This adds a new palette sorting algorithm that attempts to minimise
entropy by an approximate solution to the Traveling Salesman Problem.
The algorithm comes from "An efficient Re-indexing algorithm for
color-mapped images" by Battiato et al
(https://ieeexplore.ieee.org/document/1344033).
It's fast and effective and works in addition to the luma sort (which
remains the single most effective sort). In order to keep lower presets
fast though, I've only enabled this for o3 and higher.
Results on a set of 190 indexed images at `-o5`:
18,932,727 bytes - master
18,578,306 bytes - PR
18,559,863 bytes - PR + #509
(These images may be particularly suited to alternative sorting methods
- the gains here are not necessarily what should be expected on average)
Note I looked into the 120 different palette sorting methods from
TruePNG, as mentioned in #74 (and seen in action in the Zopfli KrzYmod
fork). They're... largely ineffective. The combination of all 120
methods are outperformed by just the existing luma sort plus this new
one. That's not to say there's nothing further to be gained from them,
but trying to brute force all the combinations definitely seems like a
bad idea. There are other algorithms I hope to explore in future...
@ace-dent Thought this might interest you
UPDATE: I realised a quick tweak to alpha values in the luma sort can
provide a great improvement on images with transparency. The following
numbers were taken with PR #509 as base.
`-o2`:
19,065,549 bytes - base (luma sort)
18,949,747 bytes - modified luma sort
`-o5`:
18,922,165 bytes - base (luma sort)
18,559,863 bytes - new sorting algorithm + luma sort
18,544,813 bytes - new sorting algorithm + modified luma sort
This PR makes the oxipng binary process multiple files in parallel,
finally fulfilling #275. There seemed to be some debate about whether
oxipng _should_ do this or not but there's a couple of reasons I think
it makes sense:
1. The concern seemed mostly around the complexity of such a feature.
Not to worry, it was trivial* 🙂
2. Since then, oxipng has dropped from a max of something like 180
simultaneous compression trials down to 10, which is very much a good
thing but it does mean it's not utilising any more cores than that.
Some benchmarks on around 100 files on a machine with 8 cores:
Level | Master time | PR time
-|-|-
2 | 28.303 | 19.005
3 | 36.507 | 23.089
5 | 1:10.86 | 1:16.01
*Some additional changes were required in order to make sure sensible
output is printed to the terminal, since things won't be in order
anymore. Here's some example output from before:
```
Processing: tests/files/fully_optimized.png
file size = 67 bytes (0 bytes = 0.00% decrease)
File already optimized
Processing: tests/files/corrupted_header.png
Invalid PNG header detected
Processing: tests/files/verbose_mode.png
file size = 102480 bytes (12228 bytes = 10.66% decrease)
Output: tests/files/verbose_mode.png
```
And after:
```
Processing: tests/files/verbose_mode.png
Processing: tests/files/fully_optimized.png
Processing: tests/files/corrupted_header.png
tests/files/corrupted_header.png: Invalid PNG header detected
tests/files/fully_optimized.png: Could not optimize further, no change written
102480 bytes (10.66% smaller): tests/files/verbose_mode.png
```
Closes#275, #84, #169, #196 and #419.
[edit] This is the last thing I wanted to land before the next release 🥳
* Add .whitesource configuration file
* Experimental: allow Zopfli to use any size BufWriter
* Allow user to specify the output buffer size as well
* Allow user to specify maximum block splits
* Reformat and fix warnings
* Use deflater on iCCP chunk as well
* Bug fix: need to implement Zlib format
* Make functions const when possible
* Switch to using zopfli::Options in prep for https://github.com/zopfli-rs/zopfli/pull/21
* Switch to using zopfli::Options in prep for https://github.com/zopfli-rs/zopfli/pull/21
* Cargo fmt
* Fix compilation
* Fix tests
* Fix more lints
* Fix more lints
* Fix compilation more
---------
Co-authored-by: mend-bolt-for-github[bot] <42819689+mend-bolt-for-github[bot]@users.noreply.github.com>
Co-authored-by: Chris Hennick <hennickc@amazon.com>
Co-authored-by: Chris Hennick <4961925+Pr0methean@users.noreply.github.com>
* Keep track of number of pixels in each scanline
* Expand depth to 8-bit
* Attempt expand bit depth
* Simplify tracking of reduction_occurred
* Fix test
* Simplify depth handling in reductions
* Add tests for disabled reductions
* Fix bKGD conversion from gray to palette
* Allow grayscale reduction from 16 to 4 or less
* Refactor reduction evaluation sequence
* Separate palette into new file
* Refactor ColorType
Move transparency and palette data into the ColorType
* Fixup tests
* Make more use of helper functions
* Change BitDepth to u8 representation with TryFrom
* Fix clippy lints
* Don't use unstable language features
* Restore documentation on transparency/palette
* Make dependency on `image` optional
After PR https://github.com/shssoichiro/oxipng/pull/481 was merged, the
`image` dependency became unused when building with debug assertions
disabled, as it is only used to implement output sanity checks when such
assertions are enabled.
The `image` crate transitively pulls a significant amount of
dependencies, so it's useful for OxiPNG users to get rid of them when
not needed.
[Cargo does not allow specifying dependencies that are only pulled when
debug assertions are
enabled](https://github.com/rust-lang/cargo/issues/7634), so the next
best way to give users some flexibility is to gate those debug
assertions behind a feature flag.
These changes add a `sanity-checks` feature flag that controls whether
the `image` crate and the related sanity checks are compiled in. This
feature is enabled by default to keep debug builds useful to catch
problems during development.
* Fix Clippy lints
* Run tests with new sanity-checks feature enabled
* Refactor filters as enum
* Include filter byte in filter output
* Add entropy filter
* Add bigrams filter
* Add bigram entropy filter
* Add brute filter
* Replace bit-vec
* Add tests and benches
* Show filters in help
* Use FxHasher in color to palette
* Use windows function for minor improvement
* Switch main compressor to libdeflate
* Use libdeflater in evaluate
* Use libdeflater to inflate
* Use libdeflater crc
* Tidy up
* Fix benches
* Allow libdeflater/freestanding feature
* Fix building without zopfli