Most popular edge color first
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402d04c3c9
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27d6fe5eb3
1 changed files with 26 additions and 6 deletions
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@ -78,11 +78,14 @@ pub fn sorted_palette(png: &PngImage) -> Option<PngImage> {
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return None;
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return None;
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}
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}
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let palette = match &png.ihdr.color_type {
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let palette = match &png.ihdr.color_type {
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ColorType::Indexed { palette } => palette,
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ColorType::Indexed { palette } if palette.len() > 1 => palette,
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_ => return None,
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_ => return None,
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};
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};
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let mut enumerated: Vec<_> = palette.iter().enumerate().collect();
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let mut enumerated: Vec<_> = palette.iter().enumerate().collect();
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// Put the most popular edge color first, which can help slightly if the filter bytes are 0
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let keep_first = most_popular_edge_color(palette.len(), png);
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let first = enumerated.remove(keep_first);
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// Sort the palette
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// Sort the palette
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enumerated.sort_by(|a, b| {
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enumerated.sort_by(|a, b| {
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@ -99,6 +102,7 @@ pub fn sorted_palette(png: &PngImage) -> Option<PngImage> {
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};
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};
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color_val(a.1).cmp(&color_val(b.1))
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color_val(a.1).cmp(&color_val(b.1))
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});
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});
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enumerated.insert(0, first);
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// Extract the new palette and determine if anything changed
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// Extract the new palette and determine if anything changed
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let (old_map, palette): (Vec<_>, Vec<RGBA8>) = enumerated.into_iter().unzip();
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let (old_map, palette): (Vec<_>, Vec<RGBA8>) = enumerated.into_iter().unzip();
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@ -130,6 +134,7 @@ pub fn sorted_palette_battiato(png: &PngImage) -> Option<PngImage> {
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return None;
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return None;
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}
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}
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let palette = match &png.ihdr.color_type {
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let palette = match &png.ihdr.color_type {
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// Images with only two colors will remain unchanged from previous luma sort
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ColorType::Indexed { palette } if palette.len() > 2 => palette,
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ColorType::Indexed { palette } if palette.len() > 2 => palette,
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_ => return None,
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_ => return None,
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};
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};
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@ -137,11 +142,16 @@ pub fn sorted_palette_battiato(png: &PngImage) -> Option<PngImage> {
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let matrix = co_occurrence_matrix(palette.len(), png);
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let matrix = co_occurrence_matrix(palette.len(), png);
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let edges = weighted_edges(&matrix);
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let edges = weighted_edges(&matrix);
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let mut old_map = battiato_tsp(palette.len(), edges);
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let mut old_map = battiato_tsp(palette.len(), edges);
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// Keep the same first element
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// This is safe to do if the palette is full since the delta filters are wrapping operations
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// Put the most popular edge color first, which can help slightly if the filter bytes are 0
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if palette.len() == 256 {
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let keep_first = most_popular_edge_color(palette.len(), png);
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let first = old_map.iter().position(|&i| i == 0).unwrap();
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let first_idx = old_map.iter().position(|&i| i == keep_first).unwrap();
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old_map.rotate_left(first);
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// If the index is past halfway, reverse the order so as to minimize the change
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if first_idx >= old_map.len() / 2 {
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old_map.reverse();
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old_map.rotate_right(first_idx + 1);
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} else {
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old_map.rotate_left(first_idx);
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}
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}
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// Check if anything changed
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// Check if anything changed
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@ -169,6 +179,16 @@ pub fn sorted_palette_battiato(png: &PngImage) -> Option<PngImage> {
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})
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})
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}
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}
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// Find the most popular color on the image edges (the pixels neighboring the filter bytes)
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fn most_popular_edge_color(num_colors: usize, png: &PngImage) -> usize {
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let mut counts = vec![0; num_colors];
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for line in png.scan_lines(false) {
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counts[line.data[0] as usize] += 1;
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counts[line.data[line.data.len() - 1] as usize] += 1;
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}
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counts.iter().enumerate().max_by_key(|(_, &v)| v).unwrap().0
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}
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// Calculate co-occurences matrix
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// Calculate co-occurences matrix
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fn co_occurrence_matrix(num_colors: usize, png: &PngImage) -> Vec<Vec<usize>> {
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fn co_occurrence_matrix(num_colors: usize, png: &PngImage) -> Vec<Vec<usize>> {
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let mut matrix = vec![vec![0; num_colors]; num_colors];
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let mut matrix = vec![vec![0; num_colors]; num_colors];
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