Use ArrayVec instead of const cap Vec
Reduces size in memory by a few bytes and entirely avoids heap allocation
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5937ae190f
commit
ddfe17d609
4 changed files with 52 additions and 23 deletions
7
Cargo.lock
generated
7
Cargo.lock
generated
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@ -58,6 +58,12 @@ dependencies = [
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"windows-sys 0.60.2",
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]
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[[package]]
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name = "arrayvec"
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version = "0.7.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7c02d123df017efcdfbd739ef81735b36c5ba83ec3c59c80a9d7ecc718f92e50"
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[[package]]
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name = "autocfg"
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version = "1.5.0"
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@ -408,6 +414,7 @@ checksum = "a4895175b425cb1f87721b59f0f286c2092bd4af812243672510e1ac53e2e0ad"
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name = "oxipng"
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version = "10.0.0"
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dependencies = [
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"arrayvec",
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"bitvec",
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"clap",
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"crossbeam-channel",
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@ -45,6 +45,7 @@ libdeflater = "1.25.0"
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log = "0.4.28"
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bitvec = "1.0.1"
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rustc-hash = "2.1.1"
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arrayvec = "0.7.6"
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[dependencies.env_logger]
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optional = true
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40
src/apng.rs
40
src/apng.rs
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@ -1,4 +1,4 @@
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use std::io::Write;
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use arrayvec::ArrayVec;
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use crate::{
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PngResult,
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@ -50,17 +50,33 @@ impl Frame {
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/// Construct the data for a fcTL chunk using the given sequence number
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#[must_use]
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pub fn fctl_data(&self, sequence_number: u32) -> Vec<u8> {
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let mut byte_data = Vec::with_capacity(26);
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byte_data.write_all(&sequence_number.to_be_bytes()).unwrap();
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byte_data.write_all(&self.width.to_be_bytes()).unwrap();
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byte_data.write_all(&self.height.to_be_bytes()).unwrap();
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byte_data.write_all(&self.x_offset.to_be_bytes()).unwrap();
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byte_data.write_all(&self.y_offset.to_be_bytes()).unwrap();
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byte_data.write_all(&self.delay_num.to_be_bytes()).unwrap();
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byte_data.write_all(&self.delay_den.to_be_bytes()).unwrap();
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byte_data.push(self.dispose_op);
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byte_data.push(self.blend_op);
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pub fn fctl_data(&self, sequence_number: u32) -> ArrayVec<u8, 26> {
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let mut byte_data = const { ArrayVec::<_, 26>::new_const() };
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byte_data
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.try_extend_from_slice(&sequence_number.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&self.width.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&self.height.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&self.x_offset.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&self.y_offset.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&self.delay_num.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&self.delay_den.to_be_bytes())
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.unwrap();
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byte_data
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.try_extend_from_slice(&[self.dispose_op, self.blend_op])
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.unwrap();
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byte_data
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}
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@ -1,5 +1,6 @@
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use std::{fs, io::Write, path::Path, sync::Arc};
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use std::{fs, path::Path, sync::Arc};
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use arrayvec::ArrayVec;
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use bitvec::bitarr;
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use libdeflater::{CompressionLvl, Compressor};
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use log::warn;
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@ -164,18 +165,22 @@ impl PngData {
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// PNG header
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let mut output = vec![0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A];
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// IHDR
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let mut ihdr_data = Vec::with_capacity(13);
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ihdr_data.write_all(&self.raw.ihdr.width.to_be_bytes()).ok();
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let mut ihdr_data = const { ArrayVec::<_, 13>::new_const() };
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ihdr_data
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.write_all(&self.raw.ihdr.height.to_be_bytes())
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.ok();
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ihdr_data.write_all(&[self.raw.ihdr.bit_depth as u8]).ok();
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.try_extend_from_slice(&self.raw.ihdr.width.to_be_bytes())
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.unwrap();
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ihdr_data
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.write_all(&[self.raw.ihdr.color_type.png_header_code()])
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.ok();
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ihdr_data.write_all(&[0]).ok(); // Compression -- deflate
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ihdr_data.write_all(&[0]).ok(); // Filter method -- 5-way adaptive filtering
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ihdr_data.write_all(&[self.raw.ihdr.interlaced as u8]).ok();
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.try_extend_from_slice(&self.raw.ihdr.height.to_be_bytes())
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.unwrap();
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ihdr_data
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.try_extend_from_slice(&[
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self.raw.ihdr.bit_depth as u8,
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self.raw.ihdr.color_type.png_header_code(),
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0, // Compression -- deflate
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0, // Filter method -- 5-way adaptive filtering
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self.raw.ihdr.interlaced as u8,
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])
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.unwrap();
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write_png_block(b"IHDR", &ihdr_data, &mut output);
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// Ancillary chunks - split into those that come before IDAT and those that come after
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let mut aux_split = self.aux_chunks.split(|c| &c.name == b"IDAT");
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