose: documented the shared ./downloads input mount, and added the three
video library OUTPUT mounts (./Movies→/media/movies, ./TV→/media/tv,
./YouTube→/media/youtube) matching the in-app placeholders.
- Test monkeypatches config_manager: asserts the input folder writes the shared
soulseek.download_path (music sees it) and is NOT in video.db; libraries persist to
video.db; legacy migration intact. ruff + guard + balance clean.
One shared download (input) folder feeds three separate library (output) folders —
the engine routes a finished download to the one matching its type, so YouTube never
lands in your real TV library (own Plex/Jellyfin library + agent). Replaces the single
transfer_path with movies_path / tv_path / youtube_path (legacy transfer_path migrates
into Movies on first read). Settings UI: shared Download folder + 🎬 Movies / 📺 TV /
▶️ YouTube library inputs. Tests updated incl. the migration. ruff + balance clean.
- Result meta now adapts to the source: Soulseek shows '👤 uploader · N peers · N
slots' (real slskd availability); torrent/usenet keep '▲ seeders' (still mock).
- Results header shows a '● live' badge for real slskd searches vs an amber 'demo
data' badge for the still-mocked sources — so it's never ambiguous again.
- slskd errors ('not configured', network) surface as a clear ⚠ line in the panel.
JS/CSS balance clean.
- Each source now has its OWN results panel under its row (movie + episode), and
the search passes the source through — so Soulseek / Torrent / Usenet each show
their own distinct hits instead of one shared identical list.
- Card redesign for readability: a big colour-coded RESOLUTION tile (4K gold /
1080p accent / 720p blue / SD) anchors each row; a plain-English quality summary
leads (e.g. 'BluRay · X265 · DTS-HD' + an HDR/REPACK tag); the raw release name is
demoted to a single muted truncated line; size · seeders · group sit below; the
verdict pill (✓ Meets profile / ✕ reason) and ⤓ Grab stay on the right.
Dropped the old break-all mono title + badge-row layout. JS/CSS balance clean.
Wires the four scopes to the /downloads/search pipeline and renders beautiful,
profile-aware result cards (mock indexer for now):
- Movie: per-source ⌕ / Search all → movie scope.
- Episode: expand an episode → per-source ⌕ → episode scope (its own results panel).
- Season: the season ⌕ → SEASON-PACK scope, results under the season header.
- Whole show: top-bar 'Search whole show' → complete-SERIES-pack scope.
Each card shows the full release name (mono), colour-coded quality badges
(resolution/source/codec/HDR/audio/repack), size, seeders, and a verdict — green
'✓ Meets profile' or a dimmed '✕ <reason>' (e.g. not in your enabled tiers, wrong
season, over size cap). Accepted hits sort first and carry a ⤓ Grab button (stub).
Spinner while searching; staggered card entrance; reduced-motion honoured.
Replaced the faux-scan stubs. JS/CSS balance clean.
setActivePageChrome cleared .active from EVERY .nav-button — including the video
sidebar's — but only re-highlighted music buttons ([data-page]). On the first video
nav it ran (via navigateToPage) and wiped the video selection right after the video
side set it; the second click hit navigateToPage's same-page early-return so it
didn't run, which is why the highlight only 'stuck' on the second click.
Scope the clear to .nav-button[data-page] (music nav only). The video side owns its
own .nav-button[data-video-page] highlight via setActiveNav. Zero music-side impact
(all music nav buttons carry data-page).
Shows now get their own download experience instead of the movie layout. Clicking
Download on a show WIDENS the modal (~680→940px, animated) and renders a tree:
- Quality target chips + a show summary (N seasons · M episodes · X in library ·
Y missing) + a master select-all + a primary 'Search N selected'.
- Season cards (collapsible) with a tri-state season checkbox, 'N eps · M missing',
and a per-season search button (auto-opens the season to reveal the scan).
- Episode rows: checkbox, E# · title, In library/Missing/Upcoming badge. Default
selection = everything you're MISSING (owned shown but unticked, upcoming locked).
- Each episode expands inline to its branded per-source search strip (Soulseek/
Torrent/Usenet), so you can grab one episode à la carte; or batch via the season/
bulk buttons. Searches are the same faux-scan stub — no backend yet.
Library shows use shipped episodes; tmdb shows prefetch seasons via the existing
/tmdb/show/<id>/season/<n> endpoint. get-modal stashes the detail + tvId and routes
shows to VideoDownload.render({kind:'show',…}); movie/youtube paths unchanged.
Vibey: staggered entrance, branded scan bars, smooth collapse. Reduced-motion honored.
JS + CSS balance clean.
- Removed the 'Automatic searching arrives…' footnote.
