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<h1 class='fqn'><span class='in-band'>Struct <a href='../../index.html'>bitflags</a>::<wbr><a href='../index.html'>__core</a>::<wbr><a href='index.html'>process</a>::<wbr><a class='struct' href=''>Child</a></span><span class='out-of-band'><span id='render-detail'>
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[<span class='inner'>&#x2212;</span>]
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</span><a id='src-8260' class='srclink' href='https://doc.rust-lang.org/nightly/std/process/struct.Child.html?gotosrc=8260' title='goto source code'>[src]</a></span></h1>
<pre class='rust struct'>pub struct Child {
pub stdin: <a class='enum' href='../../../bitflags/__core/option/enum.Option.html' title='bitflags::__core::option::Option'>Option</a>&lt;<a class='struct' href='../../../bitflags/__core/process/struct.ChildStdin.html' title='bitflags::__core::process::ChildStdin'>ChildStdin</a>&gt;,
pub stdout: <a class='enum' href='../../../bitflags/__core/option/enum.Option.html' title='bitflags::__core::option::Option'>Option</a>&lt;<a class='struct' href='../../../bitflags/__core/process/struct.ChildStdout.html' title='bitflags::__core::process::ChildStdout'>ChildStdout</a>&gt;,
pub stderr: <a class='enum' href='../../../bitflags/__core/option/enum.Option.html' title='bitflags::__core::option::Option'>Option</a>&lt;<a class='struct' href='../../../bitflags/__core/process/struct.ChildStderr.html' title='bitflags::__core::process::ChildStderr'>ChildStderr</a>&gt;,
// some fields omitted
}</pre><span class="since">1.0.0</span><div class='docblock'><p>Representation of a running or exited child process.</p>
<p>This structure is used to represent and manage child processes. A child
process is created via the <code>Command</code> struct, which configures the spawning
process and can itself be constructed using a builder-style interface.</p>
<h1 id='examples' class='section-header'><a href='#examples'>Examples</a></h1>
<pre class='rust rust-example-rendered'>
<span class='kw'>use</span> <span class='ident'>std</span>::<span class='ident'>process</span>::<span class='ident'>Command</span>;
<span class='kw'>let</span> <span class='kw-2'>mut</span> <span class='ident'>child</span> <span class='op'>=</span> <span class='ident'>Command</span>::<span class='ident'>new</span>(<span class='string'>&quot;/bin/cat&quot;</span>)
.<span class='ident'>arg</span>(<span class='string'>&quot;file.txt&quot;</span>)
.<span class='ident'>spawn</span>()
.<span class='ident'>expect</span>(<span class='string'>&quot;failed to execute child&quot;</span>);
<span class='kw'>let</span> <span class='ident'>ecode</span> <span class='op'>=</span> <span class='ident'>child</span>.<span class='ident'>wait</span>()
.<span class='ident'>expect</span>(<span class='string'>&quot;failed to wait on child&quot;</span>);
<span class='macro'>assert</span><span class='macro'>!</span>(<span class='ident'>ecode</span>.<span class='ident'>success</span>());</pre>
<h1 id='note' class='section-header'><a href='#note'>Note</a></h1>
<p>Take note that there is no implementation of
<a href="../../core/ops/trait.Drop.html"><code>Drop</code></a> for child processes, so if you
do not ensure the <code>Child</code> has exited then it will continue to run, even
after the <code>Child</code> handle to the child process has gone out of scope.</p>
<p>Calling <code>wait</code> (or other functions that wrap around it) will make the
parent process wait until the child has actually exited before continuing.</p>
</div><h2 class='fields'>Fields</h2>
<table><tr class='stab '>
<td id='structfield.stdin'><code>stdin</code></td><td><div class='docblock'><p>The handle for writing to the child&#39;s stdin, if it has been captured</p>
</div></td></tr><tr class='stab '>
<td id='structfield.stdout'><code>stdout</code></td><td><div class='docblock'><p>The handle for reading from the child&#39;s stdout, if it has been captured</p>
</div></td></tr><tr class='stab '>
<td id='structfield.stderr'><code>stderr</code></td><td><div class='docblock'><p>The handle for reading from the child&#39;s stderr, if it has been captured</p>
