oxipng/doc/bitflags/__core/ptr/index.html
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<h1 class='fqn'><span class='in-band'>Module <a href='../../index.html'>bitflags</a>::<wbr><a href='../index.html'>__core</a>::<wbr><a class='mod' href=''>ptr</a></span><span class='out-of-band'><span id='render-detail'>
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</span><a id='src-5740' class='srclink' href='https://doc.rust-lang.org/nightly/core/ptr/index.html?gotosrc=5740' title='goto source code'>[src]</a></span></h1>
<div class='docblock'><p>Raw, unsafe pointers, <code>*const T</code>, and <code>*mut T</code>.</p>
<p><em><a href="../../std/primitive.pointer.html">See also the pointer primitive types</a>.</em></p>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table>
<tr class='unstable module-item'>
<td><a class='struct' href='struct.Shared.html'
title='bitflags::__core::ptr::Shared'>Shared</a></td>
<td class='docblock short'>
[<em class='stab unstable'>Unstable</em>] <p>A wrapper around a raw non-null <code>*mut T</code> that indicates that the possessor
of this wrapper has shared ownership of the referent. Useful for
building abstractions like <code>Rc&lt;T&gt;</code> or <code>Arc&lt;T&gt;</code>, which internally
use raw pointers to manage the memory that they own.</p>
</td>
</tr>
<tr class='unstable module-item'>
<td><a class='struct' href='struct.Unique.html'
title='bitflags::__core::ptr::Unique'>Unique</a></td>
<td class='docblock short'>
[<em class='stab unstable'>Unstable</em>] <p>A wrapper around a raw non-null <code>*mut T</code> that indicates that the possessor
of this wrapper owns the referent. This in turn implies that the
<code>Unique&lt;T&gt;</code> is <code>Send</code>/<code>Sync</code> if <code>T</code> is <code>Send</code>/<code>Sync</code>, unlike a raw
<code>*mut T</code> (which conveys no particular ownership semantics). It
also implies that the referent of the pointer should not be
modified without a unique path to the <code>Unique</code> reference. Useful
for building abstractions like <code>Vec&lt;T&gt;</code> or <code>Box&lt;T&gt;</code>, which
internally use raw pointers to manage the memory that they own.</p>
</td>
</tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table>
<tr class=' module-item'>
<td><a class='fn' href='fn.copy.html'
title='bitflags::__core::ptr::copy'>copy</a></td>
<td class='docblock short'>
<p>Copies <code>count * size_of&lt;T&gt;</code> bytes from <code>src</code> to <code>dst</code>. The source
and destination may overlap.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.copy_nonoverlapping.html'
title='bitflags::__core::ptr::copy_nonoverlapping'>copy_nonoverlapping</a></td>
<td class='docblock short'>
<p>Copies <code>count * size_of&lt;T&gt;</code> bytes from <code>src</code> to <code>dst</code>. The source
and destination may <em>not</em> overlap.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.drop_in_place.html'
title='bitflags::__core::ptr::drop_in_place'>drop_in_place</a></td>
<td class='docblock short'>
<p>Executes the destructor (if any) of the pointed-to value.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.null.html'
title='bitflags::__core::ptr::null'>null</a></td>
<td class='docblock short'>
<p>Creates a null raw pointer.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.null_mut.html'
title='bitflags::__core::ptr::null_mut'>null_mut</a></td>
<td class='docblock short'>
<p>Creates a null mutable raw pointer.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.read.html'
title='bitflags::__core::ptr::read'>read</a></td>
<td class='docblock short'>
<p>Reads the value from <code>src</code> without moving it. This leaves the
memory in <code>src</code> unchanged.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.read_volatile.html'
title='bitflags::__core::ptr::read_volatile'>read_volatile</a></td>
<td class='docblock short'>
<p>Performs a volatile read of the value from <code>src</code> without moving it. This
leaves the memory in <code>src</code> unchanged.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.replace.html'
title='bitflags::__core::ptr::replace'>replace</a></td>
<td class='docblock short'>
<p>Replaces the value at <code>dest</code> with <code>src</code>, returning the old
value, without dropping either.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.swap.html'
title='bitflags::__core::ptr::swap'>swap</a></td>
<td class='docblock short'>
<p>Swaps the values at two mutable locations of the same type, without
deinitializing either. They may overlap, unlike <code>mem::swap</code> which is
otherwise equivalent.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.write.html'
title='bitflags::__core::ptr::write'>write</a></td>
<td class='docblock short'>
<p>Overwrites a memory location with the given value without reading or
dropping the old value.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.write_bytes.html'
title='bitflags::__core::ptr::write_bytes'>write_bytes</a></td>
<td class='docblock short'>
<p>Invokes memset on the specified pointer, setting <code>count * size_of::&lt;T&gt;()</code>
bytes of memory starting at <code>dst</code> to <code>val</code>.</p>
</td>
</tr>
<tr class=' module-item'>
<td><a class='fn' href='fn.write_volatile.html'
title='bitflags::__core::ptr::write_volatile'>write_volatile</a></td>
<td class='docblock short'>
<p>Performs a volatile write of a memory location with the given value without
reading or dropping the old value.</p>
</td>
</tr>
<tr class='unstable module-item'>
<td><a class='fn' href='fn.read_and_drop.html'
title='bitflags::__core::ptr::read_and_drop'>read_and_drop</a></td>
<td class='docblock short'>
[<em class='stab unstable'>Unstable</em>]
</td>
</tr></table></section>
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