# Module bitflags::__core::iter [−] [src]

Composable external iteration.

If you've found yourself with a collection of some kind, and needed to perform an operation on the elements of said collection, you'll quickly run into 'iterators'. Iterators are heavily used in idiomatic Rust code, so it's worth becoming familiar with them.

Before explaining more, let's talk about how this module is structured:

# Organization

This module is largely organized by type:

- Traits are the core portion: these traits define what kind of iterators exist and what you can do with them. The methods of these traits are worth putting some extra study time into.
- Functions provide some helpful ways to create some basic iterators.
- Structs are often the return types of the various methods on this module's traits. You'll usually want to look at the method that creates the `struct`, rather than the `struct` itself. For more detail about why, see 'Implementing Iterator'.

That's it! Let's dig into iterators.

# Iterator

The heart and soul of this module is the `Iterator` trait. The core of `Iterator` looks like this:

    trait Iterator {
        type Item;
        fn next(&mut self) -> Option<Self::Item>;
    }

An iterator has a method, `next()`, which when called, returns an `Option``<Item>`. `next()` will return `Some(Item)` as long as there are elements, and once they've all been exhausted, will return `None` to indicate that iteration is finished. Individual iterators may choose to resume iteration, and so calling `next()` again may or may not eventually start returning `Some(Item)` again at some point.

`Iterator`'s full definition includes a number of other methods as well, but they are default methods, built on top of `next()`, and so you get them for free.

Iterators are also composable, and it's common to chain them together to do more complex forms of processing. See the Adapters section below for more details.

# The three forms of iteration

There are three common methods which can create iterators from a collection:

- `iter()`, which iterates over `&T`.
- `iter_mut()`, which iterates over `&mut T`.
- `into_iter()`, which iterates over `T`.

Various things in the standard library may implement one or more of the three, where appropriate.

# Implementing Iterator

Creating an iterator of your own involves two steps: creating a `struct` to hold the iterator's state, and then `impl`ementing `Iterator` for that `struct`. This is why there are so many `struct`s in this module: there is one for each iterator and iterator adapter.

Let's make an iterator named `Counter` which counts from `1` to `5`:

    // First, the struct:

    /// An iterator which counts from one to five
    struct Counter {
        count: usize,
    }

    // we want our count to start at one, so let's add a new() method to help.
    // This isn't strictly necessary, but is convenient. Note that we start
    // `count` at zero, we'll see why in `next()`'s implementation below.
    impl Counter {
        fn new() -> Counter {
            Counter { count: 0 }
        }
    }

    // Then, we implement `Iterator` for our `Counter`:

    impl Iterator for Counter {
        // we will be counting with usize
        type Item = usize;

        // next() is the only required method
        fn next(&mut self) -> Option<usize> {
            // increment our count. This is why we started at zero.
            self.count += 1;

            // check to see if we've finished counting or not.
            if self.count < 6 {
                Some(self.count)
            } else {
                None
            }
        }
    }

    // And now we can use it!

    let mut counter = Counter::new();

    let x = counter.next().unwrap();
    println!("{}", x);

    let x = counter.next().unwrap();
    println!("{}", x);

    let x = counter.next().unwrap();
    println!("{}", x);

    let x = counter.next().unwrap();
    println!("{}", x);

    let x = counter.next().unwrap();
    println!("{}", x);

This will print `1` through `5`, each on their own line.

Calling `next()` this way gets repetitive. Rust has a construct which can call `next()` on your iterator, until it reaches `None`. Let's go over that next.

# for Loops and IntoIterator

Rust's `for` loop syntax is actually sugar for iterators. Here's a basic example of `for`:

    let values = vec![1, 2, 3, 4, 5];

    for x in values {
        println!("{}", x);
    }

This will print the numbers one through five, each on their own line. But you'll notice something here: we never called anything on our vector to produce an iterator. What gives?

There's a trait in the standard library for converting something into an iterator: `IntoIterator`. This trait has one method, `into_iter()`, which converts the thing implementing `IntoIterator` into an iterator. Let's take a look at that `for` loop again, and what the compiler converts it into:

    let values = vec![1, 2, 3, 4, 5];

    for x in values {
        println!("{}", x);
    }

Rust de-sugars this into:

    let values = vec![1, 2, 3, 4, 5];
    {
        let result = match IntoIterator::into_iter(values) {
            mut iter => loop {
                match iter.next() {
                    Some(x) => { println!("{}", x); },
                    None => break,
                }
            },
        };
        result
    }

First, we call `into_iter()` on the value. Then, we match on the iterator that returns, calling `next()` over and over until we see a `None`. At that point, we `break` out of the loop, and we're done iterating.