</div></td></tr></table><h2 id='methods'>Methods</h2><h3 class='impl'><code>impl <a class='struct' href='../../../bitflags/__core/process/struct.Child.html' title='bitflags::__core::process::Child'>Child</a></code></h3><div class='impl-items'><h4 id='method.kill' class='method'><code>fn <a href='#method.kill' class='fnname'>kill</a>(&amp;mut self) -&gt; <a class='enum' href='../../../bitflags/__core/result/enum.Result.html' title='bitflags::__core::result::Result'>Result</a>&lt;<a class='primitive' href='https://doc.rust-lang.org/nightly/bitflags/primitive.tuple.html'>()</a>, <a class='struct' href='../../../bitflags/__core/io/struct.Error.html' title='bitflags::__core::io::Error'>Error</a>&gt;</code></h4>
<div class='docblock'><p>Forces the child to exit. This is equivalent to sending a
SIGKILL on unix platforms.</p>
</div><h4 id='method.id' class='method'><code>fn <a href='#method.id' class='fnname'>id</a>(&amp;self) -&gt; <a class='primitive' href='https://doc.rust-lang.org/nightly/bitflags/primitive.u32.html'>u32</a></code><span class="since">1.3.0</span></h4>
<div class='docblock'><p>Returns the OS-assigned process identifier associated with this child.</p>
</div><h4 id='method.wait' class='method'><code>fn <a href='#method.wait' class='fnname'>wait</a>(&amp;mut self) -&gt; <a class='enum' href='../../../bitflags/__core/result/enum.Result.html' title='bitflags::__core::result::Result'>Result</a>&lt;<a class='struct' href='../../../bitflags/__core/process/struct.ExitStatus.html' title='bitflags::__core::process::ExitStatus'>ExitStatus</a>, <a class='struct' href='../../../bitflags/__core/io/struct.Error.html' title='bitflags::__core::io::Error'>Error</a>&gt;</code></h4>
<div class='docblock'><p>Waits for the child to exit completely, returning the status that it
exited with. This function will continue to have the same return value
after it has been called at least once.</p>
<p>The stdin handle to the child process, if any, will be closed
before waiting. This helps avoid deadlock: it ensures that the
child does not block waiting for input from the parent, while
the parent waits for the child to exit.</p>
</div><h4 id='method.wait_with_output' class='method'><code>fn <a href='#method.wait_with_output' class='fnname'>wait_with_output</a>(self) -&gt; <a class='enum' href='../../../bitflags/__core/result/enum.Result.html' title='bitflags::__core::result::Result'>Result</a>&lt;<a class='struct' href='../../../bitflags/__core/process/struct.Output.html' title='bitflags::__core::process::Output'>Output</a>, <a class='struct' href='../../../bitflags/__core/io/struct.Error.html' title='bitflags::__core::io::Error'>Error</a>&gt;</code></h4>
<div class='docblock'><p>Simultaneously waits for the child to exit and collect all remaining
output on the stdout/stderr handles, returning an <code>Output</code>
instance.</p>
<p>The stdin handle to the child process, if any, will be closed
before waiting. This helps avoid deadlock: it ensures that the
child does not block waiting for input from the parent, while
the parent waits for the child to exit.</p>
<p>By default, stdin, stdout and stderr are inherited from the parent.
In order to capture the output into this <code>Result&lt;Output&gt;</code> it is
necessary to create new pipes between parent and child. Use
<code>stdout(Stdio::piped())</code> or <code>stderr(Stdio::piped())</code>, respectively.</p>
<h1 id='examples-1' class='section-header'><a href='#examples-1'>Examples</a></h1>
<pre class='rust rust-example-rendered'>
<span class='kw'>use</span> <span class='ident'>std</span>::<span class='ident'>process</span>::{<span class='ident'>Command</span>, <span class='ident'>Stdio</span>};
<span class='kw'>let</span> <span class='kw-2'>mut</span> <span class='ident'>child</span> <span class='op'>=</span> <span class='ident'>Command</span>::<span class='ident'>new</span>(<span class='string'>&quot;/bin/cat&quot;</span>)
.<span class='ident'>arg</span>(<span class='string'>&quot;file.txt&quot;</span>)
.<span class='ident'>stdout</span>(<span class='ident'>Stdio</span>::<span class='ident'>piped</span>())
.<span class='ident'>spawn</span>()
.<span class='ident'>expect</span>(<span class='string'>&quot;failed to execute child&quot;</span>);
<span class='kw'>let</span> <span class='ident'>ecode</span> <span class='op'>=</span> <span class='ident'>child</span>.<span class='ident'>wait_with_output</span>()
.<span class='ident'>expect</span>(<span class='string'>&quot;failed to wait on child&quot;</span>);
<span class='macro'>assert</span><span class='macro'>!</span>(<span class='ident'>ecode</span>.<span class='ident'>status</span>.<span class='ident'>success</span>());</pre>
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