Route primary Soulseek album downloads through the album-bundle staging flow, reusing preflight-selected folders when available. In hybrid mode, only the first configured source can claim whole-album bundle behavior so later Soulseek fallback keeps the existing per-track/source-reuse path.
Allow Soulseek album bundles to stage completed tracks when some same-source transfers fail or time out, and keep partial bundles from blocking per-track fallback. Add coverage for dispatcher gating, master flow ordering, task-worker staged-miss behavior, and Soulseek bundle polling.
When a file failed AcoustID verification and got quarantined, the next
auto-wishlist cycle would search for the same track, the deterministic
quality picker would re-select the same (uploader, filename) source,
re-download it, and re-quarantine it. Users woke up to hundreds of
duplicate .quarantined entries from a single bad upload — same source
URL repeatedly, byte-for-byte identical files.
Root cause: `SoulseekClient.filter_results_by_quality_preference` ranks
candidates by quality + bitrate density only. Quarantine history wasn't
consulted, so a high-bitrate FLAC upload with a wrong-track AcoustID
fingerprint kept winning the picker against every other candidate.
Fix shape:
- New helper `core/imports/quarantine.py::get_quarantined_source_keys`
reads every quarantine sidecar's `context.original_search_result`
and returns the set of `(username, filename)` tuples for O(1)
membership checks. Sidecars missing the context field (legacy thin
sidecars written pre-Feb 2026, or orphaned files) and corrupt JSON
are skipped silently — defensive against transient FS / encoding
issues.
- `SoulseekClient._drop_quarantined_sources` runs the membership
filter against incoming TrackResults, drops matches, logs a single
INFO line with the skip count. Called first inside
`filter_results_by_quality_preference` so all four callers
(search-and-download, master worker, validation, orchestrator)
benefit transparently.
- Approving or deleting a quarantine entry removes its sidecar, so
the dedup key disappears from the set on the next search — gives
the user a way to opt back in to a previously-quarantined source
without restarting the app.
7 helper tests cover: missing dir, empty dir, well-formed sidecars
collected as tuples, legacy sidecars skipped, empty source fields
skipped (so empty-string keys can't accidentally drop unrelated
results), corrupt JSON tolerated, duplicate quarantines collapse.
5 integration tests pin: clean candidates pass, known-bad candidates
drop, missing quarantine dir returns input unchanged, filesystem
errors swallowed (defensive), full `filter_results_by_quality_preference`
runs the dedup BEFORE the quality picker — so a high-quality
quarantined source can't win on bitrate.
692 existing download + import tests still green. Cosmetic surface
of the fix is invisible — same UX as today when no quarantine entries
exist; loop only kicks in once a sidecar has been written.
Out of scope: bulk-select / multi-delete UI for the quarantine tab —
S-Bryce mentioned this as a separate pain point in the issue, but
it's its own UX work, not a one-commit drive-by.
When slskd_url is configured but the host is unreachable (slskd not
running, wrong port, host.docker.internal not resolving), the frontend's
/api/downloads/status polling fanned out to every download plugin
including Soulseek. soulseek_client._make_request hit a DNS / connect
failure on each poll and logged it at ERROR. Result: one
"Cannot connect to host host.docker.internal:5030" log line every
~2-3 seconds for the entire duration of any download — visible spam
even when the user wasn't using Soulseek at all.
Caught aiohttp.ClientConnectorError explicitly in both _make_request
and _make_direct_request. First failure emits one WARNING with
actionable context (start slskd, or clear soulseek.slskd_url if you
don't use Soulseek). Subsequent failures demote to DEBUG. The
_last_unreachable_logged flag resets on any successful (200/201/204)
response so a later outage warns again — suppression is per-outage,
not per-process-lifetime. Same shape as the existing _last_401_logged
suppression for auth failures.
The architectural gap (status polling fans out to soulseek even when
the user has soulseek disabled in their active download sources) is
intentionally left for a follow-up. The plugin-iteration code lives
in core/download_engine/engine.py and core/download_orchestrator.py;
threading a "skip-when-not-active" gate through every caller is a
bigger refactor than this user-facing log cleanup warrants. The
WARNING-once message tells the user what to do in the meantime.