There's one more subtle bit here: the standard library contains an interesting implementation of `IntoIterator`:

    impl<I: Iterator> IntoIterator for I

In other words, all `Iterator`s implement `IntoIterator`, by just returning themselves. This means two things:

1. If you're writing an `Iterator`, you can use it with a `for` loop.
2. If you're creating a collection, implementing `IntoIterator` for it will allow your collection to be used with the `for` loop.

# Adapters

Functions which take an `Iterator` and return another `Iterator` are often called 'iterator adapters', as they're a form of the 'adapter pattern'.

Common iterator adapters include `map()`, `take()`, and `collect()`. For more, see their documentation.

# Laziness

Iterators (and iterator adapters) are lazy. This means that just creating an iterator doesn't do a whole lot. Nothing really happens until you call `next()`. This is sometimes a source of confusion when creating an iterator solely for its side effects. For example, the `map()` method calls a closure on each element it iterates over:

    let v = vec![1, 2, 3, 4, 5];
    v.iter().map(|x| println!("{}", x));

This will not print any values, as we only created an iterator, rather than using it. The compiler will warn us about this kind of behavior:

    warning: unused result which must be used: iterator adaptors are lazy and
    do nothing unless consumed

The idiomatic way to write a `map()` for its side effects is to use a `for` loop instead:

    let v = vec![1, 2, 3, 4, 5];

    for x in &v {
        println!("{}", x);
    }

The two most common ways to evaluate an iterator are to use a `for` loop like this, or using the `collect()` adapter to produce a new collection.

# Infinity

Iterators do not have to be finite. As an example, an open-ended range is an infinite iterator:

    let numbers = 0..;

It is common to use the `take()` iterator adapter to turn an infinite iterator into a finite one:

    let numbers = 0..;
    let five_numbers = numbers.take(5);

    for number in five_numbers {
        println!("{}", number);
    }

This will print the numbers `0` through `4`, each on their own line.

## Structs

Chain | An iterator that strings two iterators together.
Cloned | An iterator that clones the elements of an underlying iterator.
Cycle | An iterator that repeats endlessly.
Empty | An iterator that yields nothing.
Enumerate | An iterator that yields the current count and the element during iteration.
Filter | An iterator that filters the elements of `iter` with `predicate`.
FilterMap | An iterator that uses `f` to both filter and map elements from `iter`.
FlatMap | An iterator that maps each element to an iterator, and yields the elements of the produced iterators.
Fuse | An iterator that yields `None` forever after the underlying iterator yields `None` once.
Inspect | An iterator that calls a function with a reference to each element before yielding it.
Map | An iterator that maps the values of `iter` with `f`.
Once | An iterator that yields an element exactly once.
Peekable | An iterator with a `peek()` that returns an optional reference to the next element.
Repeat | An iterator that repeats an element endlessly.
Rev | An double-ended iterator with the direction inverted.
Scan | An iterator to maintain state while iterating another iterator.
Skip | An iterator that skips over `n` elements of `iter`.
SkipWhile | An iterator that rejects elements while `predicate` is true.
Take | An iterator that only iterates over the first `n` iterations of `iter`.
TakeWhile | An iterator that only accepts elements while `predicate` is true.
Zip | An iterator that iterates two other iterators simultaneously.
StepBy | [Unstable] An adapter for stepping range iterators by a custom amount.

## Traits

DoubleEndedIterator | An iterator able to yield elements from both ends.
ExactSizeIterator | An iterator that knows its exact length.
Extend | Extend a collection with the contents of an iterator.
FromIterator | Conversion from an `Iterator`.
IntoIterator | Conversion into an `Iterator`.
Iterator | An interface for dealing with iterators.
Step | [Unstable] Objects that can be stepped over in both directions.

## Functions

empty | Creates an iterator that yields nothing.
once | Creates an iterator that yields an element exactly once.
repeat | Creates a new iterator that endlessly repeats a single element.

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