Navigation & sidebar feedback:
- Show legacy pages optimistically on pointerdown + CSS :active so the
sidebar reacts instantly instead of waiting for the click/router cycle.
- Defer heavy per-page init via requestIdleCallback so a page becomes
scrollable before its init work runs.
Scroll smoothness:
- Cache particle canvas dimensions (no forced reflow per navigation).
- Pause particle + worker-orb canvas redraws during active scroll so the
scroll gets the full frame budget.
- content-visibility:auto on discover shelves and search/wishlist/library
list items to skip off-screen layout.
Dashboard:
- Run the independent initial loads in parallel (Promise.all) instead of
six sequential awaits, collapsing the reflow cascade.
Settings:
- Wire input listeners once instead of rescanning the ~960-node subtree
on every visit.
- Suppress auto-save while the form is programmatically populated on load,
fixing a spurious full save (4 POSTs + backend service re-init) that
fired on every Settings visit.
Reduce Visual Effects = full performance mode:
- Also halts particles, worker orbs and all filters; hides the static
sidebar aura circles that looked broken without their blur/animation.
Global search bar hidden on settings/help/issues/import pages.
The orb was excluded from worker-orbs.js's WORKER_DEFS list, so it never got the
shared 'collapse to floating orb after 7s idle / reveal on header hover'
animation (worker-orb-hidden / worker-orb-reveal) every other orb has. Added its
container (.similar-artists-enrich-button-container, purple) to the list.
Adds full parity with Deezer/Qobuz/Tidal/Discogs in every dashboard
UI layer — orb button, live tooltip, WebSocket push, rate speedometer.
- webui/index.html: Amazon enrichment orb button after Discogs
- webui/static/amazon.svg: local icon (a + smile, same pattern as
hydrabase.png — avoids external URL dependency)
- webui/static/style.css: Amazon button/spinner/tooltip CSS with
FF9900 brand color; added to mobile tooltip suppress list
- webui/static/worker-orbs.js: Amazon orb in WORKER_DEFS [255,153,0]
- webui/static/api-monitor.js: Amazon in rate gauge services list,
label, and color map
- webui/static/enrichment.js: updateAmazonEnrichmentStatusFromData,
toggleAmazonEnrichment, DOMContentLoaded init + 2s poll
- webui/static/core.js: socket.on enrichment:amazon-enrichment listener
- web_server.py: amazon-enrichment added to _emit_enrichment_status_loop
workers dict so WebSocket pushes fire every 2s
- Add Discogs to WORKER_DEFS in worker-orbs.js so it participates
in the floating orb animation like all other enrichment workers
- Use SVG logo image instead of text
- Fix spinner and state CSS to match exact pattern of other workers
SoulID worker generates deterministic soul IDs for all library entities:
- Artists: hash(name + debut_year) — searches iTunes + Deezer APIs,
verifies correct artist by matching discography against local DB
albums via MusicMatchingEngine, pools years from both sources and
picks the earliest. Falls back to hash(name) if no match found.
- Albums: hash(artist + album)
- Tracks: song ID hash(artist + track) + album ID hash(artist + album + track)
Dashboard button with trans2.png logo, rainbow spinner, hover tooltip.
Worker orb with rainbow effect. SoulSync badge on library artist cards.
DB migration adds soul_id columns with indexes to artists/albums/tracks.
Migration version flag auto-resets artist soul IDs when algorithm changes.
Adds rainbow color interpolation synced to the same ~3s cycle as the
CSS rainbow-spinner animation. Applies to orb core, glow, pulse rings,
connection lines, and spark particles.
- Dark translucent background with backdrop blur instead of bright colored fills
- Animated flowing gradient border using CSS mask-composite technique
- Color-tinted labels and count badges (amber for watchlist, accent for wishlist)
- Shimmer sweep clipped inside button bounds
- Structured HTML: separate icon, label, badge, and shimmer elements
- Badge pulses when count > 0
- Worker orbs: 7s delay before collapsing back after mouse leaves header
Worker buttons shrink to floating colored orbs with physics-based
movement, spark emissions from active workers, connection lines, and
center gravity. Hovering the header expands orbs back to full buttons
with staggered spring animation. Desktop only, toggleable in Settings
under UI Appearance.