- Sources rows are no longer tame: each carries its own brand colour (Soulseek
blue / Torrent amber / Usenet purple / YouTube red) driving a tinted gradient
row, a left accent rail, a glowing brand icon TILE, and an in-brand hover lift
with a coloured shadow. A live pulsing status DOT sits by the label, the Search
button is brand-tinted, and the scan bar/'Searching…' state now glow in the
source's own colour. Reduced-motion still honoured.
CSS + JS balance clean.
Pure motion polish on the in-place download view:
- Staggered entrance — the view's blocks rise in sequence; target chips pop in
with a spring + a one-shot sheen sweep; source rows slide in cascaded.
- Quality chips glow on hover in the modal's vibe hue; source rows lift/shift
with a playful emoji wiggle.
- Owned verdict badge pops in (spring); 'pending' breathes while checking; the
'Eligible for upgrade' badge gets a soft amber glow pulse.
- 'Search all' button pulses to draw the eye + a sheen sweep on hover.
- Stub search is now a satisfying faux-SCAN: the row shows 'Searching…' with
animated dots + a moving scan bar, then resolves to 'coming soon' (staggered
across rows on 'search all', so it ripples). Still no backend.
- Honors prefers-reduced-motion (keeps layout, drops the motion).
CSS + JS balance clean.
Per feedback — one modal with a view transition beats close+open. Clicking
'Download' now swaps the get-modal's detail body for the download view (quality
target + owned verdict + per-source search) with a '← Back to details' button;
the selection-only sections (episodes/next/follow) and the Full page/Download/Add
buttons collapse, the all-related movie bits stay.
- video-download-modal.js → video-download-view.js: now a reusable RENDERER,
VideoDownload.render(container, opts), not its own overlay. A future YouTube
trigger can render the same view into its own container (still universal).
- get-modal: enterDownload/exitDownload toggle the in-place view; stashes the
owned file on modalState to feed the verdict. Removed the separate .vdl
overlay/hero/close CSS; added .vgm-dl/.vgm-back + [hidden] guards; chips now
pick up the modal's --vgm-h vibe hue.
Pure front-end; balance + div + css brace checks clean.
Adds a 'Download' action to the get-modal that closes it and opens a new universal
Download modal (VideoDownload.open) shared by movies, shows and YouTube:
- Quality TARGET shown as chips, read live from the profile you configured
(cutoff / codec / HDR / rejects / size for p2p; resolution/codec/container/
60fps/HDR for YouTube).
- Owned copies get a REAL verdict: 'In your library · 720p · BluRay · X265' +
a 'Meets your target' / 'Eligible for upgrade' badge with reasons, via
/downloads/evaluate (the quality_eval seam).
- Per-source rows (soulseek/torrent/usenet from the download config, or yt-dlp
for YouTube) each with a Search button + a 'Search all'.
Per the ask, the searches are STUBS — clicking flips the row to 'coming soon'; no
backend yet (that's the engine phase). Beautiful .vdl-* styling mirrors the get-modal
vibe (per-title hue glow). New JS file wired into index.html. Pure front-end.
Boulder: 'youtube should have its own quality profile — there are not many options.'
Right — YouTube is grabbed with yt-dlp, not scene/p2p releases, so the Radarr-style
ladder/cutoff/rejects/HDR-audio tiers are meaningless. Added a small, separate profile:
- core/video/youtube_quality.py (pure, isolated): max_resolution ceiling
(best…360p), video_codec (any/av1/vp9/h264, soft), container (mp4/mkv/webm),
prefer_60fps, allow_hdr. normalize/load/save → video.db youtube_quality_profile.
- api/video/downloads.py: GET/POST /downloads/youtube-quality.
- UI: a 'YouTube Quality' card on the Downloads tab (data-video-only) — resolution
dropdown + codec/container segmented + 60fps/HDR checks, reusing the vq-* styles.
Wired into onPageShown + the save-all chain.
The (later-phase) yt-dlp downloader maps these to a format/format_sort selection.
9 new tests green, isolation guard green, ruff clean, JS/HTML balance clean.
Addressing UX feedback (Boulder): the cutoff and size guard were confusing for a
library that holds BOTH movies and TV.
- 'Upgrade until' is now a LOOSE resolution target (4K / 1080p / 720p / SD /
'best — never stop'), not a specific source×resolution tier. 4K is always in
the list regardless of which tiers are toggled on (the old dropdown only
listed enabled tiers, so 4K vanished when off). Stored as cutoff_resolution.
- Size guard split into Max movie size + Max episode size (runtime-aware, like
Radarr's MB/min but human-readable) — a flat GB cap was meaningless across a
2-hour movie and a 25-min episode. Dropped the confusing min slider.
Pure-logic + API + UI in lockstep; removed the now-dead per-row cutoff marker.
