Performance optimizations
Interlacing performance increased by about 50% Various other minor optimizations throughout the program
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1d0ce6fca8
1 changed files with 13 additions and 8 deletions
21
src/png.rs
21
src/png.rs
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@ -681,7 +681,7 @@ fn interlace_image(png: &mut PngData) {
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break;
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}
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// Copy pixels into interlaced passes
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let pix_modulo = (((i / bits_per_pixel as usize) as f32).floor() as usize) % 8;
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let pix_modulo = (i / bits_per_pixel as usize) % 8;
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match index % 8 {
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0 => {
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match pix_modulo {
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@ -1035,10 +1035,11 @@ fn reduce_rgba_to_rgb(png: &PngData) -> Option<Vec<u8>> {
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let mut reduced = Vec::with_capacity(png.raw_data.len());
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let byte_depth = png.ihdr_data.bit_depth.as_u8() >> 3;
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let bpp: usize = 4 * byte_depth as usize;
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let colored_bytes = bpp - byte_depth as usize;
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for line in png.scan_lines() {
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reduced.push(line.filter);
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for (i, byte) in line.data.iter().enumerate() {
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if i % bpp >= (bpp - byte_depth as usize) {
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if i % bpp >= colored_bytes {
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if *byte != 255 {
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return None;
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}
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@ -1055,13 +1056,14 @@ fn reduce_rgba_to_grayscale_alpha(png: &PngData) -> Option<Vec<u8>> {
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let mut reduced = Vec::with_capacity(png.raw_data.len());
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let byte_depth = png.ihdr_data.bit_depth.as_u8() >> 3;
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let bpp: usize = 4 * byte_depth as usize;
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let colored_bytes = bpp - byte_depth as usize;
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for line in png.scan_lines() {
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reduced.push(line.filter);
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let mut low_bytes = Vec::with_capacity(4);
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let mut high_bytes = Vec::with_capacity(4);
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let mut trans_bytes = Vec::with_capacity(byte_depth as usize);
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for (i, byte) in line.data.iter().enumerate() {
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if i % bpp < (bpp - byte_depth as usize) {
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if i % bpp < colored_bytes {
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if byte_depth == 1 || i % 2 == 1 {
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low_bytes.push(*byte);
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} else {
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@ -1186,6 +1188,7 @@ fn reduce_grayscale_to_palette(png: &PngData) -> Option<(Vec<u8>, Vec<u8>)> {
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// Only perform reduction if we can get to 4-bits or less
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let mut palette = Vec::with_capacity(16);
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let bpp: usize = png.ihdr_data.bit_depth.as_u8() as usize;
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let bpp_inverse = 8 - bpp;
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for line in png.scan_lines() {
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reduced.extend(BitVec::from_bytes(&[line.filter]));
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let bit_vec = BitVec::from_bytes(&line.data);
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@ -1193,11 +1196,11 @@ fn reduce_grayscale_to_palette(png: &PngData) -> Option<(Vec<u8>, Vec<u8>)> {
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for (i, bit) in bit_vec.iter().enumerate() {
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cur_pixel.push(bit);
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if i % bpp == bpp - 1 {
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let pix_value = cur_pixel.to_bytes()[0] >> (8 - bpp);
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let pix_value = cur_pixel.to_bytes()[0] >> bpp_inverse;
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let pix_slice = vec![pix_value, pix_value, pix_value];
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if palette.contains(&pix_slice) {
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let index = palette.iter().enumerate().find(|&x| x.1 == &pix_slice).unwrap().0;
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let idx = BitVec::from_bytes(&[(index as u8) << (8 - bpp)]);
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let idx = BitVec::from_bytes(&[(index as u8) << bpp_inverse]);
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for b in idx.iter().take(bpp) {
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reduced.push(b);
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}
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@ -1207,7 +1210,7 @@ fn reduce_grayscale_to_palette(png: &PngData) -> Option<(Vec<u8>, Vec<u8>)> {
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return None;
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}
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palette.push(pix_slice.clone());
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let idx = BitVec::from_bytes(&[(len as u8) << (8 - bpp)]);
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let idx = BitVec::from_bytes(&[(len as u8) << bpp_inverse]);
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for b in idx.iter().take(bpp) {
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reduced.push(b);
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}
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@ -1248,6 +1251,7 @@ fn reduce_palette_to_grayscale(png: &PngData) -> Option<Vec<u8>> {
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// Iterate through scanlines and assign grayscale value to each pixel
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let bit_depth: usize = png.ihdr_data.bit_depth.as_u8() as usize;
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let bit_depth_inverse = 8 - bit_depth;
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for line in png.scan_lines() {
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reduced.extend(BitVec::from_bytes(&[line.filter]));
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let bit_vec = BitVec::from_bytes(&line.data);
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@ -1258,7 +1262,7 @@ fn reduce_palette_to_grayscale(png: &PngData) -> Option<Vec<u8>> {
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cur_pixel.push(bit);
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if cur_pixel.len() == bit_depth {
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// `to_bytes` gives us e.g. 10000000 for a 1-bit pixel, when we would want 00000001
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let padded_pixel = cur_pixel.to_bytes()[0] >> (8 - bit_depth);
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let padded_pixel = cur_pixel.to_bytes()[0] >> bit_depth_inverse;
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let palette_idx: usize = padded_pixel as usize * 3;
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reduced.extend(BitVec::from_bytes(&[palette[palette_idx]]));
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// BitVec's clear function doesn't set len to 0
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@ -1321,10 +1325,11 @@ fn reduce_grayscale_alpha_to_grayscale(png: &PngData) -> Option<Vec<u8>> {
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let mut reduced = Vec::with_capacity(png.raw_data.len());
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let byte_depth = png.ihdr_data.bit_depth.as_u8() >> 3;
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let bpp: usize = 2 * byte_depth as usize;
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let colored_bytes = bpp - byte_depth as usize;
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for line in png.scan_lines() {
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reduced.push(line.filter);
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for (i, byte) in line.data.iter().enumerate() {
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if i % bpp >= (bpp - byte_depth as usize) {
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if i % bpp >= colored_bytes {
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if *byte != 255 {
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return None;
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}
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