Make order of chunks deterministic by sorting chunks

Closes #174
This commit is contained in:
Josh Holmer 2019-06-18 13:28:59 -04:00
parent 5dcfe44ccd
commit 5b1121c9dd
2 changed files with 18 additions and 11 deletions

View file

@ -14,7 +14,7 @@ use crate::reduction::*;
use crc::crc32;
use image::{DynamicImage, GenericImageView, ImageFormat, Pixel};
use rayon::prelude::*;
use std::collections::{HashMap, HashSet};
use std::collections::{BTreeMap, HashMap, HashSet};
use std::fmt;
use std::fs::{copy, File};
use std::io::{stdin, stdout, BufWriter, Read, Write};
@ -843,11 +843,15 @@ fn perform_strip(png: &mut PngData, opts: &Options) {
// Strip headers
Headers::None => (),
Headers::Keep(ref hdrs) => {
raw.aux_headers.retain(|chunk, _| {
std::str::from_utf8(chunk)
let keys: Vec<[u8; 4]> = raw.aux_headers.keys().cloned().collect();
for hdr in &keys {
let preserve = std::str::from_utf8(hdr)
.ok()
.map_or(false, |name| hdrs.contains(name))
});
.map_or(false, |name| hdrs.contains(name));
if !preserve {
raw.aux_headers.remove(hdr);
}
}
}
Headers::Strip(ref hdrs) => {
for hdr in hdrs {
@ -859,11 +863,14 @@ fn perform_strip(png: &mut PngData, opts: &Options) {
*b"cHRM", *b"gAMA", *b"iCCP", *b"sBIT", *b"sRGB", *b"bKGD", *b"hIST", *b"pHYs",
*b"sPLT",
];
raw.aux_headers
.retain(|hdr, _| PRESERVED_HEADERS.contains(hdr));
for hdr in &PRESERVED_HEADERS {
if !PRESERVED_HEADERS.contains(hdr) {
raw.aux_headers.remove(hdr);
}
}
}
Headers::All => {
raw.aux_headers = HashMap::new();
raw.aux_headers = BTreeMap::new();
}
}

View file

@ -8,7 +8,7 @@ use byteorder::{BigEndian, WriteBytesExt};
use crc::crc32;
use rgb::ComponentSlice;
use rgb::RGBA8;
use std::collections::HashMap;
use std::collections::BTreeMap;
use std::fs::File;
use std::io::{Read, Seek, SeekFrom};
use std::iter::Iterator;
@ -38,7 +38,7 @@ pub struct PngImage {
/// The pixel value that should be rendered as transparent
pub transparency_pixel: Option<Vec<u8>>,
/// All non-critical headers from the PNG are stored here
pub aux_headers: HashMap<[u8; 4], Vec<u8>>,
pub aux_headers: BTreeMap<[u8; 4], Vec<u8>>,
}
/// Contains all data relevant to a PNG image
@ -97,7 +97,7 @@ impl PngData {
}
byte_offset += 8;
// Read the data headers
let mut aux_headers: HashMap<[u8; 4], Vec<u8>> = HashMap::new();
let mut aux_headers: BTreeMap<[u8; 4], Vec<u8>> = BTreeMap::new();
let mut idat_headers: Vec<u8> = Vec::new();
while let Some(header) = parse_next_header(byte_data, &mut byte_offset, fix_errors)? {
match &header.name {