55 lines
2.1 KiB
Rust
55 lines
2.1 KiB
Rust
use crate::actions::ACTION_MAP;
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use crate::managers::audio::AudioRecordingManager;
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use crate::ManagedToggleState;
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use std::sync::Arc;
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use tauri::{AppHandle, Manager};
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// Re-export all utility modules for easy access
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pub use crate::audio_feedback::*;
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pub use crate::clipboard::*;
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pub use crate::overlay::*;
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pub use crate::tray::*;
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/// Centralized cancellation function that can be called from anywhere in the app.
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/// Handles cancelling both recording and transcription operations and updates UI state.
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pub fn cancel_current_operation(app: &AppHandle) {
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println!("Initiating operation cancellation...");
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// First, reset all shortcut toggle states and call stop actions
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// This is critical for non-push-to-talk mode where shortcuts toggle on/off
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let toggle_state_manager = app.state::<ManagedToggleState>();
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if let Ok(mut states) = toggle_state_manager.lock() {
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// For each currently active toggle, call its stop action and reset state
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let active_bindings: Vec<String> = states
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.active_toggles
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.iter()
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.filter(|(_, &is_active)| is_active)
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.map(|(binding_id, _)| binding_id.clone())
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.collect();
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for binding_id in active_bindings {
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println!("Stopping active action for binding: {}", binding_id);
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// Call the action's stop method to ensure proper cleanup
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if let Some(action) = ACTION_MAP.get(&binding_id) {
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action.stop(app, &binding_id, "cancelled");
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}
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// Reset the toggle state
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if let Some(is_active) = states.active_toggles.get_mut(&binding_id) {
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*is_active = false;
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}
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}
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} else {
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eprintln!("Warning: Failed to lock toggle state manager during cancellation");
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}
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// Cancel any ongoing recording
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let audio_manager = app.state::<Arc<AudioRecordingManager>>();
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audio_manager.cancel_recording();
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// Update tray icon and menu to idle state
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change_tray_icon(app, crate::tray::TrayIconState::Idle);
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println!("Operation cancellation completed - returned to idle state");
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}
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