Let me know if I should add these to the `Cargo.toml`.
All `cargo test` tests pass on the latest x86_64-unknown-linux-gnu
nightly.
---------
Co-authored-by: Alejandro González <me@alegon.dev>
#719 is failing tests due to requiring a newer version of rust than we
currently specify. This PR updates to 1.85.1 and sets the edition to
2024.
I've also updated dependencies and runner images, using the ubuntu arm
runner which removes the need for qemu and other hacks.
Closes#719.
Two key changes here:
- Removed some defunct reduction benches and added some more alpha
reduction benches.
- Changed use of `chunks()` to `chunks_exact()` where appropriate to
improve performance. (As a byproduct, this also fixes a potential crash
if a malformed file has a PLTE chunk that isn't a multiple of 3.)
If no palette reduction occurred (or palette reductions were off), a
fully transparent palette entry may not have been zeroed to black. By
ensuring this gets cleaned in the `indexed_to_channels` transformation,
we may able to achieve a grayscale conversion that would otherwise have
been RGB.
This is the final piece of the puzzle in #649 to achieve better file
sizes on the first run and avoid further changes on a second run.
Results from the images in #649 (combining this PR and #673):
9.1.3 1st run: 2,191,773
9.1.3 2nd run: 2,191,629
PR 1st run: 2,191,380
PR 2nd run: 2,191,380
* Fix bKGD conversion from gray to palette
* Allow grayscale reduction from 16 to 4 or less
* Refactor reduction evaluation sequence
* Separate palette into new file
* Refactor ColorType
Move transparency and palette data into the ColorType
* Fixup tests
* Make more use of helper functions
* Change BitDepth to u8 representation with TryFrom
* Fix clippy lints
* Don't use unstable language features
* Restore documentation on transparency/palette
* Refactor filters as enum
* Include filter byte in filter output
* Add entropy filter
* Add bigrams filter
* Add bigram entropy filter
* Add brute filter
* Replace bit-vec
* Add tests and benches
* Show filters in help
* Use FxHasher in color to palette
* Use windows function for minor improvement
* Improve performance consistency
Switch from HashMap / HashSet to IndexMap / IndexSet for consistent iteration order of various options and, as a result, more predictable performance.
* Fix verbose message
* No cloning when restoring original data
* Make reductions return a new uncompressed image
Partially fixes#145
* Async reduction evaluator
* Assert
* Faster bit depth check
* Also try 4-bit depth for small-depth images
* Skip test when using miniz
* Ensure palette is trimmed after depth reduction
Fixes#159
* Fudge factor for reductions to prefer better reductions even if gzip estimation says otherwise
* Move reductions to a module. Make copy instead of changing in-place.
* Alpha reductions
* Immutable color reductions
* Immutable interlace reductions