12 tests green, ruff clean, JS/HTML balance clean.
Rebuilds the Video Quality Profile card to match the new Radarr-class model:
- Quality ladder: one ranked, toggleable source×resolution list (Remux·4K …
SDTV) reusing the .hybrid-source-item styling (parity with Download Source).
The cutoff tier shows an accent rail + 'cutoff' tag.
- Upgrade until: a styled dropdown of the enabled tiers (the cutoff).
- Never grab: red toggle chips for the hard rejects (cam/screener/workprint/3d/x264).
- Preferences: segmented controls for codec (Any/HEVC/AV1), HDR (Don't care/
Prefer/Require), audio (Any/Surround/Lossless/Atmos) + a Prefer REPACK check —
all soft tie-breakers.
- Size guard: min + max GB sliders (0 = no limit).
Dropped the old resolutions/source_priority/single-codec/fallback widgets. JS
delegation rewritten for the new data-vq-* hooks; same-verdict-as-HEAD balance,
div balance clean. Pure UI on the isolated video Downloads tab.
Consistency — the Resolution order and Preferred-source order lists now use the exact
same .hybrid-source-item markup/CSS (card + arrows + priority number + pill toggle) as
the Download Source hybrid list, instead of the bespoke .vq-row styling. Resolution
keeps its enable toggle; source is order-only (no toggle), no brand icon (they're not
branded sources). Removed the now-dead .vq-row/.vq-arrow/.vq-toggle/.vq-rows CSS.
Pure UI; data-vq-* hooks preserved so the existing delegation/handlers are unchanged.
- Hidden leftover music sections: the broad hide rule now targets ANY
[data-stg='downloads']:not([data-video-only]), not just .settings-group — so the
music Quality-Profile tile (#quality-profile-tile) and the Retry-Logic collapsible
(which are divs/section-headers, not .settings-group) no longer show as dead,
un-openable shells on the video side.
- Reordered: Download + Transfer folders now come BEFORE the Download Source section.
- slskd connection section is now COLLAPSIBLE (collapsed by default) — it was a lot of
fields; uses the same settings-section-header/body pattern as music's Retry Logic.
- Hybrid chain now reuses music's .hybrid-source-item markup/CSS for visual PARITY
(icon + name + priority + pill toggle + arrows), minus the album/track badge.
- Quality profile copy clarified: 'Resolutions to accept' (order = preference) vs
'Preferred source (tie-breaker)', clearer per-control hints.
Pure UI (markup/CSS/JS); backend + tests unchanged. JS verdict matches HEAD, HTML divs balanced.
The slskd CONNECTION settings (URL, API key, search timeout + buffer, min delay, min
peer speed, max peer queue, download timeout, auto-clear) are genuinely shared — one
slskd instance serves both sides — so the video Downloads tab surfaces them and they
read/write the app-wide config_manager soulseek.* keys, NOT video.db. Changing them
on the video side changes them for Music too (labeled 'shared with Music').
Deliberately EXCLUDES the music download/transfer paths and source mode/quality — those
stay video-specific (video.db, phases 1-3). The block shows only when soulseek is the
active/primary source (or in the hybrid chain). The 'Indexers & Downloaders' tab is
already fully shared (no video override — only data-stg='downloads' is hidden).
- /api/video/downloads/slskd GET/POST over config_manager (config.settings — shared app
config, not music code; the isolation test still passes).
- video-settings.js loadSlskd/saveSlskd (minutes↔seconds for the timeout), gated by
soulseekActive(), wired into onPageShown + the save chain.
68 video API tests green (incl. the no-music-imports guard + a shared-slskd test that
asserts it writes soulseek.* but never the video paths). Completes the Downloads-tab
settings batch (folders, quality profile, source/hybrid, shared slskd).
Video-specific Download Source section: a mode dropdown limited to Soulseek / Torrent /
Usenet / Hybrid (no streaming sources — those are music-only). In hybrid mode, a chain
builder lists the three sources with arrow-reorder + enable toggles (best-first), and
NO album-level/track-level badges (a music-only concept, per spec).
- core/video/download_config.py: pure normalize for download_mode + hybrid_order
(validates to the 3 sources, dedupes, never empties); stored in video_settings.
- /api/video/downloads/config GET/POST now carries download_mode + hybrid_order
alongside the folders.
- video-settings.js: dropdown + hybrid rows render/reorder/toggle, show the hybrid
container only in hybrid mode, save on change. Reuses the .vq-row styling.
7 tests (6 pure + 1 API). Next: the shared slskd connection block (reads/writes the
music config_manager so both sides share one slskd) + confirming the shared Indexers tab.
