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andrews05 2026-06-06 16:37:23 +12:00 committed by GitHub
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4 changed files with 189 additions and 40 deletions

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@ -262,6 +262,16 @@ fn reductions_palette_sort_mzeng(b: &mut Bencher) {
b.iter(|| palette::sorted_palette_mzeng(&png.raw));
}
#[bench]
fn reductions_palette_sort_ezeng(b: &mut Bencher) {
let input = test::black_box(PathBuf::from(
"tests/files/palette_8_should_be_palette_8.png",
));
let png = PngData::new(&input, &Options::default()).unwrap();
b.iter(|| palette::sorted_palette_ezeng(&png.raw));
}
#[bench]
fn reductions_palette_sort_battiato(b: &mut Bencher) {
let input = test::black_box(PathBuf::from(

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@ -1,6 +1,6 @@
use std::sync::Arc;
use crate::{ColorType, Deadline, Deflater, Options, evaluate::Evaluator, png::PngImage};
use crate::{Deadline, Deflater, Options, evaluate::Evaluator, png::PngImage};
pub mod alpha;
use crate::alpha::*;
@ -134,43 +134,15 @@ pub(crate) fn perform_reductions(
}
}
// Attempt additional palette sorting techniques
if !cheap && opts.palette_reduction {
// Collect a list of palettes so we can avoid evaluating the same one twice
let mut palettes = Vec::new();
if let ColorType::Indexed { palette } = &baseline.ihdr.color_type {
palettes.push(palette.clone());
}
// Attempt to sort the palette using the ezeng method
if !cheap && opts.palette_reduction && !deadline.passed() {
// Make sure we use the `indexed` var as input if it exists
// This one doesn't need to be kept in the palette list as the sorters will fail if there's no change
let input = indexed.as_ref().unwrap_or(&png);
// Attempt to sort the palette using the battiato method
if !deadline.passed() {
if let Some(reduced) = sorted_palette_battiato(input) {
if let ColorType::Indexed { palette } = &reduced.ihdr.color_type {
if !palettes.contains(palette) {
palettes.push(palette.clone());
eval.try_image_with_description(
Arc::new(reduced),
"Indexed (battiato sort)",
);
evaluation_added = true;
}
}
}
}
// Attempt to sort the palette using the mzeng method
if !deadline.passed() {
if let Some(reduced) = sorted_palette_mzeng(input) {
if let ColorType::Indexed { palette } = &reduced.ihdr.color_type {
if !palettes.contains(palette) {
palettes.push(palette.clone());
eval.try_image_with_description(Arc::new(reduced), "Indexed (mzeng sort)");
evaluation_added = true;
}
}
if let Some(reduced) = sorted_palette_ezeng(input) {
// Skip evaluation if the palette is the same as the baseline
if reduced.ihdr.color_type != baseline.ihdr.color_type {
eval.try_image_with_description(Arc::new(reduced), "Indexed (ezeng sort)");
evaluation_added = true;
}
}
}

