Add modified zeng palette sort method

This commit is contained in:
Andrew 2024-04-01 14:46:56 +13:00
parent d9c5da634d
commit 4b2bc1c59d
2 changed files with 93 additions and 0 deletions

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@ -300,6 +300,16 @@ fn reductions_palette_sort(b: &mut Bencher) {
b.iter(|| palette::sorted_palette(&png.raw));
}
#[bench]
fn reductions_palette_sort_mzeng(b: &mut Bencher) {
let input = test::black_box(PathBuf::from(
"tests/files/palette_8_should_be_palette_8.png",
));
let png = PngData::new(&input, &Options::default()).unwrap();
b.iter(|| palette::sorted_palette_mzeng(&png.raw));
}
#[bench]
fn reductions_palette_sort_battiato(b: &mut Bencher) {
let input = test::black_box(PathBuf::from(

View file

@ -128,6 +128,28 @@ pub fn sorted_palette(png: &PngImage) -> Option<PngImage> {
})
}
/// Sort the colors in the palette using the mzeng technique, returning the sorted image if successful
#[must_use]
pub fn sorted_palette_mzeng(png: &PngImage) -> Option<PngImage> {
// Interlacing not currently supported
if png.ihdr.bit_depth != BitDepth::Eight || png.ihdr.interlaced != Interlacing::None {
return None;
}
let palette = match &png.ihdr.color_type {
// Images with only two colors will remain unchanged from previous luma sort
ColorType::Indexed { palette } if palette.len() > 2 => palette,
_ => return None,
};
let matrix = co_occurrence_matrix(palette.len(), png);
let edges = weighted_edges(&matrix);
let mut remapping = mzeng_reindex(palette.len(), edges, &matrix);
apply_most_popular_edge_color(png, &mut remapping);
apply_palette_reorder(png, &remapping)
}
/// Sort the colors in the palette using the battiato technique, returning the sorted image if successful
#[must_use]
pub fn sorted_palette_battiato(png: &PngImage) -> Option<PngImage> {
@ -254,6 +276,67 @@ fn weighted_edges(matrix: &[Vec<u32>]) -> Vec<(usize, usize)> {
edges.into_iter().map(|(e, _)| e).collect()
}
// Apply a greedy index assignment using the modified version of Zeng's techinque from
// "A note on Zeng's technique for color reindexing of palette-based images" by Pinho et al
// https://ieeexplore.ieee.org/document/1261987
// Based on the C implementation in libwebp
fn mzeng_reindex(num_colors: usize, edges: Vec<(usize, usize)>, matrix: &[Vec<u32>]) -> Vec<usize> {
// Initialize the mapping list with the two best indices.
let mut remapping = vec![edges[0].0, edges[0].1];
// Initialize the sums with the first two remappings and find the best one
let mut sums = Vec::new();
let mut best_sum_pos = 0;
let mut best_sum = (0, 0);
for (i, m_row) in matrix.iter().enumerate() {
if i == remapping[0] || i == remapping[1] {
continue;
}
let sum = (i, m_row[remapping[0]] + m_row[remapping[1]]);
if sum.1 > best_sum.1 {
best_sum_pos = sums.len();
best_sum = sum;
}
sums.push(sum);
}
let mut shift = 0;
while !sums.is_empty() {
let best_index = best_sum.0;
// Compute delta to know if we need to prepend or append the best index.
let mut delta: isize = 0;
let n = (num_colors - sums.len()) as isize;
for (i, &index) in remapping.iter().enumerate() {
delta += (n - 1 - 2 * i as isize) * matrix[best_index][index] as isize;
}
if delta > 0 {
remapping.insert(0, best_index);
shift += 1;
} else {
remapping.push(best_index);
}
// Remove best_sum from sums.
sums.swap_remove(best_sum_pos);
if !sums.is_empty() {
// Update all the sums and find the best one.
best_sum_pos = 0;
best_sum = (0, 0);
for (i, sum) in sums.iter_mut().enumerate() {
sum.1 += matrix[best_index][sum.0];
if sum.1 > best_sum.1 {
best_sum_pos = i;
best_sum = *sum;
}
}
}
}
// Keep the original best index first
remapping.rotate_left(shift);
// Return the completed remapping
remapping
}
// Calculate an approximate solution of the Traveling Salesman Problem using the algorithm
// from "An efficient Re-indexing algorithm for color-mapped images" by Battiato et al
// https://ieeexplore.ieee.org/document/1344033