- Nucleus logo now fits to the pulsing radius using the image's natural
width/height, so it no longer stretches to a square.
- Manage Workers button swaps the helix emoji for the SoulSync logo
(trans2.png) inside the existing accent badge.
The Manage Workers hub now draws /static/trans2.png (the SoulSync mark)
at its center instead of a plain colored core, scaled to the pulsing
radius and brightening slightly with energy. Energy-reactive glow, rings
and inbound pulses still surround it. Falls back to the drawn core while
the image loads.
Three upgrades to the Manage Workers nucleus:
- Energy-reactive: hub size, glow, heartbeat speed and ring count all
scale with how many workers are actually running. Calm + dim when idle,
big/bright/fast with 1-3 radiating rings when busy. The animation now
reads as a live gauge.
- Inbound pulses: active workers fire colored particles along their spokes
into the hub, so it visibly collects their output (eased to accelerate
on arrival; cleared on collapse so they don't snap).
- Orbital rotation: worker orbs get a tangential nudge around the nucleus
so the cluster slowly revolves like an atom instead of drifting randomly
(active orbs orbit a touch faster).
The 'Manage Workers' orb now acts as a central nucleus instead of just
another drifting particle:
- Settles at canvas center with strong pull + heavy damping (no jitter)
- Drawn larger and brighter with a slow breathing pulse, white core
highlight, and an expanding heartbeat ring
- Wired to every worker orb with full-length spokes (a traveling pulse
runs along each), so it visually reads as the center managing the cluster
- Other orbs repel off it, leaving a clean halo around the nucleus
The screenshot said it all — the orbs collapse into the floating particle cluster
after 7s idle, but the Manage Workers pill just sat there static. It wasn't in
worker-orbs.js's WORKER_DEFS. Added .em-manage-btn (purple) so it collapses into
a floating orb with the others and reveals on header hover — now it behaves like
the rest of the cluster instead of an out-of-place static button.
The orb was excluded from worker-orbs.js's WORKER_DEFS list, so it never got the
shared 'collapse to floating orb after 7s idle / reveal on header hover'
animation (worker-orb-hidden / worker-orb-reveal) every other orb has. Added its
container (.similar-artists-enrich-button-container, purple) to the list.
Adds full parity with Deezer/Qobuz/Tidal/Discogs in every dashboard
UI layer — orb button, live tooltip, WebSocket push, rate speedometer.
- webui/index.html: Amazon enrichment orb button after Discogs
- webui/static/amazon.svg: local icon (a + smile, same pattern as
hydrabase.png — avoids external URL dependency)
- webui/static/style.css: Amazon button/spinner/tooltip CSS with
FF9900 brand color; added to mobile tooltip suppress list
- webui/static/worker-orbs.js: Amazon orb in WORKER_DEFS [255,153,0]
- webui/static/api-monitor.js: Amazon in rate gauge services list,
label, and color map
- webui/static/enrichment.js: updateAmazonEnrichmentStatusFromData,
toggleAmazonEnrichment, DOMContentLoaded init + 2s poll
- webui/static/core.js: socket.on enrichment:amazon-enrichment listener
- web_server.py: amazon-enrichment added to _emit_enrichment_status_loop
workers dict so WebSocket pushes fire every 2s
- Add Discogs to WORKER_DEFS in worker-orbs.js so it participates
in the floating orb animation like all other enrichment workers
- Use SVG logo image instead of text
- Fix spinner and state CSS to match exact pattern of other workers
SoulID worker generates deterministic soul IDs for all library entities:
- Artists: hash(name + debut_year) — searches iTunes + Deezer APIs,
verifies correct artist by matching discography against local DB
albums via MusicMatchingEngine, pools years from both sources and
picks the earliest. Falls back to hash(name) if no match found.
- Albums: hash(artist + album)
- Tracks: song ID hash(artist + track) + album ID hash(artist + album + track)
Dashboard button with trans2.png logo, rainbow spinner, hover tooltip.
Worker orb with rainbow effect. SoulSync badge on library artist cards.
DB migration adds soul_id columns with indexes to artists/albums/tracks.
Migration version flag auto-resets artist soul IDs when algorithm changes.
Adds rainbow color interpolation synced to the same ~3s cycle as the
CSS rainbow-spinner animation. Applies to orb core, glow, pulse rings,
connection lines, and spark particles.
- Dark translucent background with backdrop blur instead of bright colored fills
- Animated flowing gradient border using CSS mask-composite technique
- Color-tinted labels and count badges (amber for watchlist, accent for wishlist)
- Shimmer sweep clipped inside button bounds
- Structured HTML: separate icon, label, badge, and shimmer elements
- Badge pulses when count > 0
- Worker orbs: 7s delay before collapsing back after mouse leaves header
Worker buttons shrink to floating colored orbs with physics-based
movement, spark emissions from active workers, connection lines, and
center gravity. Hovering the header expands orbs back to full buttons
with staggered spring animation. Desktop only, toggleable in Settings
under UI Appearance.