# Module bitflags::__core::vec [−] [src]

A contiguous growable array type with heap-allocated contents, written `Vec<T>` but pronounced 'vector.'

Vectors have `O(1)` indexing, amortized `O(1)` push (to the end) and `O(1)` pop (from the end).

# Examples

You can explicitly create a `Vec<T>` with `new()`:

    let v: Vec<i32> = Vec::new();

...or by using the `vec!` macro:

    let v: Vec<i32> = vec![];

    let v = vec![1, 2, 3, 4, 5];

    let v = vec![0; 10]; // ten zeroes

You can `push` values onto the end of a vector (which will grow the vector as needed):

    let mut v = vec![1, 2];

    v.push(3);

Popping values works in much the same way:

    let mut v = vec![1, 2];

    let two = v.pop();

Vectors also support indexing (through the `Index` and `IndexMut` traits):

    let mut v = vec![1, 2, 3];
    let three = v[2];
    v[1] = v[1] + 5;

## Structs

Drain | A draining iterator for `Vec<T>`.
IntoIter | An iterator that moves out of a vector.
Vec | A contiguous growable array type, written `Vec<T>` but pronounced 'vector.'

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