Foundation for the isolated video download settings. The Downloads tab is almost
entirely music-specific, so on the video side the music download sections are hidden
(video-side.css) and a data-video-only 'Video Download Folders' section takes their
place — an input (download) and output (transfer/library) folder, stored SEPARATELY
from the music soulseek.* paths in video.db's video_settings KV table.
- api/video/downloads.py: GET/POST /api/video/downloads/config (download_path,
transfer_path), registered in the video blueprint. Imports nothing from music.
- video-settings.js: loadDownloads/saveDownloads wired into onPageShown + the
video save-button chain.
- The shared 'Indexers & Downloaders' tab is left untouched (identical for both).
2 tests (round-trip + the isolation guard). Quality profile, video hybrid, and the
shared slskd block are the next phases.
AniList defaults off (anime opt-in), so it showed 'Not configured' — implying a
missing API key, when it's keyless and just toggled off in Settings > Community Data
(No Key). Workers now report needs_key in get_stats (True for the key-gated
fanart/opensubtitles/trakt + all matchers; False for the keyless toggles). The
manager rail/pill + dashboard-header tooltip show 'Disabled' / 'Off — enable in
Settings' for a disabled keyless worker, and keep 'Not configured' only for ones
that genuinely need a key.
(The AniList on/off toggle already exists in the collapsed 'Community Data (No Key)'
settings frame — this just makes the status honest about what's needed.)
They were registered in the manager modal (WORKERS) + status poll (SERVICES) but the
dashboard HEADER renders its own per-worker .video-enrich-container buttons (with the
floating orb animation) keyed by data-video-enrich, and the orb engine has its own
WORKER_DEFS list — neither had the new services, so trakt/tvmaze/anilist/dearrow/
wikidata were absent from the header.
Added a header button + tooltip block for each (matching the fanart/opensubtitles
pattern, accent colors consistent with the manager orbs) and the matching WORKER_DEFS
entries in video-worker-orbs.js. Status was already wired via the SERVICES list, so
they now animate + report in the header identically to the existing workers.
Fifth/final service. Keyless, movies + shows, on by default → toggle in the
'Community Data (No Key)' frame.
- WikidataWorker: two-step lookup — find the entity by IMDb id (haswbstatement P345)
then read its official website (P856); stores wikidata_url. Registered in
build_backfill_workers.
- DB: wikidata_url/status/attempted on movies + shows + _BACKFILL/_BACKFILL_COLS;
both detail payloads return wikidata_url.
- config GET/POST wikidata_enabled; manager orb (green 🔗) + status poll; detail page
'Official Site' link badge alongside IMDb/TMDB/TVDB.
- 3 new tests (incl. the two-step fetch) + fixed-set/config assertions.
34 backfill tests green, ruff clean. All five new services (Trakt, TVmaze, AniList,
DeArrow, Wikidata) now have the full worker/DB/connections/orb/manager/detail parity.
Fourth service. Rides the YouTube-video enrich path (like RYD/SponsorBlock), keyless,
on by default → toggle in the YouTube-Extras frame.
- DeArrowWorker: fetches the branding API and stores the first non-original crowd
title for a cached YouTube video. apply_youtube_dearrow + youtube_video_dearrow_title
DB methods; dearrow_status added to the youtube_enrich next/breakdown whitelists.
- Schema: dearrow_title/status/attempted on youtube_video_stats (video_schema.sql +
_COLUMN_MIGRATIONS for existing DBs).
- config GET/POST dearrow_enabled; manager orb (blue 🏹, video-kind) + status poll;
YT video-detail panel shows a 'DeArrow' alt-title (payload via youtube.py + CSS).
- 4 new tests + fixed-set/config assertions.
30 backfill tests green. (My change is ruff-clean; the 12 pre-existing S110s in
api/video/youtube.py are unrelated tech debt on this branch, left untouched.)
Third service. Keyless GraphQL (new _http_post_json helper) → enable toggle in the
'Community Data (No Key)' frame, OFF by default (anime-niche + title-search match).
- AniListWorker: TV-only, searches AniList by title and stores the anime averageScore
(0-100), with a conservative normalized-title guard so a fuzzy anime search can't
attach a score to a non-anime show. anilist_enabled toggle (default off).
- DB: anilist_score/status/attempted on shows + _BACKFILL/_BACKFILL_COLS (keyed on
title); show_detail returns anilist_score.
- config GET/POST anilist_enabled (default 0); manager orb (blue 🎌) + status poll;
detail page 'AniList 85%' chip (+ CSS).
- 4 new tests (incl. the title-mismatch rejection) + fixed-set/config assertions.
27 backfill tests green, ruff clean. (Note: the youtube_status_route test still
flaps on the sandbox WSL WAL disk-I/O — environmental, unrelated.)