5 new pinning tests cover the suppression contract: connection error
returns None (not raises), first failure WARNs + sets flag, repeats
stay quiet, successful response resets the flag, _make_direct_request
follows the same pattern, and non-connection exceptions still log at
ERROR so real bugs aren't hidden behind the new suppression.
GitHub issue #499 (@bafoed). Big initial sync of Spotify playlists
worked for 2-3 hours then downloads silently stopped:
- 3 active tasks stuck in "Searching" state, replaced every ~10 min
by different ones
- slskd UI showed no actual searches happening
- Debug log: orphaned-task count grew over time, no jobs executed
- Container restart was the only fix (bought another 2-3 hours)
- Not a rate limit (rates showed 0/min)
Root cause: ``core/soulseek_client.py`` constructed
``aiohttp.ClientSession()`` with no timeout at four sites. When slskd
hung on a request (overloaded, transient network blip, internal
stall), the HTTP call blocked indefinitely — and the worker thread
blocked with it. The download executor only has
``ThreadPoolExecutor(max_workers=3)``, so once 3 worker threads were
wedged on hung calls, no further downloads could start.
Batch-level "stuck detection" (10-minute timer in
``check_batch_completion_v2``) was correctly marking tasks
``not_found`` and trying to start replacements, but the executor pool
was exhausted — replacements queued forever inside the executor with
no thread to run them. Symptom: tasks rotating every ~10 min at the
batch level while the underlying executor stayed wedged.
Fix: bounded ``aiohttp.ClientTimeout`` (total 120s, connect 15s,
sock_read 60s) on every slskd ``ClientSession`` construction. Module-
level constant ``_SLSKD_DEFAULT_TIMEOUT`` so the four sites stay in
lockstep — future sites get the same protection by reusing the
constant.
Why these timeouts are safe:
- Every slskd API call is metadata-level (search submission, status
polls, download enqueue, transfer state queries). None stream
files — slskd handles file transfer via its own peer-to-peer
infrastructure entirely outside our HTTP requests.
- Legitimate metadata calls finish in seconds. 120s ceiling is
~50× the normal latency.
Timeout handling:
- ``asyncio.TimeoutError`` caught explicitly BEFORE the generic
``except Exception`` — surfaces "slskd timed out" specifically in
logs (debuggable instead of buried as "Error making API request").
- Returns None to the caller (same code path as a 5xx response or
any other failure). No new error path; callers already handle
None as "request failed".
- Worker thread unblocks immediately → executor pool stays healthy
→ downloads keep flowing.
Sites updated:
- ``_make_request`` (general /api/v0/ helper, line 152) — used for
every slskd API operation
- ``_make_direct_request`` (non-/api/v0/ helper, line 235)
- ``_explore_api_endpoints`` Swagger fetch (line 1566) — diagnostic
- ``_explore_api_endpoints`` per-endpoint probe (line 1617) —
diagnostic
Tests: 3 new tests in ``tests/downloads/test_soulseek_pinning.py``
pin:
- ``_SLSKD_DEFAULT_TIMEOUT`` is bounded (total set, ≤300s ceiling,
connect ≤60s) — guards against future regressions that drop or
unbound the timeout
- ``_make_request`` returns None on ``asyncio.TimeoutError`` rather
than raising — pins the caller contract
- ``_make_direct_request`` returns None on ``asyncio.TimeoutError``
2185/2185 full suite green.
Closes#499.
13 tests pin slskd HTTP API contract: endpoint format
(`transfers/downloads/<username>` POST), payload shape
(slskd web-interface array format), id extraction from dict /
list / fallback responses, and the username-lookup fallback in
cancel_download when no username hint is provided.
Phase A of the download engine refactor — pinning current
behavior of every source BEFORE moving any code so the engine
extraction can't drift the per-source contract. Includes the
plan doc at docs/download-engine-refactor-plan.md.
Pure additive — no client code changes.