Handy/src-tauri/src/audio_feedback.rs
Maicon Moreira dbd8827bb2
feat(audio): async play test sound (#375)
Co-authored-by: CJ Pais <cj@cjpais.com>
2025-11-27 17:46:41 +07:00

137 lines
4.3 KiB
Rust

use crate::settings::SoundTheme;
use crate::settings::{self, AppSettings};
use cpal::traits::{DeviceTrait, HostTrait};
use log::{debug, error, warn};
use rodio::OutputStreamBuilder;
use std::fs::File;
use std::io::BufReader;
use std::path::{Path, PathBuf};
use std::thread;
use tauri::{AppHandle, Manager};
pub enum SoundType {
Start,
Stop,
}
fn resolve_sound_path(
app: &AppHandle,
settings: &AppSettings,
sound_type: SoundType,
) -> Option<PathBuf> {
let sound_file = get_sound_path(settings, sound_type);
let base_dir = get_sound_base_dir(settings);
app.path().resolve(&sound_file, base_dir).ok()
}
fn get_sound_path(settings: &AppSettings, sound_type: SoundType) -> String {
match (settings.sound_theme, sound_type) {
(SoundTheme::Custom, SoundType::Start) => "custom_start.wav".to_string(),
(SoundTheme::Custom, SoundType::Stop) => "custom_stop.wav".to_string(),
(_, SoundType::Start) => settings.sound_theme.to_start_path(),
(_, SoundType::Stop) => settings.sound_theme.to_stop_path(),
}
}
fn get_sound_base_dir(settings: &AppSettings) -> tauri::path::BaseDirectory {
match settings.sound_theme {
SoundTheme::Custom => tauri::path::BaseDirectory::AppData,
_ => tauri::path::BaseDirectory::Resource,
}
}
pub fn play_feedback_sound(app: &AppHandle, sound_type: SoundType) {
let settings = settings::get_settings(app);
if !settings.audio_feedback {
return;
}
if let Some(path) = resolve_sound_path(app, &settings, sound_type) {
play_sound_async(app, path);
}
}
pub fn play_feedback_sound_blocking(app: &AppHandle, sound_type: SoundType) {
let settings = settings::get_settings(app);
if !settings.audio_feedback {
return;
}
if let Some(path) = resolve_sound_path(app, &settings, sound_type) {
play_sound_blocking(app, &path);
}
}
pub fn play_test_sound(app: &AppHandle, sound_type: SoundType) {
let settings = settings::get_settings(app);
if let Some(path) = resolve_sound_path(app, &settings, sound_type) {
play_sound_blocking(app, &path);
}
}
fn play_sound_async(app: &AppHandle, path: PathBuf) {
let app_handle = app.clone();
thread::spawn(move || {
if let Err(e) = play_sound_at_path(&app_handle, path.as_path()) {
error!("Failed to play sound '{}': {}", path.display(), e);
}
});
}
fn play_sound_blocking(app: &AppHandle, path: &Path) {
if let Err(e) = play_sound_at_path(app, path) {
error!("Failed to play sound '{}': {}", path.display(), e);
}
}
fn play_sound_at_path(app: &AppHandle, path: &Path) -> Result<(), Box<dyn std::error::Error>> {
let settings = settings::get_settings(app);
let volume = settings.audio_feedback_volume;
let selected_device = settings.selected_output_device.clone();
play_audio_file(path, selected_device, volume)
}
fn play_audio_file(
path: &std::path::Path,
selected_device: Option<String>,
volume: f32,
) -> Result<(), Box<dyn std::error::Error>> {
let stream_builder = if let Some(device_name) = selected_device {
if device_name == "Default" {
debug!("Using default device");
OutputStreamBuilder::from_default_device()?
} else {
let host = crate::audio_toolkit::get_cpal_host();
let devices = host.output_devices()?;
let mut found_device = None;
for device in devices {
if device.name()? == device_name {
found_device = Some(device);
break;
}
}
match found_device {
Some(device) => OutputStreamBuilder::from_device(device)?,
None => {
warn!("Device '{}' not found, using default device", device_name);
OutputStreamBuilder::from_default_device()?
}
}
}
} else {
debug!("Using default device");
OutputStreamBuilder::from_default_device()?
};
let stream_handle = stream_builder.open_stream()?;
let mixer = stream_handle.mixer();
let file = File::open(path)?;
let buf_reader = BufReader::new(file);
let sink = rodio::play(mixer, buf_reader)?;
sink.set_volume(volume);
sink.sleep_until_end();
Ok(())
}