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@ -130,6 +130,7 @@ pub fn sorted_palette(png: &PngImage) -> Option<PngImage> {
}
/// Sort the colors in the palette using the mzeng technique, returning the sorted image if successful
// (Note: This is currently unused as it is outclassed by the ezeng method)
#[must_use]
pub fn sorted_palette_mzeng(png: &PngImage) -> Option<PngImage> {
// Interlacing not currently supported
@ -151,7 +152,34 @@ pub fn sorted_palette_mzeng(png: &PngImage) -> Option<PngImage> {
apply_palette_reorder(png, &remapping)
}
/// Sort the colors in the palette using the ezeng technique, returning the sorted image if successful
#[must_use]
pub fn sorted_palette_ezeng(png: &PngImage) -> Option<PngImage> {
// Interlacing not currently supported
if png.ihdr.bit_depth != BitDepth::Eight || png.ihdr.interlaced {
return None;
}
let palette = match &png.ihdr.color_type {
// Images with only two colors will remain unchanged from previous luma sort
ColorType::Indexed { palette } if palette.len() > 2 => palette,
_ => return None,
};
let matrix = co_occurrence_matrix(palette.len(), png);
let edges = weighted_edges(&matrix);
let mut remapping = ezeng_reindex(edges, &matrix);
// Perform additional optimization with pairwise swaps. 50 is a good value for max_dist to
// keep performance reasonable and can actually be better than the full 255 in some cases.
pairwise_swap_search(&mut remapping, &matrix, 50);
apply_most_popular_color(png, &mut remapping);
apply_palette_reorder(png, &remapping)
}
/// Sort the colors in the palette using the battiato technique, returning the sorted image if successful
// (Note: This is currently unused as it is outclassed by the ezeng method)
#[must_use]
pub fn sorted_palette_battiato(png: &PngImage) -> Option<PngImage> {
// Interlacing not currently supported
@ -267,24 +295,31 @@ fn co_occurrence_matrix(num_colors: usize, png: &PngImage) -> Vec<Vec<u32>> {
for line in png.scan_lines(false) {
for i in 0..line.data.len() {
let val = line.data[i] as usize;
if val > num_colors {
if val >= num_colors {
continue;
}
if let Some(prev_val) = prev_val.replace(val) {
matrix[prev_val][val] += 1;
matrix[val][prev_val] += 1;
}
if let Some(prev) = &prev {
let prev_val = prev.data[i] as usize;
if prev_val > num_colors {
if prev_val >= num_colors {
continue;
}
matrix[prev_val][val] += 1;
matrix[val][prev_val] += 1;
}
}
prev = Some(line);
}
// Make the matrix symmetrical - this is faster to do afterward than maintaining symmetry during counting
#[allow(clippy::needless_range_loop)]
for i in 0..num_colors {
for j in 0..num_colors {
matrix[j][i] += matrix[i][j];
matrix[i][j] = matrix[j][i];
}
}
matrix
}
@ -357,6 +392,91 @@ fn mzeng_reindex(num_colors: usize, edges: Vec<(usize, usize)>, matrix: &[Vec<u3
remapping
}
// Apply a different version of Zeng's technique where the best index is inserted at a position
// minimizing total cost increase, rather than just the ends. This version is significantly more
// effective, but is more computationally expensive.
// The "e" here could mean enhanced, extended, exhaustive, or perhaps elephant if you prefer.
fn ezeng_reindex(edges: Vec<(usize, usize)>, matrix: &[Vec<u32>]) -> Vec<usize> {
// Initialize the mapping list with the two best indices.
let mut remapping = vec![edges[0].0, edges[0].1];
// Initialize the sums with the first two remappings and find the best one
let mut sums = Vec::new();
let mut best_sum_pos = 0;
let mut best_sum = (0, 0);
for (i, m_row) in matrix.iter().enumerate() {
if i == remapping[0] || i == remapping[1] {
continue;
}
let sum = (i, m_row[remapping[0]] + m_row[remapping[1]]);
if sum.1 > best_sum.1 {
best_sum_pos = sums.len();
best_sum = sum;
}
sums.push(sum);
}
while !sums.is_empty() {
let best_index = best_sum.0;
// Try all insertion positions and pick the one minimizing total cost increase.
// The cost increase of inserting at position p has two components:
// 1. New element cost: Σ w(new, placed[k]) * distance(p, k_after_shift)
// 2. Cross-pair cost: Σ w(placed[a], placed[b]) for all pairs straddling p
// (these pairs get pushed 1 unit farther apart by the insertion)
let m = remapping.len();
let mut best_pos = 0;
let mut best_cost = i64::MAX;
let mut cross_cost: i64 = 0;
for p in 0..=m {
// New element's weighted distance to all existing elements
let new_cost: i64 = (0..m)
.map(|k| {
let dist = if k < p { p - k } else { k + 1 - p };
matrix[best_index][remapping[k]] as i64 * dist as i64
})
.sum();
let total = new_cost + cross_cost;
if total < best_cost {
best_cost = total;
best_pos = p;
}
// Update cross_cost for position p+1:
// Element at position p moves from "right of split" to "left of split"
// cross_cost(p+1) - cross_cost(p) = Σ_{b>p} w(p,b) - Σ_{a<p} w(a,p)
if p < m {
let rp = remapping[p];
for b in (p + 1)..m {
cross_cost += matrix[rp][remapping[b]] as i64;
}
for a in 0..p {
cross_cost -= matrix[remapping[a]][rp] as i64;
}
}
}
remapping.insert(best_pos, best_index);
// Remove best_sum from sums.
sums.swap_remove(best_sum_pos);
if !sums.is_empty() {
// Update all the sums and find the best one.
best_sum_pos = 0;
best_sum = (0, 0);
for (i, sum) in sums.iter_mut().enumerate() {
sum.1 += matrix[best_index][sum.0];
if sum.1 > best_sum.1 {
best_sum_pos = i;
best_sum = *sum;
}
}
}
}
// Return the completed remapping
remapping
}
// Calculate an approximate solution of the Traveling Salesman Problem using the algorithm
// from "An efficient Re-indexing algorithm for color-mapped images" by Battiato et al
// https://ieeexplore.ieee.org/document/1344033
@ -437,3 +557,50 @@ fn battiato_reindex(num_colors: usize, edges: Vec<(usize, usize)>) -> Vec<usize>
// Return the completed chain
chains.swap_remove(0)
}
// Pairwise swap: for each pair (a, b), swap if it reduces cost.
// This is an effective means of refining the result of another algorithm. It's currently rather
// brutish and not very efficient - there are probably ways it could be optimized, or perhaps the
// ezeng algorithm could be modified to achieve a similar effect without needing this step at all.
//
// `max_dist` limits the distance between pairs to consider to keep it performant. A value of 1 is
// quite fast and still provides a good improvement, but higher values can be a little better.
fn pairwise_swap_search(remapping: &mut [usize], matrix: &[Vec<u32>], max_dist: usize) {
let num_colors = remapping.len();
// Build a flat weight matrix for cache-friendly inner-loop access
let mut weights = vec![0_i64; num_colors * num_colors];
for i in 0..num_colors {
for j in 0..num_colors {
weights[i * num_colors + j] = matrix[i][j] as i64;
}
}
// Repeat until no further improvement, but cap the number of passes to num_colors for safety
let mut pass = 0;
let mut improved = true;
while improved && pass < num_colors {
pass += 1;
improved = false;
for a in 0..num_colors - 1 {
for b in (a + 1)..(a + 1 + max_dist).min(num_colors) {
let va = remapping[a];
let vb = remapping[b];
let mut delta: i64 = 0;
for (i, &vi) in remapping.iter().enumerate() {
if i == a || i == b {
continue;
}
let weight_diff = weights[va * num_colors + vi] - weights[vb * num_colors + vi];
let dist_diff = (b as i64 - i as i64).unsigned_abs() as i64
- (a as i64 - i as i64).unsigned_abs() as i64;
delta += weight_diff * dist_diff;
}
if delta < 0 {
remapping.swap(a, b);
improved = true;
}
}
}
}
}

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